Special Combo List: Difference between revisions
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![[File:5007.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5007 Grand Circlet] | ![[File:5007.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5007 Grand Circlet] | ||
![[File:1128.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1128 <nowiki>Haedonggum [2]</nowiki>] | ![[File:1128.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1128 <nowiki>Haedonggum [2]</nowiki>] | ||
| rowspan="2" |Reduces casting time by | | rowspan="2" |Reduces casting time by 4%, per upgrade level of Grand Circlet. | ||
|- | |- | ||
|Str +1, Int +1, Luk +1, Mdef +4 | |Str +1, Int +1, Luk +1, Mdef +4 | ||
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* Level Req.: 68 | * Level Req.: 68 | ||
|- | |- | ||
![[File:5808.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5808 <nowiki>Dark | ![[File:5808.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5808 <nowiki>Dark Basilium [1]</nowiki>] | ||
![[File:1143.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1143 Gaia Sword] | ![[File:1143.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1143 Gaia Sword] | ||
| rowspan="2" |Additional 6% tolerance to '''Stone''', '''Freeze''', and '''Stun''' for each upgrade level of Dark Basilium. | | rowspan="2" |Additional 6% tolerance to '''Stone''', '''Freeze''', and '''Stun''' for each upgrade level of Dark Basilium. | ||
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!Description | !Description | ||
|- | |- | ||
! | |||
![[File:1117.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1117 <nowiki>Katana [4]</nowiki>] | |||
|Aspd + | | rowspan="2" |Aspd +% | ||
|- | |- | ||
|[[File:5131.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5131 Close Helmet] | | | ||
| | |||
| | * Attack: 90 | ||
* Weight: 100 | |||
* Weapon Lv. 1 | |||
* Level Req.: 4 | |||
|- | |||
![[File:5131.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5131 Close Helmet] | |||
![[File:1155.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1155 <nowiki>Bastard Sword [3]</nowiki>] | |||
| rowspan="2" |MaxHP +3%, per upgrade level of Close Helmet. | |||
|- | |||
|Vit +3, MaxHP +3% | |||
* Defense: 8 | |||
* Location: Upper, Middle, Lower | |||
* Level Req.: 75 | |||
| | |||
* Attack: 125 | |||
* Weight: 160 | |||
* Weapon Lv. 2 | |||
* Level Req.: 18 | |||
|- | |||
![[File:5205.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5205 Emperor's Laurel Crown] | |||
![[File:1162.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1162 <nowiki>Broad Sword [2]</nowiki>] | |||
| rowspan="2" |Reduce all element damage by 3%, per upgrade level of Emperor's Laurel Crown. | |||
|- | |||
|All stats +1, Mdef +3 | |||
* Defense: 3 | |||
* Location: Upper | |||
* Level Req.: 1 | |||
|Def +5, Unbreakable | |||
* Attack: 160 | |||
* Weight: 200 | |||
* Weapon Lv. 3 | |||
* Level Req.: 33 | |||
|- | |- | ||
![[File:2229.png]][http://marollkingdom.com/cp/?module=item&action=view&id=2229 <nowiki>Helm [1]</nowiki>] | |||
![[File:1172.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1172 <nowiki>Claymore [2]</nowiki>] | |||
| | | rowspan="2" |Ignore normal monster's physical defense +3%, per upgrade level of Helm. | ||
|- | |- | ||
| | | | ||
| | * Defense: 6 | ||
* Location: Upper | |||
* Level Req.: 1 | |||
| | |||
* Attack: 180 | |||
* Weight: 250 | |||
* Weapon Lv. 3 | |||
* Level Req.: 33 | |||
|} | |} | ||
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!Description | !Description | ||
|- | |- | ||
| | | | ||
|[[File:1405.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1405 <nowiki>Spear [4]</nowiki>] | |[[File:1405.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1405 <nowiki>Spear [4]</nowiki>] | ||
|Aspd + | |Aspd +% | ||
|- | |||
| | |||
| | |||
| | |||
|} | |} | ||
Revision as of 18:02, 19 April 2024
Int In Maroll Kingdom, combos have been added to classic weapons and headgears that were often forgotten and unusable in the original game. These combos provide powerful bonuses that can vary according to the refinement level of the equipment. For example, a weapon with a high refinement level may have a greater chance of landing a critical hit, while a headgear with a high refinement level may provide a bonus to maximum hit points or other important stats.
All of the features of the classic equipment have been preserved in Maroll Kingdom, so players will still be able to use and enjoy all of the items and gear that they are familiar with from the original game. Additionally, the new combos provide an exciting new way to enhance and improve these items, allowing players to get even more value and enjoyment from their gear. Overall, these changes provide a fresh and exciting twist on the classic game, and offer players a new way to experience the world of Maroll Kingdom.
Bow
Headgear | Weapon | Description |
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Aspd +15% |
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Hit +3, per upgrade level of Arbalest.
Adds chance of inflicting Curse, Silence, Blind and Poison status on target when dealing physical attack. The chance is 1%, per two upgrade level of Ashura Fairy Hat. |
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Critical +20.
Critical +3, per upgrade level of Feather Bonnet. |
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Crit +10
Increases power of Sharp Shooting skill by 40%. Increases power of Sharp Shooting skill by 4%, per refine level of Gakkung. Reduces aftercast delay by 1%, by upgrade level of Sakkat. |
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Dex +3, Vit +3
Level of Heal enabled is equal to Rudra Bow upgrade Level. [Hunter / Sniper] Increases power of Falcon Assault skill by 6%, per upgrade level of Wings of Victory. |
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Increase physical ranged attack by 10%.
Increase physical ranged attack by 2%, per upgrade level of Apple of Archer. |
Staff
Headgear | Weapon | Description |
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Dex +2
[Super Novice] Dex +3, MATK +15% |
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Reduces casting time by 15% |
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Perfect Dodge +1, per refine level of Arc Wand.
Increases resistance against all elementals attacks by 2%, per upgrade level of Crown Cap. |
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Attack Speed is fixed at 190.
Atk +20, per upgrade level of Mighty Staff |
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Reduces casting time by 1%, per upgrade level of Wand of Occult.
Increases power of Soul Strike and Napalm Beat skill by 150%. Increases power of Soul Strike and Napalm Beat skill by 15%, per upgrade level of Devil's Bone Helm. |
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Reduces casting time by 1%, per upgrade level of Evil Bone Wand.
Ignore Mdef of Demihuman monsters by 10%. Ignore Mdef of Demihuman +2%, per upgrade level of Witch's Pumpkin Hat. |
Two-Handed Staff
Headgear | Weapon | Description |
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Enables use of Level 1 Hiding.
MaxHP +350, per upgrade level of Magician Hat. Matk +100. Matk +20, per upgrade level of Soul Staff. |
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Reduces damage taken from Medium size monsters by 4%, per refine of Mage Hat.
Matk +100. Matk +20, per upgrade level of Soul Staff. |
Knuckle
Headgear | Weapon | Description |
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Aspd +15% |
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Pierces Defense of normal monsters.
Receive 3% less damage from Long Ranged Physical Attack, per upgrade level of Crown of Mistress. |
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Prevents knock-back effect.
Increases tolerance to Stun, Curse, Blind and Stone Curse statuses by 5%, per upgrade level of Chinese Crown. |
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MaxSP +10, per refine level of Fist.
Reduces casting time by 2%, per upgrade level of Jasper Crest. |
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MaxSP +15, per refine level of Claw.
Increases power of Asura Strike skill by 10%. Increases power of Asura Strike skill by 2%, per upgrade level of Valkyrie Helm. |
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Def +1, per refine level of Finger.
Increases power of Finger Offensive skill by 2%, per upgrade level of Monk Hat. |
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Adds 5% chance per upgrade level of Hot-blooded Headband to auto cast Tripple Attack when dealing physical attack
Autocasts Close Confine on target by 2%, per upgrade level of Berserk. |
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MaxSP +150.
MaxSP +25, per refine level of Kaiser Knuckle. Increases resistance against all elementals attacks by 3%, per upgrade level of Hat of the Sun God. Reduces casting of Asura Strike time by 10%. |
Dagger
Headgear | Weapon | Description |
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Aspd +10%
[Hiding Lv. 10] Enables the use of Tunnel Dive Lv.5. [Super Novice] Pierces Defense of its target. Aspd +1%, per upgrade level of Bird Nest Hat. |
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Aspd +15% |
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Atk +20
Adds a chance to auto cast Level 5 Lex Divina when dealing physical attack by 1%, for every refine level of Hermose Cap. |
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Flee +20
Aspd +5% Adds a chance to auto cast Level 5 Provoke when dealing physical attack by 1%, for every refine level of Bunny Ears Hat. |
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Increases power of Raid skill by 100%.
Increases power of Raid skill by 10%, per upgrade level of Gladius. Autocasts Close Confine on target when using Back Stab skill on target by 10%, per upgrade level of Spiky Band |
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Matk +15%
Int+1 each two refine upgrade level of Zeny Knife Dex +1 per upgrade level of Bankruptcy of Heart |
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Int, Mdef +1 per upgrade level of Crown.
Increases power of Claymore Trap skill by 250%.. Increases power of Claymore Trap skill by 25%, per upgrade level of Princess Knife. |
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Int+3, Matk + 10%
Autocasts Level 1 Stop on target by 3% chance when using Wind Blade or Lightning Spear of Ice skill. Reduces cast time by 1%, per upgrade level of Diadem. |
Sword
Headgear | Weapon | Combo Description |
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MaxHP +10%
Enables the use of Lv. 1 Fatal Blow. |
Reduces damage taken from Demihuman monsters by 10%.
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Increases power of Bash skill by 5%, per upgrade level of Pirate Bandana.. |
Str +1
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Increases power of Back Stab skill by 5%, per upgrade level of Wanderer's Sakkat. |
Agi +2
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Vit +1, each two refine upgrades of Corsair.
[Berserk active] Critical +100, if player is not riding a Peco. |
Vit +1
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Reduces casting time by 4%, per upgrade level of Grand Circlet. |
Str +1, Int +1, Luk +1, Mdef +4
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Int +3
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Additional 5% tolerance to Stun and Bleeding for each upgrade level of Bone Head. |
Str +2, Mdef +5
Stun and Bleeding resistance +5%.
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Stun resistance +10%
Unbreakable
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Additional 6% tolerance to Stone, Freeze, and Stun for each upgrade level of Dark Basilium. |
Adds 20% tolerance to Stone, Freeze, and Stun.
Each upgrade level increases tolerance by 2%
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Vit +3
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Enables use of One-Hand Quicken.
Reduce damage taken from Water elemental attack by +15% |
Reduces damage taken from Water elemental attack by 5%.
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Two-Handed Sword
Headgear | Weapon | Description |
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Aspd +% | |
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MaxHP +3%, per upgrade level of Close Helmet. |
Vit +3, MaxHP +3%
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Reduce all element damage by 3%, per upgrade level of Emperor's Laurel Crown. |
All stats +1, Mdef +3
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Def +5, Unbreakable
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Ignore normal monster's physical defense +3%, per upgrade level of Helm. |
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Spear
Headgear | Weapon | Description |
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Aspd +% | |
Two-Handed Spear
Headgear | Weapon | Description |
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Enables use of Spear Quicken.
Level of Spear Quicken enabled is equal to Helm of Abyss upgrade Level. Ignore normal monster's physical defense +2%, per upgrade level of Lance. |
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Reduces damage taken from Demihuman monsters by 10%, plus 3% per refine level of Ayothay King's Hat.
Increases power of Brandish Spear skill by 50%. Increases power of Brandish Spear skill by 5%, per upgrade level of Partizan. |
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Prevents knock-back effect.
Increases power of Pierce skill by 50%, plus 5% per refine level of Trident Reduces damage from medium sized monsters by 3%, per refine level of Army Cap |
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Reduces damage taken from Medium size monsters by 25%.
Increases power of Spiral Pierce skill by 20%, plus 3% per refine level of Halberd. [Spear Mastery Lv. 10] Reduces after cast delay by 20%. |
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Critical +30.
Critical +3, per upgrade level of Crescent Scythe. Aspd +1%, per upgrade level of Helm of Darkness. Curse an enemy when you attack (Success Chance 10%). |
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Gain immunity from the Frozen status.
Reduces damage taken from Water elemental attack by 20%. Reduces damage taken from Water elemental attack by 2%, per refine level of Winter Hat. Additional 1% chance of inflicting Silence status on target when dealing physical attack, per refine level of Zephyrus. |
Axe
Headgear | Weapon | Description |
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Reflects 10% physical damage.
[Super Novice] Reflects 15% physical damage. Increases power of Mammonite skill by 10%, per level of Pushcart skill. |
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Aspd +15% |
Two-Handed Axe
Headgear | Weapon | Description |
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Reduces damage from Medium sized monsters by 20%.
Def +10. Str +1 per refine of Orc Hero Helmet. |
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Reduces damage from Medium sized monsters by 20%.
Mdef + 30. Str +1, per refine of Orc Hero Headdress. |
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Increases damage with Cart Revolution skill by 40%.
Increases damage with Cart Revolution skill by 6%, per Orc Helm upgrade level. Prevents knock-back effect. |
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Reduce all element damage by 3%, per upgrade level of Bone Helm.
Enable effect of the Endure skill so long as the combo is equipped. |
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Atk +100.
Atk +10, per refine of Magestic Goat. Reflect 5% of every Physical Attack Damage. |
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Reduces damage taken from Demihuman monsters by 20%.
Reduces damage taken from Demihuman monsters by 2%, per refine of Light Epsilon. Increases heal amount of all heal skills by 10%, per refine of Crescent Helm. |
Mace
Headgear | Weapon | Description |
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Def +5
Reduces damage received by Demihuman monsters by 10%. [Super Novice] Increases Healing skills by 100%. Autocasts Lv. 3 Soul Burn on target when using Soul Strike skill on target by 10%, per upgrade level of Side Cap. |
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Aspd +15% |
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Increases power of Mammonite skill by 5%, per upgrade level of Purple Cowboy Hat. |
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Increases power of Cart Revolution skill by 5%, per upgrade level of Straw Hat |
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Agi + 20
[Priest / High Priest] Adds 30% chance of inflicting Stun status on target when dealing physical attack. Enables use of Bash. Skill level is equal to refine level of Iron Driver. |
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Hit +20
[Priest / High Priest] Receive 3% less damage from Long Ranged Physical Attack per refine of Mine Helmet. Additional chance of inflicting Stun, Blind, Poison or Frozen by 1%, per refine level of Wrench. |
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Enables use of Double Attack by 50% chance.
Adds 1% chance of inflicting Curse status on target when dealing physical attack per refine level of Stunner. Reduces damage taken from Water, Wind and Fire elemental attack by 3%, per upgrade level of Pagdayaw. |
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Critical +30
Aspd +1%, per upgrade level of Necromancer's Hood. If player is affected both by Poison and Slow Poison status, Critical +10, Atk +150 and Flee +50. |
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Reduces damage taken from Demihuman by 2%, per upgrade level of Golden Gear.
[Mace Mastery Lv 10] Pierces Defense of Demihuman monsters. Enables use of Holy Cross. Skill level is equal to refine level of Golden Mace. |
Musical Instrument
Headgear | Weapon | Description |
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Int +2, Dex + 2
Increases power of Arrow Vulcan skill by 50%. Increases power of Arrow Vulcan skill by 5%, per upgrade level of Sombrero. |
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Perfect dodge +2, per refine level of Lute.
Mdef, Int +1, per upgrade level of Joker Jester. |
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MaxHP +1%, per refine level of Lute.
Vit, Int +1, per upgrade level of Wandering Minstrel Hat. |
Whip
Headgear | Weapon | Description |
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Aspd +15% |
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Mdef +15
Increases power of Arrow Vulcan skill by 50%. Increases power of Arrow Vulcan skill by 5%, per upgrade level of Golden Tiara. |
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Perfect dodge +4, per refine level of Tail Whip.
Increases tolerance to Curse and Blind statuses by 5%, per upgrade level of Laurel Wreath. |
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Def +15
Increases power of Arrow Vulcan skill by 50%. Increases power of Arrow Vulcan skill by 5%, per upgrade level of Tiara |
Book
Headgear | Weapon | Description |
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Matk +15%.
Increases power of Holy Light skill by 50%. Increases power of Holy Light skill by 10%, per refine level of Bible. Reduction of Casting Time for Holy Light, Turn Undead, and Magnus Exorcismus by 3%, per upgrade level of Biretta. |
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Aspd +2%, per upgrade level of Deviruchi Hat.
Adds 3% chance per refine level of the Book of the Apocalypse of autocasting an Elemental Skill depending on the element of the weapon when dealing physical attack. Water: Lv 5 Cold Bolt Fire: Lv 5 Fire Bolt Wind: Lv 5 Lightning Bolt Earth: Lv 5 Heaven's Drive |
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Matk +15%.
Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Frost Diver on target when using Cold Bolt skill on target by 2%, per upgrade level of Book of Billows. Adds a chance equal to Book of Billows refine level to auto cast Level 5 Frost Diver when dealing physical attack |
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Matk +15%.
Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Heaven's Drive on target when using Earth Spike skill on target by 2%, per upgrade level of Book of Mother Earth. Adds a chance equal to Book of Mother Earth refine level to auto cast Level 5 Heaven's Drive when dealing physical attack |
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Matk +15%.
Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Fire Ball on target when using Fire Bolt skill on target by 2%, per upgrade level of Book of Blazing Sun. Adds a chance equal to Book of Blazing Sun refine level to auto cast Level 5 Fire Ball when dealing physical attack |
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Matk +15%.
Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Thunder Storm on target when using Lightning Bolt skill on target by 2%, per upgrade level of Book of Gust of Wind. Adds a chance equal to Book of Gust of Wind refine level to auto cast Level 5 Thunder Storm when dealing physical attack |
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Def, Mdef +1 per upgrade level of Ph.D Hat.
Reduces casting time by 2%, per upgrade level of Ancient Magic. |
Katar
Headgear | Weapon | Description |
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Def +5
Increases power of Grimtooth skill by 20%. Increases power of Grimtooth skill by 3%, per upgrade level of Tiraya Bonnet |
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Flee +10
Critical +7 Increases critical attack damage by 2%, per upgrade level of Black Cat Ears. |
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Hit +10
Increases power of Sonic Blow skill by 20%. Increases power of Sonic Blow skill by 3%, per upgrade level of Power of Thor. |
Gun
Headgear | Weapon | Description |
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MaxHP +700, Dex +2
Increases long range physical attacks by 2%, per upgrade level of Ship Captain's Hat. |
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Receive 2% less damage from Long Ranged Physical Attack, per upgrade level of Boy's Cap.
Reduces aftercast delay of Full Buster. |
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Immune to Curse state.
Adds 1% chance of inflicting Silence status on target when dealing physical attack per upgrade level of Cap of Blindness. [Madness Canceller Active] Critical +100. Adds 1% chance of inflicting Bleeding status on target when dealing physical attack per refine level of Drifter. |
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Critical +30
Reduces casting of Tracking time by 40%. Reduces casting of Tracking time by 4%, per upgrade level of Dark Randgris Helm. |
Fuuma Shuriken
Headgear | Weapon | Description |
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Increases damage of Throw Huuma Shuriken skill by 25%.
Receive 3% less damage from Long Ranged Physical Attack per refine of Munak Hat. |
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Increases damage of Throw Huuma Shuriken skill by 25%.
Increases 40% tolerance to Stun and Curse. Increases 4% tolerance to Stun and Curse for each upgrade level of Bongun Hat. |
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Increases damage of Throw Huuma Shuriken skill by 25%.
Ignore normal monster's physical defense +20%. Ignore normal monster's physical defense +3%, per upgrade level of Hyegun Hat. |