Special Combo List
inInt In Maroll Kingdom, combos have been added to classic weapons and headgears that were often forgotten and unusable in the original game. These combos provide powerful bonuses that can vary according to the refinement level of the equipment. For example, a weapon with a high refinement level may have a greater chance of landing a critical hit, while a headgear with a high refinement level may provide a bonus to maximum hit points or other important stats.
All of the features of the classic equipment have been preserved in Maroll Kingdom, so players will still be able to use and enjoy all of the items and gear that they are familiar with from the original game. Additionally, the new combos provide an exciting new way to enhance and improve these items, allowing players to get even more value and enjoyment from their gear. Overall, these changes provide a fresh and exciting twist on the classic game, and offer players a new way to experience the world of Maroll Kingdom.
Bow
Sprite | Headgear | Weapon | Description |
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Helm of Angel | Bow [4] | ||
Agi +1,Luk +1,Mdef +3
Aspd +15% Cast Rate -15%
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Aspd +5%
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Feather Bonnet | Crossbow [3] | Aspd +5%
Critical +3, per upgrade level of Feather Bonnet. | |
Agi +1
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Critical +10
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Arbalest [2] | |||
Dex +2
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Sakkat | Gakkung [2] | Increases power of Sharp Shooting skill by 10%, plus 3% per refine level of Sakkat.. | |
Agi +1
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Reduces after-cast delay by 7%
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Apple of Archer | Hunter Bow [1] | Increase physical ranged attack by 10%.
Increase physical ranged attack by 2%, per upgrade level of Apple of Archer. | |
Dex +3
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Wings of Victory | Rudra Bow | Level of Heal enabled is equal to Rudra Bow upgrade Level.
Increases power of Falcon Assault skill by 5%, per upgrade level of Wings of Victory. | |
Mdef +10
Ubreakable
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Adds 50% tolerance to the Poison, Curse, Silence, Chaos and Blind statuses.
Enables the use of Level 1 Heal and Level 1 Cure. Int +5
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Staff
Sprite | Headgear | Weapon | Description |
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Tam [1] | Rod [4] | Dex +2
[Super Novice] Dex +3, MATK +15% | |
Mdef +2, Matk +2%
Each two refine upgrades increase your MATK by 1%.
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Matk +15%
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Helm of Angel | Rod [4] | Reduces casting time by 5% | |
Agi +1,Luk +1,Mdef +3
Aspd +15% Cast Rate -15%
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Matk +15%
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Golden Crown [1] | Arc Wand [3] | Increases resistance against all elementals attacks by 3%, per upgrade level of Crown Cap. | |
Int +1, Dex +1, Luk +1
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Matk +15%, Int +3
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Horn of Ancient [1] | Mighty Staff | Attack Speed is fixed at 190. | |
f refined to +7 or higher, has a 1% chance of activating +100 attack for 10 seconds.
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Str +10, Matk +15%
Consumes 2 SP with each physical attack.
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Devil's Bone Helm[1] | Wand of Occult | Increases power of Ghost and Earth magic skills by 20%, plus 3% per upgrade level of Devil's Bone Helm. | |
Dex + 3
Add a 5% resistance against Neutral Property attacks Enables use of Level 1 Frost Nova.
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Matk +15%, Int +3
Each two refine upgrades increase your MATK by 1%.
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Witch's Pumpkin Hat | Evil Bone Wand | Ignore Mdef of Demihuman +3%, per upgrade level of Witch's Pumpkin Hat. | |
Str +2, Int +2, Mdef +10
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Matk +15%, Int +4
Reduces casting time by 1%, per upgrade level.
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Two-Handed Staff
Sprite | Headgear | Weapon | Description |
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Magician Hat | Soul Staff | Reduce damage from DemiHuman
monster by 10%, plus 2% per upgrade level of Magician Hat. | |
Dex +1, Agi +1, MaxSP +50
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Int +5, Agi +2, Matk +20%
Matk +1%, per refine level.
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Mage Hat | Wizardry Staff | Ignore Mdef of Demihuman +2%, per upgrade level of Mage Hat. | |
Int +2, MaxSP +150
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Int +6, Dex +2, Matk +20%
Matk +1%, per refine level.
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Knuckle
Sprite | Headgear | Weapon | Description |
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Helm of Angel | Waghnak [4] | ||
Agi +1,Luk +1,Mdef +3
Aspd +15% Cast Rate -15%
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Crown of Mistress | Knuckle Dusters[3] | Receive 3% less damage from Demihuman, per upgrade level of Crown of Mistress. | |
Int +2, MaxSP +100
Indestructible
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Chinese Crown | Studded Knuckles[3] | Increases tolerance to Stun, Curse, Blind and Stone Curse statuses by 15%, plus 3% per upgrade level of Chinese Crown. | |
Int +1, Cast time -5%
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Jasper Crest [1] | Fist [1] | MaxSP +80
Reduces casting of Asura Strike time by 10%, plus 2% per upgrade level of Jasper Crest. | |
Dex +3, Vit +1
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Valkyrie Helm [1] | Claw [2] | Increases power of Asura Strike skill by 3%, per upgrade level of Valkyrie Helm. | |
Mdef +5
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Str +2
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Monk Hat [1] | Finger [2] | Increases power of Finger Offensive skill by 10%, plus 3% per upgrade level of Monk Hat. | |
Mdef +3
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Hot-blooded Headband | Berserk [1] | Adds 3% chance of autocasting Close Confine when dealing physical attack, per upgrade level of Hot-blooded Headband. | |
Str +2
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Aspd +12%.
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Hat of the Sun God | Kaiser Knuckle | MaxSP +200.
Each refine level of Hat of the Sun God increases damage on Demihuman by 5% and also increases damage recieved by Demihuman by 3%. | |
Str +3, Int +2
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10% additional damage on Demihuman monsters.
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Dagger
Sprite | Headgear | Weapon | Description |
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Bird Nest Hat | Knife [4] | ||
Dex +1, Agi +1
Increases resistance against Stun status by 10%.
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Hermose Cap [1] | Main Gauche [4] | Atk +20
Adds 1% chance to auto cast Level 5 Lex Divina when dealing physical attack for every refine level of Hermose Cap. | |
Aspd +10%, Matk -10%, Atk -20
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Bunny Top Hat | Stiletto [3] | Flee +20
Aspd +5% Adds a chance to auto cast Level 5 Provoke when dealing physical attack by 1%, for every refine level of Bunny Ears Hat. | |
Adds a chance to cast Lv 5 Increase Agi when user receives physical damage.
Agi +3.
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Spiky Band [1] | Gladius [3] | Increases power of Raid skill by 100%.
Increases power of Raid skill by 10%, per upgrade level of Gladius. Autocasts Close Confine on target when using Back Stab skill on target by 10%, per upgrade level of Spiky Band | |
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Bankruptcy of Heart | Zeny Knife | Int +1 per upgrade level of Bankruptcy of Heart | |
Int +1, Dex +1
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Matk +15%, Int -3, Dex -2
Dex +1, each two upgrade level.
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Crown [1] | Princess Knife | Reduces after-cast delay by 2%, per upgrade level of Crown. | |
Int +1
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Int, Mdef +1 each two upgrade level.
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Diadem[1] | Asura[3] | Int+3, Matk + 10%
Reduces cast time by 1%, per upgrade level of Diadem. | |
Int +1, Matk +3%, Casting -3%.
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Matk +10%
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Sword
Sprite | Headgear | Weapon | Combo Description |
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Angeling Hat | Sword [4] | MaxHP +10%
Enables the use of Lv. 1 Fatal Blow. | |
Reduces damage taken from Demihuman monsters by 10%.
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Pirate Bandana [1] | Ring Pommel Saber [3] | Increases power of Bash skill by 5%, per upgrade level of Pirate Bandana.. | |
Str +1
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Wanderer's Sakkat [1] | Tsurugi [2] | Increases power of Back Stab skill by 5%, per upgrade level of Wanderer's Sakkat. | |
Agi +2
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Corsair [1] | Saber [3] | Vit +1, each two refine upgrades of Corsair.
[Berserk active] Critical +100, if player is not riding a Peco. | |
Vit +1
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Grand Circlet | Haedonggum [2] | Reduces casting time by 4%, per upgrade level of Grand Circlet. | |
Str +1, Int +1, Luk +1, Mdef +4
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Int +3
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Bone Head [1] | Jeweled Sword | Additional 5% tolerance to Stun and Bleeding for each upgrade level of Bone Head. | |
Str +2, Mdef +5
Stun and Bleeding resistance +5%.
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Stun resistance +10%
Unbreakable
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Dark Basilium [1] | Gaia Sword | Additional 6% tolerance to Stone, Freeze, and Stun for each upgrade level of Dark Basilium. | |
Adds 20% tolerance to Stone, Freeze, and Stun.
Each upgrade level increases tolerance by 2%
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Vit +3
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Captain's Hat | Sashimi | Enables use of One-Hand Quicken.
Reduce damage taken from Water elemental attack by +15% | |
Reduces damage taken from Water elemental attack by 5%.
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Two-Handed Sword
Sprite | Headgear | Weapon | Description |
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Helm of Angel | Katana [4] | Aspd +% | |
Agi +1,Luk +1,Mdef +3
Aspd +15% Cast Rate -15%
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Close Helmet | Bastard Sword [3] | MaxHP +3%, per upgrade level of Close Helmet. | |
Vit +3, MaxHP +3%
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Emperor's Laurel Crown | Broad Sword [2] | Reduce all element damage by 3%, per upgrade level of Emperor's Laurel Crown. | |
All stats +1, Mdef +3
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Def +5, Unbreakable
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Helm [1] | Claymore [2] | Ignore normal monster's physical defense +3%, per upgrade level of Helm. | |
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Spear
Sprite | Headgear | Weapon | Description |
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Helm of Angel | Spear [4] | Aspd +% | |
Agi +1,Luk +1,Mdef +3
Aspd +15% Cast Rate -15%
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Ayothaya King's Hat [1] | Partizan [2] | Reduces damage taken from Demihuman monsters by 10%, plus 3% per refine level of Ayothaya King's Hat.
Increases power of Brandish Spear skill by 50%. Increases power of Brandish Spear skill by 5%, per upgrade level of Partizan. | |
Str +1
Increase damage on Demihuman monsters by 5%.
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Two-Handed Spear
Sprite | Headgear | Weapon | Description |
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Helm of Abyss [1] | Lance | Enables use of Spear Quicken.
Level of Spear Quicken enabled is equal to Helm of Abyss upgrade Level. gnore normal monster's physical defense +2%, per upgrade level of Lance. | |
Increases 10% resistance from Demihuman monster.
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Army Cap | Trident [3] | Prevents knock-back effect.
Increases power of Pierce skill by 50%, plus 5% per refine level of Trident Reduces damage from medium sized monsters by 3%, per refine level of Army Cap | |
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Sphinx Hat [1] | Halberd [2] | Reduces damage taken from Medium size monsters by 25%.
Increases power of Spiral Pierce skill by 20%, plus 3% per refine level of Halberd. [Spear Mastery Lv. 10] Reduces after cast delay by 20%. | |
Str +2, Unrefineable
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Helm of Darkness [1] | Crescent Scythe [1] | Critical +30.
Critical +3, per upgrade level of Crescent Scythe. Aspd +1%, per upgrade level of Helm of Darkness. Curse an enemy when you attack (Success Chance 10%). | |
Str +2
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Critical +30, Hit +10
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Winter Hat | Zephyrus [3] | Gain immunity from the Frozen status.
Reduces damage taken from Water elemental attack by 20%. Reduces damage taken from Water elemental attack by 2%, per refine level of Winter Hat. Additional 1% chance of inflicting Silence status on target when dealing physical attack, per refine level of Zephyrus. | |
Increases resistance against Frozen status by 10%.
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Axe
Sprite | Headgear | Weapon | Description |
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Tiger Mask | Axe [4] | Reflects 10% physical damage.
[Super Novice] Reflects 15% physical damage. Increases power of Mammonite skill by 10%, per level of Pushcart skill. | |
Str +3, MaxHP +100
Indestructible Unrefineable
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Two-Handed Axe
Sprite | Headgear | Weapon | Description |
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Helmet of Orc Hero | Hammer [3] | Reduces damage from Medium sized monsters by 20%.
Def +10. Str +1 per refine of Orc Hero Helmet. | |
Str +2, Vit +1
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Orc Hero Headdress [1] | Hammer [3] | Reduces damage from Medium sized monsters by 20%.
Mdef + 30. Str +1, per refine of Orc Hero Headdress. | |
Add a 3% chance of auto casting Level 3 Weapon Perfection on the user when receives Physical Damage.
Str +2
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Orc Helm [1] | Buster [2] | Increases damage with Cart Revolution skill by 40%.
Increases damage with Cart Revolution skill by 6%, per Orc Helm upgrade level. Prevents knock-back effect. | |
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Bone Helm [1] | Two-Handed Axe [2] | Reduce all element damage by 3%, per upgrade level of Bone Helm.
Enable effect of the Endure skill so long as the combo is equipped. | |
Increases damage taken from Shadow elemental attack by 15%.
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Majestic Goat [1] | Bloody Axe | Atk +100.
Atk +10, per refine of Magestic Goat. Reflect 5% of every Physical Attack Damage. | |
Str +1
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Crescent Helm [1] | Light Epsilon | Reduces damage taken from Demihuman monsters by 20%.
Reduces damage taken from Demihuman monsters by 2%, per refine of Light Epsilon. Increases heal amount of all heal skills by 10%, per refine of Crescent Helm. | |
Reduces physical damage taken from Demihuman monsters by 5%.
Vit +1
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Mace
Sprite | Headgear | Weapon | Description |
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Side Cap | Mace [4] | Def +5
Reduces damage received by Demihuman monsters by 10%. [Super Novice] Increases Healing skills by 100%. Autocasts Lv. 3 Soul Burn on target when using Soul Strike skill on target by 10%, per upgrade level of Side Cap. | |
Increases damage inflicted on Demihuman monsters by 3%.
Reduces damage received by Demihuman monsters by 5%. Vit +1, Dex +1, Mdef +3
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Helm of Angel | Mace [4] | Aspd +15% | |
Agi +1,Luk +1,Mdef +3
Aspd +15% Cast Rate -15%
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Purple Cowboy Hat [1] | Sword Mace [1] | Increases power of Mammonite skill by 5%, per upgrade level of Purple Cowboy Hat. | |
Int +2, Vit +2, MaxSP +50
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Straw Hat | Chain [3] | Increases power of Cart Revolution skill by 5%, per upgrade level of Straw Hat | |
Agi +1
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Hockey Mask | Iron Driver | Agi + 20
[Priest / High Priest] Adds 30% chance of inflicting Stun status on target when dealing physical attack. Enables use of Bash. Skill level is equal to refine level of Iron Driver. | |
Increases physical damage inflicted on Demihuman monsters by 5%.
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Mine Helmet | Wrench | Hit +20
[Priest / High Priest] Receive 3% less damage from Long Ranged Physical Attack per refine of Mine Helmet. Additional chance of inflicting Stun, Blind, Poison or Frozen by 1%, per refine level of Wrench. | |
Dex +2
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1% chance of randomly inflicting the
Stun, Blind, Poison or Frozen statuses with each attack.
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Pagdayaw | Stunner [2] | Enables use of Double Attack by 50% chance.
Adds 1% chance of inflicting Curse status on target when dealing physical attack per refine level of Stunner. Reduces damage taken from Water, Wind and Fire elemental attack by 3%, per upgrade level of Pagdayaw. | |
Reduces damage taken from Water, Wind , Earth and Fire elemental attack by 5%.
Inflicts Curse status on target by 3% chance when dealing physical attack.
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Adds 10% chance of inflicting Stun status on target when dealing physical attack.
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Necromancer's Hood | Spike [2] | Critical +30
Aspd +1%, per upgrade level of Necromancer's Hood. If player is affected both by Poison and Slow Poison status, Critical +10, Atk +150 and Flee +50. | |
Add a 5% chance of auto casting Level 5 Dark Strike when the user receives Physical Damage.
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Reduces all Defenses applied to owner by 2/3.
Critical +40
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Golden Gear [1] | Golden mace [2] | Reduces damage taken from Demihuman by 2%, per upgrade level of Golden Gear.
[Mace Mastery Lv 10] Pierces Defense of Demihuman monsters. Enables use of Holy Cross. Skill level is equal to refine level of Golden Mace. | |
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Increases damage inflicted on Demihuman monsters by 10%.
Indestructible
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Musical Instrument
Sprite | Headgear | Weapon | Description |
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Sombrero | Lute [3] | Int +2, Dex + 2
Increases power of Arrow Vulcan skill by 50%. Increases power of Arrow Vulcan skill by 5%, per upgrade level of Sombrero. | |
Agi +1
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Joker Jester | Lute [3] | Perfect dodge +2, per refine level of Lute.
Mdef, Int +1, per upgrade level of Joker Jester. | |
Luk +2, Mdef +5
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Wandering Minstrel Hat | Lute [3] | MaxHP +1%, per refine level of Lute.
Vit, Int +1, per upgrade level of Wandering Minstrel Hat. | |
Int +1, Dex +1
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Asara Fairy Hat | Lute [3] | Adds chance of inflicting Curse, Silence, Blind and Poison status on target when dealing physical attack.
The chance is 1%, per upgrade level of Ashura Fairy Hat. | |
Dex +2, Luk + 2
Enables use of Level 1 Don't Forget Me.
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Whip
Sprite | Headgear | Weapon | Description |
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Helm of Angel | Rope [4] | Aspd +15% | |
Agi +1,Luk +1,Mdef +3
Aspd +15% Cast Rate -15%
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Golden Tiara | Rante Whip [1] | Mdef +15
Increases power of Arrow Vulcan skill by 50%. Increases power of Arrow Vulcan skill by 5%, per upgrade level of Golden Tiara. | |
Int +2
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Laurel Wreath [1] | Tail Whip [2] | Perfect dodge +4, per refine level of Tail Whip.
Increases tolerance to Curse and Blind statuses by 5%, per upgrade level of Laurel Wreath. | |
Increases resistance against Stun and Blind status by 5%.
Luk +3
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Luk +3
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Tiara [1] | Whip [2] | Def +15
Increases power of Arrow Vulcan skill by 50%. Increases power of Arrow Vulcan skill by 5%, per upgrade level of Tiara | |
Int +1
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Book
Sprite | Headgear | Weapon | Description |
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Biretta [1] | Bible [2] | Matk +15%.
Increases power of Holy Light skill by 50%. Increases power of Holy Light skill by 10%, per refine level of Bible. Reduction of Casting Time for Holy Light, Turn Undead, and Magnus Exorcismus by 3%, per upgrade level of Biretta. | |
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Int +2
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Deviruchi Hat | Book of the Apocalypse | Aspd +2%, per upgrade level of Deviruchi Hat.
Adds 3% chance per refine level of the Book of the Apocalypse of autocasting an Elemental Skill depending on the element of the weapon when dealing physical attack. Water: Lv 5 Cold Bolt Fire: Lv 5 Fire Bolt Wind: Lv 5 Lightning Bolt Earth: Lv 5 Heaven's Drive | |
Str +1, Int +1
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MATK +15%
Increases damage using Earth, Water, Earth and Wind elemental magics by 7%,
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Evil Snake Lord Hat [1] | Book of Billows [3] | Matk +15%.
Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Frost Diver on target when using Cold Bolt skill on target by 2%, per upgrade level of Book of Billows. Adds a chance equal to Book of Billows refine level to auto cast Level 5 Frost Diver when dealing physical attack | |
Str+ 1, Int +1, Agi +2
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Evil Snake Lord Hat [1] | Book of Mother Earth [3] | Matk +15%.
Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Heaven's Drive on target when using Earth Spike skill on target by 2%, per upgrade level of Book of Mother Earth. Adds a chance equal to Book of Mother Earth refine level to auto cast Level 5 Heaven's Drive when dealing physical attack | |
Str+ 1, Int +1, Agi +2
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Evil Snake Lord Hat [1] | Book of Blazing Sun [3] | Matk +15%.
Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Fire Ball on target when using Fire Bolt skill on target by 2%, per upgrade level of Book of Blazing Sun. Adds a chance equal to Book of Blazing Sun refine level to auto cast Level 5 Fire Ball when dealing physical attack | |
Str+ 1, Int +1, Agi +2
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Evil Snake Lord Hat [1] | Book of Gust of Wind [3] | Matk +15%.
Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Thunder Storm on target when using Lightning Bolt skill on target by 2%, per upgrade level of Book of Gust of Wind. Adds a chance equal to Book of Gust of Wind refine level to auto cast Level 5 Thunder Storm when dealing physical attack | |
Str+ 1, Int +1, Agi +2
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Ph.D Hat [1] | Ancient Magic [2] | Def, Mdef +1 per upgrade level of Ph.D Hat.
Reduces casting time by 2%, per upgrade level of Ancient Magic. | |
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Matk +15%
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Katar
Sprite | Headgear | Weapon | Description |
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Striped Hat [1] | Jur [3] | Def +5
Increases power of Grimtooth skill by 20%. Increases power of Grimtooth skill by 3%, per upgrade level of Tiraya Bonnet | |
Luk +3, MaxHP +100
Additional MaxHP +20 for every refine level.
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Hyuke's Black Cat Ears | Jur [3] | Flee +10
Critical +7 Increases critical attack damage by 2%, per upgrade level of Black Cat Ears. | |
Increases critical attack damage by 10%.
Critical +3, FLEE +10, DEF -50%
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Power of Thor [1] | Jur [3] | Hit +10
Increases power of Sonic Blow skill by 20%. Increases power of Sonic Blow skill by 3%, per upgrade level of Power of Thor. | |
Int +1, Dex +1, Mdef +3, Flee +5
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Gun
Sprite | Headgear | Weapon | Description |
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Ship Captain's Hat [1] | Garrison [2] | MaxHP +700, Dex +2
Increases long range physical attacks by 2%, per upgrade level of Ship Captain's Hat. | |
Increase physical ranged attack power by 7%.
MaxHP +100, Dex +1
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Hit - 10
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Boy's Cap [1] | Rolling Stone [1] | Receive 2% less damage from Long Ranged Physical Attack, per upgrade level of Boy's Cap.
Reduces aftercast delay of Full Buster. | |
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Inflicts splashed damage.
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Cap of Blindness [1] | Drifter [1] | Immune to Curse state.
Adds 1% chance of inflicting Silence status on target when dealing physical attack per upgrade level of Cap of Blindness. [Madness Canceller Active] Critical +100. Adds 1% chance of inflicting Bleeding status on target when dealing physical attack per refine level of Drifter. | |
Increases resistance against Curse status by 7%.
Prevents Blind status.
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Dark Randgris Helm [1] | Long Barrel [1] | Critical +30
Reduces casting of Tracking time by 40%. Reduces casting of Tracking time by 4%, per upgrade level of Dark Randgris Helm. | |
Dex +3, Mdef +1
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Critical +20%, Aspd -3%.
Adds 0.2% chance of autocasting Lv. 5 Tracking with each physical attack.
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Fuuma Shuriken
Sprite | Headgear | Weapon | Description |
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Munak Hat[1] | Huuma Calm Mind[2] | Increases damage of Throw Huuma Shuriken skill by 25%.
Receive 3% less damage from Long Ranged Physical Attack per refine of Munak Hat. | |
Reduces damage taken from Demihuman monsters by 10%.
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Increases damage of Throw Huuma Shuriken skill by 30%.
Casting cannot be interrupted. Unbreakable.
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Bongun Hat[1] | Huuma Calm Mind[2] | Increases damage of Throw Huuma Shuriken skill by 25%.
Increases 40% tolerance to Stun and Curse. Increases 4% tolerance to Stun and Curse for each upgrade level of Bongun Hat. | |
Reduces damage taken from Demihuman monsters by 10%.
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Increases damage of Throw Huuma Shuriken skill by 30%.
Casting cannot be interrupted. Unbreakable.
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Hyegun Hat[1] | Huuma Calm Mind[2] | Increases damage of Throw Huuma Shuriken skill by 25%.
Ignore normal monster's physical defense +20%. Ignore normal monster's physical defense +3%, per upgrade level of Hyegun Hat. | |
Reduces damage taken from Demihuman monsters by 10%.
Mdef +3
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Increases damage of Throw Huuma Shuriken skill by 30%.
Casting cannot be interrupted. Unbreakable.
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