Special Combo List: Difference between revisions

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![[File:5094.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5094 Helmet of Orc Hero]
![[File:5094.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5094 Helmet of Orc Hero]
![[File:1355.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1355 <nowiki>Hammer [3]</nowiki>]
![[File:1355.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1355 <nowiki>Hammer [3]</nowiki>]
| rowspan="2" |
| rowspan="2" |Enable use of '''Endure''' skill, the level is equal to the Helmet of Orc Hero upgrade level.
'''[ GvG / Battlegrounds ]'''
Reduces damage received by Demihuman monsters by 3%, per upgrade level of Orc Hero.
|
|
|-
|-
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![[File:5160.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5160 <nowiki>Majestic Goat [1]</nowiki>]
![[File:5160.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5160 <nowiki>Majestic Goat [1]</nowiki>]
![[File:1363.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1363 Bloody Axe]
![[File:1363.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1363 Bloody Axe]
| rowspan="2" |Mdef +10
| rowspan="2" |
Mdef +5, per upgrade level of Majestic Goat
|
|
|-
|-
Line 1,039: Line 1,040:
![[File:5142.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5142 <nowiki>Crescent Helm [1]</nowiki>]
![[File:5142.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5142 <nowiki>Crescent Helm [1]</nowiki>]
![[File:1366.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1366 Light Epsilon]
![[File:1366.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1366 Light Epsilon]
| rowspan="2" |Level of '''Heal''' enabled is equal to Light Epsilon upgrade Level.
| rowspan="2" |Increases heal amount of all heal skills by 30%, plus 5% per upgrade level of Crescent Helm.
Increases heal amount of all heal skills by 10%, per refine of Crescent Helm.
|
|
|-
|-
Line 1,048: Line 1,048:
*Location: Upper, Middle
*Location: Upper, Middle
* Level Req.:
* Level Req.:
|Enables use of '''Level 3 Heal'''.
|Enables use of '''Heal''' skill.
Level of '''Heal''' enabled is equal to Light Epsilon upgrade Level.
* Attack: 180
* Attack: 180
* Weight: 230
* Weight: 230
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![[File:5535.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5535 Side Cap]
![[File:5535.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5535 Side Cap]
![[File:1505.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1505 <nowiki>Mace [4]</nowiki>]
![[File:1505.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1505 <nowiki>Mace [4]</nowiki>]
| rowspan="2" |Def +5
| rowspan="2" |
Reduces damage received by Demihuman monsters by 10%.
 
'''[Super Novice]'''
 
Increases Healing skills by 100%.
 
Autocasts Lv. 3 Soul Burn on target when using Soul Strike skill on target by 10%, per upgrade level of Side Cap.
|-
|-
|Increases damage inflicted on '''Demihuman''' monsters by 3%.
|Increases damage inflicted on '''Demihuman''' monsters by 3%.
Line 1,093: Line 1,087:
![[File:5025.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5025 Helm of Angel]
![[File:5025.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5025 Helm of Angel]
![[File:1505.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1505 <nowiki>Mace [4]</nowiki>]
![[File:1505.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1505 <nowiki>Mace [4]</nowiki>]
| rowspan="2" |Aspd +15%
| rowspan="2" |
|-
|-
|Agi +1,Luk +1,Mdef +3
|Agi +1,Luk +1,Mdef +3
Line 1,142: Line 1,136:
![[File:5314.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5314 Hockey Mask]
![[File:5314.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5314 Hockey Mask]
![[File:1529.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1529 Iron Driver]
![[File:1529.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1529 Iron Driver]
| rowspan="2" |Agi + 20
| rowspan="2" |Agi +20
'''[Priest / High Priest]'''
'''[Priest / High Priest]'''


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'''[Priest / High Priest]'''
'''[Priest / High Priest]'''


Receive 3% less damage from Long Ranged Physical Attack per refine of Mine Helmet.
Add a 1% chance, per upgrade level of Mine Helmet of auto casting '''Stun''', '''Blind''', '''Poison''' or '''Frozen''' on an enemy when the user receives Physical Damage.
 
Additional chance of inflicting Stun, Blind, Poison or Frozen by 1%, per refine level of Wrench.
|-
|-
|Dex +2
|Dex +2
Line 1,173: Line 1,165:
*Location: Upper
*Location: Upper
* Level Req.: 55
* Level Req.: 55
|1% chance of randomly inflicting the
|1% chance of randomly inflicting '''Stun''', '''Blind''', '''Poison''' or '''Frozen''' statuses with each attack, per upgrade level.
'''Stun''', '''Blind''', '''Poison''' or '''Frozen''' statuses with each attack.
* Attack: 115
* Attack: 115
* Weight: 250
* Weight: 250
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![[File:5263.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5263 Pagdayaw]
![[File:5263.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5263 Pagdayaw]
![[File:1532.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1532 <nowiki>Stunner [2]</nowiki>]
![[File:1532.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1532 <nowiki>Stunner [2]</nowiki>]
| rowspan="2" |Enables use of Double Attack by 50% chance.
| rowspan="2" |Reduces damage taken from '''Water''', '''Wind''', '''Earth''' and '''Fire''' elemental attack by 5%.
Adds 1% chance of inflicting Curse status on target when dealing physical attack per refine level of Stunner.
'''[Priest / High Priest]'''Add a 3% chance, each two upgrade level of Pagdayaw, of auto casting '''Stun''' or '''Curse''' on an enemy when the user receives Physical Damage.
 
Reduces damage taken from Water, Wind and Fire elemental attack by 3%, per upgrade level of Pagdayaw.
|-
|-
|Reduces damage taken from '''Water''', '''Wind''' , '''Earth''' and '''Fire''' elemental attack by 5%.
|Reduces damage taken from '''Water''', '''Wind''', '''Earth''' and '''Fire''' elemental attack by 5%.


Inflicts '''Curse''' status on target by 3% chance when dealing physical attack.
Inflicts '''Curse''' status on target by 5% chance when dealing physical attack.
*Defense: 1
*Defense: 1
*Location: Upper, Middle, Lower
*Location: Upper, Middle, Lower
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![[File:5502.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5502 Necromancer's Hood]
![[File:5502.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5502 Necromancer's Hood]
![[File:1538.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1538 <nowiki>Spike [2]</nowiki>]
![[File:1538.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1538 <nowiki>Spike [2]</nowiki>]
| rowspan="2" |Critical +30
| rowspan="2" |'''[Mace Mastery Lv 10]'''
Aspd +1%, per upgrade level of Necromancer's Hood.
If player is affected both by '''Poison''' and '''Slow Poison''' status:


If player is affected both by '''Poison''' and '''Slow Poison''' status, Critical +10, Atk +150 and Flee +50.
Critical +50 and Aspd +25%
|-
|-
|Add a 5% chance of auto casting Level 5 Dark Strike when the user receives Physical Damage.
|Add a 5% chance of auto casting Level 5 Dark Strike when the user receives Physical Damage.
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|Reduces all '''Defenses''' applied to owner by 2/3.
|Reduces all '''Defenses''' applied to owner by 2/3.
Critical +40
Critical +40
* Attack: 85
* Attack: 135
* Weight: 70
* Weight: 70
* Element: '''Dark'''
* Weapon Lv. 4
* Weapon Lv. 4
* Level Req.: 40
* Level Req.: 40
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![[File:5159.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5159 <nowiki>Golden Gear [1]</nowiki>]
![[File:5159.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5159 <nowiki>Golden Gear [1]</nowiki>]
![[File:1539.png|21x21px]][http://marollkingdom.com/cp/?module=item&action=view&id=1539 <nowiki>Golden mace [2]</nowiki>]
![[File:1539.png|21x21px]][http://marollkingdom.com/cp/?module=item&action=view&id=1539 <nowiki>Golden mace [2]</nowiki>]
| rowspan="2" |Reduces damage taken from Demihuman by 2%, per upgrade level of Golden Gear.
| rowspan="2" |'''[Mace Mastery Lv 10]'''
'''[Mace Mastery Lv 10]'''
 
Pierces Defense of Demihuman monsters.


Enables use of Holy Cross. Skill level is equal to refine level of Golden Mace.
Enables use of '''Holy Cross'''. Skill level is equal to refine level of Golden Mace.
|-
|-
|
|
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![[File:5067.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5067 Sombrero]
![[File:5067.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5067 Sombrero]
![[File:1906.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1906 <nowiki>Lute [3]</nowiki>]
![[File:1906.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1906 <nowiki>Lute [3]</nowiki>]
| rowspan="2" |Int +2, Dex + 2
| rowspan="2" |Agi +1, Dex + 2
Increases power of Arrow Vulcan skill by 50%.
Increases power of Arrow Vulcan skill by 3%, per upgrade level of Sombrero.
Increases power of Arrow Vulcan skill by 5%, per upgrade level of Sombrero.
|-
|-
|Agi +1
|Agi +1
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![[File:5003.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5003 Joker Jester]
![[File:5003.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5003 Joker Jester]
![[File:1906.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1906 <nowiki>Lute [3]</nowiki>]
![[File:1906.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1906 <nowiki>Lute [3]</nowiki>]
| rowspan="2" |Perfect dodge +2, per refine level of Lute.
| rowspan="2" |Perfect Dodge +5
Mdef, Int +1, per upgrade level of Joker Jester.
MaxHP +5%
Increases resistance against '''Stun''' and '''Blind''' by 3%, per upgrade level of Joker Jester.
 
|-
|-
|Luk +2, Mdef +5
|Increases resistance against '''Stun''' and '''Curse''' status by 5%.
Luk +2, Mdef +5
*Defense: 1
*Defense: 1
*Location: Upper
*Location: Upper
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![[File:5188.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5188 Wandering Minstrel Hat]
![[File:5188.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5188 Wandering Minstrel Hat]
![[File:1906.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1906 <nowiki>Lute [3]</nowiki>]
![[File:1906.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1906 <nowiki>Lute [3]</nowiki>]
| rowspan="2" |MaxHP +1%, per refine level of Lute.
| rowspan="2" |MaxHp +5%, Int +2
Vit, Int +1, per upgrade level of Wandering Minstrel Hat.
MaxHP +2%, Int +1, each two upgrade level of Wandering Minstrel Hat.
|-
|-
|Int +1, Dex +1
|Int +1, Dex +1
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![[File:5505.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5505 Asara Fairy Hat]
![[File:5505.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5505 Asara Fairy Hat]
![[File:1906.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1906 <nowiki>Lute [3]</nowiki>]
![[File:1906.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1906 <nowiki>Lute [3]</nowiki>]
| rowspan="2" |Adds chance of inflicting '''Curse''', '''Silence''', '''Blind''' and '''Poison''' status on target when dealing physical attack.
| rowspan="2" |
 
The chance is 1%, per upgrade level of Ashura Fairy Hat.
|-
|-
|Dex +2, Luk + 2
Enables use of '''Level 1 Don't Forget Me.'''
*Defense: 2
*Location: Upper, Middle
* Level Req.: 50
|
|
* Attack: 105
|
* Weight: 50
* Weapon Lv. 2
* Level Req.: 14
|}
|}


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![[File:5025.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5025 Helm of Angel]
![[File:5025.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5025 Helm of Angel]
![[File:1951.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1951 <nowiki>Rope [4]</nowiki>]
![[File:1951.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1951 <nowiki>Rope [4]</nowiki>]
| rowspan="2" |Aspd +15%
| rowspan="2" |
|-
|-
|Agi +1,Luk +1,Mdef +3
|Agi +1,Luk +1,Mdef +3
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![[File:5179.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5179 Golden Tiara]
![[File:5179.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5179 Golden Tiara]
![[File:1957.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1957 <nowiki>Rante Whip [1]</nowiki>]
![[File:1957.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1957 <nowiki>Rante Whip [1]</nowiki>]
| rowspan="2" |Mdef +15
| rowspan="2" |
Increases power of Arrow Vulcan skill by 50%.
Increases power of Arrow Vulcan skill by 5%, per upgrade level of Golden Tiara.
|-
|-
|Int +2
|Int +2
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![[File:5185.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5185 <nowiki>Laurel Wreath [1]</nowiki>]
![[File:5185.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5185 <nowiki>Laurel Wreath [1]</nowiki>]
![[File:1959.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1959 <nowiki>Tail Whip [2]</nowiki>]
![[File:1959.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1959 <nowiki>Tail Whip [2]</nowiki>]
| rowspan="2" |Perfect dodge +4, per refine level of Tail Whip.
| rowspan="2" |Perfect Dodge +5
Increases tolerance to Curse and Blind statuses by 5%, per upgrade level of Laurel Wreath.
MaxHP +5%
Increases resistance against '''Stun''' and '''Curse''' by 3%, per upgrade level of Laurel Wreath.
 
|-
|-
|Increases resistance against '''Stun''' and '''Blind''' status by 5%.
|Increases resistance against '''Stun''' and '''Curse''' status by 5%.


Luk +3
Luk +3
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![[File:5164.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5164 <nowiki>Tiara [1]</nowiki>]
![[File:5164.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5164 <nowiki>Tiara [1]</nowiki>]
![[File:1961.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1961 <nowiki>Whip [2]</nowiki>]
![[File:1961.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1961 <nowiki>Whip [2]</nowiki>]
| rowspan="2" |Def +15
| rowspan="2" |Increases power of Arrow Vulcan skill by 3%, per upgrade level of Laurel Wreath.
Increases power of Arrow Vulcan skill by 50%.
Increases power of Arrow Vulcan skill by 5%, per upgrade level of Tiara
|-
|-
|Int +1
|Int +1

Revision as of 16:48, 22 April 2024

Mdef +inInt In Maroll Kingdom, combos have been added to classic weapons and headgears that were often forgotten and unusable in the original game. These combos provide powerful bonuses that can vary according to the refinement level of the equipment. For example, a weapon with a high refinement level may have a greater chance of landing a critical hit, while a headgear with a high refinement level may provide a bonus to maximum hit points or other important stats.

All of the features of the classic equipment have been preserved in Maroll Kingdom, so players will still be able to use and enjoy all of the items and gear that they are familiar with from the original game. Additionally, the new combos provide an exciting new way to enhance and improve these items, allowing players to get even more value and enjoyment from their gear. Overall, these changes provide a fresh and exciting twist on the classic game, and offer players a new way to experience the world of Maroll Kingdom.

Bow

Bow
Sprite Headgear Weapon Description
5025.pngHelm of Angel 1702.pngBow [4]
Agi +1,Luk +1,Mdef +3

Aspd +15%

Cast Rate -15%

  • Defense: 5
  • Location: Upper
  • Level Req.: 74
Aspd +5%
  • Attack: 50
  • Weight: 50
  • Weapon Lv. 1
  • Level Req.: 1
5018.pngFeather Bonnet 1711.pngCrossbow [3] Aspd +5%

Critical +3, per upgrade level of Feather Bonnet.

Agi +1
  • Defense: 4
  • Location: Upper
  • Level Req.: 1
Critical +10
  • Attack: 75
  • Weight:90
  • Weapon Lv. 2
  • Level Req.: 18
1715.gifArbalest [2]
Dex +2
  • Attack: 90
  • Weight: 100
  • Weapon Lv. 3
  • Level Req.: 33
2280.pngSakkat 1716.pngGakkung [2] Increases power of Sharp Shooting skill by 10%, plus 3% per refine level of Sakkat..
Agi +1
  • Defense: 3
  • Location: Upper
  • Level Req.: 1
Reduces after-cast delay by 7%
  • Attack: 100
  • Weight: 110
  • Weapon Lv. 3
  • Level Req.: 33
2285.pngApple of Archer 1726.pngHunter Bow [1] Increase physical ranged attack by 10%.

Increase physical ranged attack by 2%, per upgrade level of Apple of Archer.

Dex +3
  • Defense: 0
  • Location: Upper
  • Level Req.: 30
  • Attack: 125
  • Weight: 150
  • Weapon Lv. 3
  • Level Req.: 33
5357.pngWings of Victory 1720.pngRudra Bow Level of Heal enabled is equal to Rudra Bow upgrade Level.

Increases power of Falcon Assault skill by 5%, per upgrade level of Wings of Victory.

Mdef +10

Ubreakable

  • Defense: 10
  • Location: Upper, Middle
  • Level Req.: 1
Adds 50% tolerance to the Poison, Curse, Silence, Chaos and Blind statuses.

Enables the use of Level 1 Heal and Level 1 Cure.

Int +5

  • Attack: 150
  • Weight: 120
  • Element: Holy
  • Weapon Lv. 4
  • Level Req.: 48

Staff

Staff
Sprite Headgear Weapon Description
5379.pngTam [1] 1602.pngRod [4] Dex +2

[Super Novice]

Dex +3, MATK +15%

Mdef +2, Matk +2%

Each two refine upgrades increase your MATK by 1%.

  • Defense: 3
  • Location: Upper
  • Level Req.: 50
Matk +15%
  • Attack: 15
  • Weight: 40
  • Weapon Lv. 1
  • Level Req.: 1
5025.pngHelm of Angel 1602.pngRod [4] Reduces casting time by 5%
Agi +1,Luk +1,Mdef +3

Aspd +15%

Cast Rate -15%

  • Defense: 5
  • Location: Upper
  • Level Req.: 74
Matk +15%
  • Attack: 15
  • Weight: 40
  • Weapon Lv. 1
  • Level Req.: 1
5666.pngGolden Crown [1] 1611.pngArc Wand [3] Increases resistance against all elementals attacks by 3%, per upgrade level of Crown Cap.
Int +1, Dex +1, Luk +1
  • Defense: 8
  • Location: Upper
  • Level Req.: 1
Matk +15%, Int +3
  • Attack: 60
  • Weight: 40
  • Weapon Lv. 3
  • Level Req.: 18
18595.pngHorn of Ancient [1] 1613.pngMighty Staff Attack Speed is fixed at 190.
f refined to +7 or higher, has a 1% chance of activating +100 attack for 10 seconds.
  • Defense: 0
  • Location: Upper
  • Level Req.: 50
Str +10, Matk +15%

Consumes 2 SP with each physical attack.

  • Attack: 200
  • Weight: 70
  • Weapon Lv. 3
  • Level Req.: 24
5529.pngDevil's Bone Helm[1] 1614.gifWand of Occult Increases power of Ghost and Earth magic skills by 20%, plus 3% per upgrade level of Devil's Bone Helm.
Dex + 3

Add a 5% resistance against Neutral Property attacks

Enables use of Level 1 Frost Nova.

  • Defense: 8
  • Location: Upper, Middle
  • Level Req.: 70
Matk +15%, Int +3

Each two refine upgrades increase your MATK by 1%.

  • Attack: 75
  • Weight: 70
  • Weapon Lv. 3
  • Level Req.: 24
18656.pngWitch's Pumpkin Hat 1615.pngEvil Bone Wand Ignore Mdef of Demihuman +3%, per upgrade level of Witch's Pumpkin Hat.
Str +2, Int +2, Mdef +10
  • Defense: 0
  • Location: Upper
  • Level Req.: 20
Matk +15%, Int +4

Reduces casting time by 1%, per upgrade level.

  • Attack: 40
  • Weight: 70
  • Element: Undead
  • Weapon Lv. 3
  • Level Req.: 24

Two-Handed Staff

Sprite Headgear Weapon Description
5045.pngMagician Hat 1472.pngSoul Staff Reduce damage from DemiHuman

monster by 10%, plus 2% per upgrade level of Magician Hat.

Dex +1, Agi +1, MaxSP +50
  • Defense: 3
  • Location: Upper
  • Level Req.: 50
Int +5, Agi +2, Matk +20%

Matk +1%, per refine level.

  • Attack: 25
  • Weight: 140
  • Weapon Lv. 4
  • Level Req.: 73
5027.pngMage Hat 1473.pngWizardry Staff Ignore Mdef of Demihuman +2%, per upgrade level of Mage Hat.
Int +2, MaxSP +150
  • Defense: 1
  • Location: Upper
  • Level Req.: 1
Int +6, Dex +2, Matk +20%

Matk +1%, per refine level.

  • Attack: 120
  • Weight: 240
  • Weapon Lv. 4
  • Level Req.: 90

Knuckle

Knuckle
Sprite Headgear Weapon Description
5025.pngHelm of Angel 1802.pngWaghnak [4]
Agi +1,Luk +1,Mdef +3

Aspd +15%

Cast Rate -15%

  • Defense: 5
  • Location: Upper
  • Level Req.: 74
  • Attack: 30
  • Weight: 40
  • Weapon Lv. 1
  • Level Req.: 1
5081.pngCrown of Mistress 1804.png Knuckle Dusters[3] Receive 3% less damage from Demihuman, per upgrade level of Crown of Mistress.
Int +2, MaxSP +100

Indestructible

  • Defense: 0
  • Location: Upper
  • Level Req.: 75
  • Attack: 50
  • Weight: 45
  • Weapon Lv. 2
  • Level Req.: 12
5152.pngChinese Crown 1806.pngStudded Knuckles[3] Increases tolerance to Stun, Curse, Blind and Stone Curse statuses by 15%, plus 3% per upgrade level of Chinese Crown.
Int +1, Cast time -5%
  • Defense: 4
  • Location: Upper,Middle
  • Level Req.: 60
  • Attack: 65
  • Weight: 40
  • Weapon Lv. 2
  • Level Req.: 12
5396.pngJasper Crest [1] 1808.pngFist [1] MaxSP +80

Reduces casting of Asura Strike time by 10%, plus 2% per upgrade level of Jasper Crest.

Dex +3, Vit +1
  • Defense: 2
  • Location: Upper
  • Level Req.: 1
  • Attack: 115
  • Weight: 65
  • Weapon Lv. 3
  • Level Req.: 24
5171.pngValkyrie Helm [1] 1810.pngClaw [2] Increases power of Asura Strike skill by 3%, per upgrade level of Valkyrie Helm.
Mdef +5
  • Defense: 5
  • Location: Upper
  • Level Req.: 1
Str +2
  • Attack: 86
  • Weight: 50
  • Weapon Lv. 3
  • Level Req.: 24
5158.pngMonk Hat [1] 1812.pngFinger [2] Increases power of Finger Offensive skill by 10%, plus 3% per upgrade level of Monk Hat.
Mdef +3
  • Defense: 5
  • Location: Upper
  • Level Req.: 1
  • Attack: 97
  • Weight: 50
  • Weapon Lv. 3
  • Level Req.: 24
5070.pngHot-blooded Headband 1816.pngBerserk [1] Adds 3% chance of autocasting Close Confine when dealing physical attack, per upgrade level of Hot-blooded Headband.
Str +2
  • Defense: 1
  • Location: Upper
  • Level Req.: 1
Aspd +12%.
  • Attack: 120
  • Weight: 50
  • Weapon Lv. 4
  • Level Req.: 36
5353.pngHat of the Sun God 1813.pngKaiser Knuckle MaxSP +200.

Each refine level of Hat of the Sun God increases damage on Demihuman by 5% and also increases damage recieved by Demihuman by 3%.

Str +3, Int +2
  • Defense: 4
  • Location: Upper,Middle
  • Level Req.: 1
10% additional damage on Demihuman monsters.
  • Attack: 110
  • Weight: 45
  • Element: Holy
  • Weapon Lv. 4
  • Level Req.: 36

Dagger

Sprite Headgear Weapon Description
5183.pngBird Nest Hat 1202.pngKnife [4]
Dex +1, Agi +1

Increases resistance against Stun status by 10%.

  • Defense: 2
  • Location: Upper
  • Level Req.: 10
  • Attack: 17
  • Weight: 40
  • Weapon Lv. 1
  • Level Req.: 1
5481.pngHermose Cap [1] 1208.pngMain Gauche [4] Atk +20
Aspd +10%, Matk -10%, Atk -20
  • Defense: 1
  • Location: Upper
  • Level Req.: 10
  • Attack: 43
  • Weight: 60
  • Weapon Lv. 1
  • Level Req.: 1
5378.pngBunny Ears Hat 1217.pngStiletto [3] Adds 1% chance to cast Lv 5 Decrease Agi on target when user receives physical damage, per upgrade level of Bunny Ears Hat.
Adds 1% chance to cast Lv 5 Increase Agi when user receives physical damage.

Agi +3.

  • Defense: 0
  • Location: Upper
  • Level Req.: 1
  • Attack: 87
  • Weight: 70
  • Weapon Lv. 2
  • Level Req.: 12
5161.pngSpiky Band [1] 1220.pngGladius [3] Autocasts Close Confine on target when using Back Stab skill on target by 50%, plus 5% per upgrade level of Spiky Band
  • Defense: 5
  • Location: Upper
  • Level Req.: 50
  • Attack: 105
  • Weight: 70
  • Weapon Lv. 3
  • Level Req.: 24
5021.pngBankruptcy of Heart 1238.pngZeny Knife Int +1 per upgrade level of Bankruptcy of Heart
Int +1, Dex +1
  • Defense: 4
  • Location: Upper
  • Level Req.: 38
Matk +20%, Int -3, Dex -2

Dex +1, each two upgrade level.

  • Attack: 64
  • Weight: 120
  • Weapon Lv. 3
  • Level Req.: 70
5165.pngCrown [1] 1240.pngPrincess Knife Reduces after-cast delay by 2%, per upgrade level of Crown.
Int +1
  • Defense: 4
  • Location: Upper
  • Level Req.: 45
Int, Mdef +1 each two upgrade level.
  • Attack: 84
  • Weight: 40
  • Weapon Lv. 4
  • Level Req.: 1
5313.gifDiadem[1] 13011.gifAsura[3] Int+3, Matk + 10%

Reduces cast time by 1%, per upgrade level of Diadem.

Int +1, Matk +3%, Casting -3%.
  • Defense: 3
  • Location: Upper, Middle
  • Level Req.: 1
Matk +10%
  • Attack: 50
  • Weight: 60
  • Weapon Lv. 1
  • Level Req.: 12

Sword

Sprite Headgear Weapon Combo Description
5132.pngAngeling Hat 1102.pngSword [4] MaxHP +10%

Enables the use of Lv. 1 Fatal Blow.

Reduces damage taken from Demihuman monsters by 10%.
  • Defense: 2
  • Location: Upper
  • Level Req.: 38
  • Attack: 50
  • Weight: 50
  • Weapon Lv. 1
  • Level Req.: 2
Combo Sprite Test.png 5350.pngPirate Bandana [1] 1125.pngRing Pommel Saber [3] Increases power of Bash skill by 5%, per upgrade level of Pirate Bandana..
Str +1
  • Defense: 3
  • Location: Upper
  • Level Req.: 1
  • Attack: 100
  • Weight: 90
  • Weapon Lv. 2
  • Level Req.: 14
5579.pngWanderer's Sakkat [1] 1120.pngTsurugi [2] Increases power of Back Stab skill by 5%, per upgrade level of Wanderer's Sakkat.
Agi +2
  • Defense: 2
  • Location: Upper, Middle
  • Level Req.: 70
  • Attack: 130
  • Weight: 120
  • Weapon Lv. 3
  • Level Req.: 27
5163.pngCorsair [1] 1127.pngSaber [3] Vit +1, each two refine upgrades of Corsair.

[Berserk active]

Critical +100, if player is not riding a Peco.

Vit +1
  • Defense: 5
  • Location: Upper
  • Level Req.: 70
  • Attack: 115
  • Weight: 100
  • Weapon Lv. 3
  • Level Req.: 27
5007.pngGrand Circlet 1128.pngHaedonggum [2] Reduces casting time by 4%, per upgrade level of Grand Circlet.
Str +1, Int +1, Luk +1, Mdef +4
  • Defense: 3
  • Location: Upper
  • Level Req.: 55
Int +3
  • Attack: 120
  • Weight: 90
  • Weapon Lv. 3
  • Level Req.: 27
5398.pngBone Head [1] 1142.pngJeweled Sword Additional 5% tolerance to Stun and Bleeding for each upgrade level of Bone Head.
Str +2, Mdef +5

Stun and Bleeding resistance +5%.

  • Defense: 5
  • Location: Upper
  • Level Req.: 85
Stun resistance +10%

Unbreakable

  • Attack: 130
  • Weight: 220
  • Element: Holy
  • Weapon Lv. 3
  • Level Req.: 68
5808.pngDark Basilium [1] 1143.pngGaia Sword Additional 6% tolerance to Stone, Freeze, and Stun for each upgrade level of Dark Basilium.
Adds 20% tolerance to Stone, Freeze, and Stun.

Each upgrade level increases tolerance by 2%

  • Defense: 5
  • Location: Upper, Middle, Lower
  • Level Req.: 1
Vit +3
  • Attack: 160
  • Weight: 250
  • Element: Shadow
  • Weapon Lv. 3
  • Level Req.: 74
5184.pngCaptain's Hat 1144.pngSashimi Enables use of One-Hand Quicken.

Reduce damage taken from Water elemental attack by +3%, per upgrade level of Captain's Hat.

Reduces damage taken from Water elemental attack by 5%.
  • Defense: 4
  • Location: Upper
  • Level Req.: 30
  • Attack: 140
  • Weight: 140
  • Element: Water
  • Weapon Lv. 3
  • Level Req.: 48

Two-Handed Sword

Sprite Headgear Weapon Description
5025.pngHelm of Angel 1117.pngKatana [4]
Agi +1,Luk +1,Mdef +3

Aspd +15%

Cast Rate -15%

  • Defense: 5
  • Location: Upper
  • Level Req.: 74
  • Attack: 90
  • Weight: 100
  • Weapon Lv. 1
  • Level Req.: 4
5131.pngClose Helmet 1155.pngBastard Sword [3] MaxHP +3%, per upgrade level of Close Helmet.
Vit +3, MaxHP +3%
  • Defense: 8
  • Location: Upper, Middle, Lower
  • Level Req.: 75
  • Attack: 125
  • Weight: 160
  • Weapon Lv. 2
  • Level Req.: 18
5205.pngEmperor's Laurel Crown 1162.pngBroad Sword [2] Reduce all element damage by 3%, per upgrade level of Emperor's Laurel Crown.
All stats +1, Mdef +3
  • Defense: 3
  • Location: Upper
  • Level Req.: 1
Def +5, Unbreakable
  • Attack: 160
  • Weight: 200
  • Weapon Lv. 3
  • Level Req.: 33
2229.pngHelm [1] 1172.pngClaymore [2] Ignore normal monster's physical defense +3%, per upgrade level of Helm.
  • Defense: 6
  • Location: Upper
  • Level Req.: 1
  • Attack: 180
  • Weight: 250
  • Weapon Lv. 3
  • Level Req.: 33

Spear

Sprite Headgear Weapon Description
5025.pngHelm of Angel 1405.pngSpear [4] Aspd +%
Agi +1,Luk +1,Mdef +3

Aspd +15%

Cast Rate -15%

  • Defense: 5
  • Location: Upper
  • Level Req.: 74
  • Attack: 90
  • Weight: 250
  • Weapon Lv. 1
  • Level Req.: 2
5312.pngAyothaya King's Hat [1] 1458.pngPartizan [2] Reduces damage taken from Demihuman monsters by 10%, plus 3% per refine level of Ayothaya King's Hat.

Increases power of Brandish Spear skill by 50%.

Increases power of Brandish Spear skill by 5%, per upgrade level of Partizan.

Str +1

Increase damage on Demihuman monsters by 5%.

  • Defense: 5
  • Location: Upper
  • Level Req.: 10
  • Attack: 150
  • Weight: 350
  • Weapon Lv. 2
  • Level Req.: 18

Two-Handed Spear

Sprite Headgear Weapon Description
5363.pngHelm of Abyss [1] 1410.pngLance Enables use of Spear Quicken.

Level of Spear Quicken enabled is equal to Helm of Abyss upgrade Level.

gnore normal monster's physical defense +2%, per upgrade level of Lance.

Increases 10% resistance from Demihuman monster.
  • Defense: 2
  • Location: Upper
  • Level Req.: 70
  • Attack: 185
  • Weight: 250
  • Weapon Lv. 3
  • Level Req.: 33
2261.pngArmy Cap 1461.pngTrident [3] Prevents knock-back effect.

Increases power of Pierce skill by 50%, plus 5% per refine level of Trident

Reduces damage from medium sized monsters by 3%, per refine level of Army Cap

  • Defense: 4
  • Location: Upper
  • Level Req.: 1
  • Attack: 150
  • Weight: 120
  • Weapon Lv. 3
  • Level Req.: 33
5166.pngSphinx Hat [1] 1464.pngHalberd [2] Reduces damage taken from Medium size monsters by 25%.

Increases power of Spiral Pierce skill by 20%, plus 3% per refine level of Halberd.

[Spear Mastery Lv. 10]

Reduces after cast delay by 20%.

Str +2, Unrefineable
  • Defense: 5
  • Location: Upper, Lower
  • Level Req.: 65
  • Attack: 165
  • Weight: 250
  • Weapon Lv. 3
  • Level Req.: 33
5181.pngHelm of Darkness [1] 1476.pngCrescent Scythe [1] Critical +30.

Critical +3, per upgrade level of Crescent Scythe.

Aspd +1%, per upgrade level of Helm of Darkness.

Curse an enemy when you attack (Success Chance 10%).

Str +2
  • Defense: 3
  • Location: Upper, Middle
  • Level Req.: 50
Critical +30, Hit +10
  • Attack: 180
  • Weight: 250
  • Weapon Lv. 4
  • Level Req.: 48
5115.pngWinter Hat 1481.pngZephyrus [3] Gain immunity from the Frozen status.

Reduces damage taken from Water elemental attack by 20%.

Reduces damage taken from Water elemental attack by 2%, per refine level of Winter Hat.

Additional 1% chance of inflicting Silence status on target when dealing physical attack, per refine level of Zephyrus.

Increases resistance against Frozen status by 10%.
  • Defense: 3
  • Location: Upper
  • Level Req.: 1
  • Attack: 170
  • Weight: 200
  • Element: Wind
  • Weapon Lv. 4
  • Level Req.: 48

Axe

Sprite Headgear Weapon Description
5098.pngTiger Mask 1302.pngAxe [4] Reflects 10% physical damage.

[Super Novice]

Increases power of Mammonite skill by 10%, per level of Pushcart skill.

Str +3, MaxHP +100

Indestructible

Unrefineable

  • Defense: 2
  • Location: Upper, Middle
  • Level Req.: 50
  • Attack: 38
  • Weight: 80
  • Weapon Lv. 1
  • Level Req.: 3
5157.pngOrc Helm [1] 1358.pngBuster [2]
  • Defense: 5
  • Location: Upper
  • Level Req.: 1
  • Attack: 80
  • Weight: 220
  • Weapon Lv. 3
  • Level Req.: 30

Two-Handed Axe

Sprite Headgear Weapon Description
5094.pngHelmet of Orc Hero 1355.pngHammer [3] Enable use of Endure skill, the level is equal to the Helmet of Orc Hero upgrade level.

[ GvG / Battlegrounds ] Reduces damage received by Demihuman monsters by 3%, per upgrade level of Orc Hero.

Str +2, Vit +1
  • Defense: 5
  • Location: Upper, MIddle
  • Level Req.: 55
  • Attack: 120
  • Weight: 200
  • Weapon Lv. 2
  • Level Req.: 16
5375.pngOrc Hero Headdress [1] 1355.pngHammer [3] Increase damage recieved from Ghost, Earth, Wind, Fire and Water elements by 20%.

Mdef +15, plus +3 per upgrade level of Orc Hero Headdress.

Add a 3% chance of auto casting Level 3 Weapon Perfection on the user when receives Physical Damage.

Str +2

  • Defense: 5
  • Location: Upper, Middle
  • Level Req.: 1
  • Attack: 120
  • Weight: 200
  • Weapon Lv. 2
  • Level Req.: 16
5162.pngBone Helm [1] 1361.pngTwo-Handed Axe [2] Enchant weapon with Dark property.
Increases damage taken from Shadow elemental attack by 15%.
  • Defense: 7
  • Location: Upper
  • Level Req.: 70
  • Attack: 185
  • Weight: 250
  • Weapon Lv. 3
  • Level Req.: 30
5160.pngMajestic Goat [1] 1363.pngBloody Axe
Str +1
  • Defense: 5
  • Location: Upper
  • Level Req.: 1
Increases Movement Speed when equipped.

Str +10

  • Attack: 170
  • Weight: 400
  • Weapon Lv. 4
  • Level Req.: 44
5142.pngCrescent Helm [1] 1366.pngLight Epsilon Increases heal amount of all heal skills by 30%, plus 5% per upgrade level of Crescent Helm.
Reduces physical damage taken from Demihuman monsters by 5%.

Vit +1

  • Defense: 8
  • Location: Upper, Middle
  • Level Req.:
Enables use of Heal skill.

Level of Heal enabled is equal to Light Epsilon upgrade Level.

  • Attack: 180
  • Weight: 230
  • Element: Holy
  • Weapon Lv. 4
  • Level Req.: 44

Mace

Sprite Headgear Weapon Description
5535.pngSide Cap 1505.pngMace [4]
Increases damage inflicted on Demihuman monsters by 3%.

Reduces damage received by Demihuman monsters by 5%.

Vit +1, Dex +1, Mdef +3

  • Defense: 3
  • Location: Upper
  • Level Req.: 1
  • Attack: 37
  • Weight: 80
  • Weapon Lv. 1
  • Level Req.: 2
5025.pngHelm of Angel 1505.pngMace [4]
Agi +1,Luk +1,Mdef +3

Aspd +15%

Cast Rate -15%

  • Defense: 5
  • Location: Upper
  • Level Req.: 74
  • Attack: 37
  • Weight: 80
  • Weapon Lv. 1
  • Level Req.: 2
5409.pngPurple Cowboy Hat [1] 1517.pngSword Mace [1] Increases power of Mammonite skill by 5%, per upgrade level of Purple Cowboy Hat.
Int +2, Vit +2, MaxSP +50
  • Defense: 4
  • Location: Upper
  • Level Req.: 1
  • Attack: 130
  • Weight: 120
  • Weapon Lv. 3
  • Level Req.: 27
5062.pngStraw Hat 1520.pngChain [3] Increases power of Cart Revolution skill by 5%, per upgrade level of Straw Hat
Agi +1
  • Defense: 3
  • Location: Upper
  • Level Req.: 50
  • Attack: 84
  • Weight: 80
  • Weapon Lv. 2
  • Level Req.: 14
5314.pngHockey Mask 1529.pngIron Driver Agi +20

[Priest / High Priest]

Adds 30% chance of inflicting Stun status on target when dealing physical attack.

Enables use of Bash. Skill level is equal to refine level of Iron Driver.

Increases physical damage inflicted on Demihuman monsters by 5%.
  • Defense:
  • Location: Middle, Lower
  • Level Req.: 50
  • Attack: 155
  • Weight: 300
  • Weapon Lv. 3
  • Level Req.: 78
5031.pngMine Helmet 1531.pngWrench Hit +20

[Priest / High Priest]

Add a 1% chance, per upgrade level of Mine Helmet of auto casting Stun, Blind, Poison or Frozen on an enemy when the user receives Physical Damage.

Dex +2
  • Defense: 4
  • Location: Upper
  • Level Req.: 55
1% chance of randomly inflicting Stun, Blind, Poison or Frozen statuses with each attack, per upgrade level.
  • Attack: 115
  • Weight: 250
  • Weapon Lv. 3
  • Level Req.: 55
5263.pngPagdayaw 1532.pngStunner [2] Reduces damage taken from Water, Wind, Earth and Fire elemental attack by 5%.

[Priest / High Priest]Add a 3% chance, each two upgrade level of Pagdayaw, of auto casting Stun or Curse on an enemy when the user receives Physical Damage.

Reduces damage taken from Water, Wind, Earth and Fire elemental attack by 5%.

Inflicts Curse status on target by 5% chance when dealing physical attack.

  • Defense: 1
  • Location: Upper, Middle, Lower
  • Level Req.: 20
Adds 10% chance of inflicting Stun status on target when dealing physical attack.
  • Attack: 140
  • Weight: 200
  • Weapon Lv. 3
  • Level Req.: 27
5502.pngNecromancer's Hood 1538.pngSpike [2] [Mace Mastery Lv 10]

If player is affected both by Poison and Slow Poison status:

Critical +50 and Aspd +25%

Add a 5% chance of auto casting Level 5 Dark Strike when the user receives Physical Damage.
  • Defense: 2
  • Location: Upper, Middle
  • Level Req.: 1
Reduces all Defenses applied to owner by 2/3.

Critical +40

  • Attack: 135
  • Weight: 70
  • Element: Dark
  • Weapon Lv. 4
  • Level Req.: 40
5159.pngGolden Gear [1] 1539.pngGolden mace [2] [Mace Mastery Lv 10]

Enables use of Holy Cross. Skill level is equal to refine level of Golden Mace.

  • Defense: 5
  • Location: Upper
  • Level Req.: 40
Increases damage inflicted on Demihuman monsters by 10%.

Indestructible

  • Attack: 110
  • Weight: 80
  • Weapon Lv. 4
  • Level Req.: 40

Musical Instrument

Sprite Headgear Weapon Description
5067.pngSombrero 1906.pngLute [3] Agi +1, Dex + 2

Increases power of Arrow Vulcan skill by 3%, per upgrade level of Sombrero.

Agi +1
  • Defense: 4
  • Location: Upper
  • Level Req.: 1
  • Attack: 105
  • Weight: 50
  • Weapon Lv. 2
  • Level Req.: 14
5003.pngJoker Jester 1906.pngLute [3] Perfect Dodge +5

MaxHP +5% Increases resistance against Stun and Blind by 3%, per upgrade level of Joker Jester.

Increases resistance against Stun and Curse status by 5%.

Luk +2, Mdef +5

  • Defense: 1
  • Location: Upper
  • Level Req.: 1
  • Attack: 105
  • Weight: 50
  • Weapon Lv. 2
  • Level Req.: 14
Combo Sprite Test2.png 5188.pngWandering Minstrel Hat 1906.pngLute [3] MaxHp +5%, Int +2

MaxHP +2%, Int +1, each two upgrade level of Wandering Minstrel Hat.

Int +1, Dex +1
  • Defense: 2
  • Location: Upper
  • Level Req.: 50
  • Attack: 105
  • Weight: 50
  • Weapon Lv. 2
  • Level Req.: 14
5505.pngAsara Fairy Hat 1906.pngLute [3]

Whip

Sprite Headgear Weapon Description
5025.pngHelm of Angel 1951.pngRope [4]
Agi +1,Luk +1,Mdef +3

Aspd +15%

Cast Rate -15%

  • Defense: 5
  • Location: Upper
  • Level Req.: 74
  • Attack: 45
  • Weight: 40
  • Weapon Lv. 1
  • Level Req.: 3
5179.pngGolden Tiara 1957.pngRante Whip [1]
Int +2
  • Defense: 0
  • Location: Upper
  • Level Req.: 1
  • Attack: 135
  • Weight: 90
  • Weapon Lv. 3
  • Level Req.: 30
5185.pngLaurel Wreath [1] 1959.pngTail Whip [2] Perfect Dodge +5

MaxHP +5% Increases resistance against Stun and Curse by 3%, per upgrade level of Laurel Wreath.

Increases resistance against Stun and Curse status by 5%.

Luk +3

  • Defense: 1
  • Location: Upper
  • Level Req.: 10
Luk +3
  • Attack: 105
  • Weight: 70
  • Weapon Lv. 3
  • Level Req.: 30
5164.pngTiara [1] 1961.pngWhip [2] Increases power of Arrow Vulcan skill by 3%, per upgrade level of Laurel Wreath.
Int +1
  • Defense: 1
  • Location: Upper
  • Level Req.: 45
  • Attack: 120
  • Weight: 70
  • Weapon Lv. 3
  • Level Req.: 30

Book

Sprite Headgear Weapon Description
2217.pngBiretta [1] 1551.pngBible [2] Matk +15%.

Increases power of Holy Light skill by 50%.

Increases power of Holy Light skill by 10%, per refine level of Bible.

Reduction of Casting Time for Holy Light, Turn Undead, and Magnus Exorcismus by 3%, per upgrade level of Biretta.

  • Defense: 4
  • Location: Upper
  • Level Req.: 1
Int +2
  • Attack: 115
  • Weight: 100
  • Weapon Lv. 3
  • Level Req.: 18
5038.pngDeviruchi Hat 1557.pngBook of the Apocalypse Aspd +2%, per upgrade level of Deviruchi Hat.

Adds 3% chance per refine level of the Book of the Apocalypse of autocasting an Elemental Skill depending on the element of the weapon when dealing physical attack.

Water: Lv 5 Cold Bolt

Fire: Lv 5 Fire Bolt

Wind: Lv 5 Lightning Bolt

Earth: Lv 5 Heaven's Drive

Str +1, Int +1
  • Defense: 2
  • Location: Upper
  • Level Req.: 64
MATK +15%

Increases damage using Earth, Water, Earth and Wind elemental magics by 7%,

  • Attack: 120
  • Weight: 80
  • Element: Dark
  • Weapon Lv. 4
  • Level Req.: 40
5364.pngEvil Snake Lord Hat [1] 1568.pngBook of Billows [3] Matk +15%.

Int, Str, Agi +1, per refine of Evil Snake Lord Hat.

Autocasts Level 5 Frost Diver on target when using Cold Bolt skill on target by 2%, per upgrade level of Book of Billows.

Adds a chance equal to Book of Billows refine level to auto cast Level 5 Frost Diver when dealing physical attack

Str+ 1, Int +1, Agi +2
  • Defense: 2
  • Location: Upper
  • Level Req.: 60
  • Attack: 90
  • Weight: 75
  • Element: Water
  • Weapon Lv. 3
  • Level Req.: 27
5364.pngEvil Snake Lord Hat [1] 1569.pngBook of Mother Earth [3] Matk +15%.

Int, Str, Agi +1, per refine of Evil Snake Lord Hat.

Autocasts Level 5 Heaven's Drive on target when using Earth Spike skill on target by 2%, per upgrade level of Book of Mother Earth.

Adds a chance equal to Book of Mother Earth refine level to auto cast Level 5 Heaven's Drive when dealing physical attack

Str+ 1, Int +1, Agi +2
  • Defense: 2
  • Location: Upper
  • Level Req.: 60
  • Attack: 90
  • Weight: 75
  • Element: Earth
  • Weapon Lv. 3
  • Level Req.: 27
5364.pngEvil Snake Lord Hat [1] 1570.pngBook of Blazing Sun [3] Matk +15%.

Int, Str, Agi +1, per refine of Evil Snake Lord Hat.

Autocasts Level 5 Fire Ball on target when using Fire Bolt skill on target by 2%, per upgrade level of Book of Blazing Sun.

Adds a chance equal to Book of Blazing Sun refine level to auto cast Level 5 Fire Ball when dealing physical attack

Str+ 1, Int +1, Agi +2
  • Defense: 2
  • Location: Upper
  • Level Req.: 60
  • Attack: 90
  • Weight: 75
  • Element: Fire
  • Weapon Lv. 3
  • Level Req.: 27
5364.pngEvil Snake Lord Hat [1] 1571.pngBook of Gust of Wind [3] Matk +15%.

Int, Str, Agi +1, per refine of Evil Snake Lord Hat.

Autocasts Level 5 Thunder Storm on target when using Lightning Bolt skill on target by 2%, per upgrade level of Book of Gust of Wind.

Adds a chance equal to Book of Gust of Wind refine level to auto cast Level 5 Thunder Storm when dealing physical attack

Str+ 1, Int +1, Agi +2
  • Defense: 2
  • Location: Upper
  • Level Req.: 60
  • Attack: 90
  • Weight: 75
  • Element: Wind
  • Weapon Lv. 3
  • Level Req.: 27
5347.pngPh.D Hat [1] 1573.pngAncient Magic [2] Def, Mdef +1 per upgrade level of Ph.D Hat.

Reduces casting time by 2%, per upgrade level of Ancient Magic.

  • Defense: 3
  • Location: Upper
  • Level Req.: 1
Matk +15%
  • Attack: 30
  • Weight: 70
  • Weapon Lv. 3
  • Level Req.: 70

Katar

Sprite Headgear Weapon Description
5395.pngStriped Hat [1] 1251k.pngJur [3] Def +5

Increases power of Grimtooth skill by 20%.

Increases power of Grimtooth skill by 3%, per upgrade level of Tiraya Bonnet

Luk +3, MaxHP +100

Additional MaxHP +20 for every refine level.

  • Defense: 2
  • Location: Upper
  • Level Req.: 50
  • Attack: 125
  • Weight: 80
  • Weapon Lv. 2
  • Level Req.: 18
5360.pngHyuke's Black Cat Ears 1251k.pngJur [3] Flee +10

Critical +7

Increases critical attack damage by 2%, per upgrade level of Black Cat Ears.

Increases critical attack damage by 10%.

Critical +3, FLEE +10, DEF -50%

  • Defense: 2
  • Location: Upper
  • Level Req.: 45
  • Attack: 125
  • Weight: 80
  • Weapon Lv. 2
  • Level Req.: 18
5495.pngPower of Thor [1] 1251k.pngJur [3] Hit +10

Increases power of Sonic Blow skill by 20%. Increases power of Sonic Blow skill by 3%, per upgrade level of Power of Thor.

Int +1, Dex +1, Mdef +3, Flee +5
  • Defense: 6
  • Location: Upper
  • Level Req.: 75
  • Attack: 125
  • Weight: 80
  • Weapon Lv. 2
  • Level Req.: 18

Gun

Sprite Headgear Weapon Description
5359.pngShip Captain's Hat [1] 13105.pngGarrison [2] MaxHP +700, Dex +2

Increases long range physical attacks by 2%, per upgrade level of Ship Captain's Hat.

Increase physical ranged attack power by 7%.

MaxHP +100, Dex +1

  • Defense: 3
  • Location: Upper
  • Level Req.: 60
Hit - 10
  • Attack: 70
  • Weight: 50
  • Weapon Lv. 2
  • Level Req.: 55
5349.pngBoy's Cap [1] 13154.pngRolling Stone [1] Receive 2% less damage from Long Ranged Physical Attack, per upgrade level of Boy's Cap.

Reduces aftercast delay of Full Buster.

  • Defense: 2
  • Location: Upper
  • Level Req.: 1
Inflicts splashed damage.
  • Attack: 135
  • Weight: 90
  • Weapon Lv. 1
  • Level Req.: 14
5304.pngCap of Blindness [1] 13157.pngDrifter [1] Immune to Curse state.

Adds 1% chance of inflicting Silence status on target when dealing physical attack per upgrade level of Cap of Blindness.

[Madness Canceller Active]

Critical +100.

Adds 1% chance of inflicting Bleeding status on target when dealing physical attack per refine level of Drifter.

Increases resistance against Curse status by 7%.

Prevents Blind status.

  • Defense: 4
  • Location: Upper, Middle, Lower
  • Level Req.: 30
  • Attack: 50
  • Weight: 230
  • Weapon Lv. 2
  • Level Req.: 55
5373.pngDark Randgris Helm [1] 13164.pngLong Barrel [1] Critical +30

Reduces casting of Tracking time by 40%. Reduces casting of Tracking time by 4%, per upgrade level of Dark Randgris Helm.

Dex +3, Mdef +1
  • Defense: 2
  • Location: Upper, Middle
  • Level Req.: 1
Critical +20%, Aspd -3%.

Adds 0.2% chance of autocasting

Lv. 5 Tracking with each physical attack.

  • Attack: 150
  • Weight: 100
  • Weapon Lv. 3
  • Level Req.: 70

Fuuma Shuriken

Sprite Headgear Weapon Description
5167.pngMunak Hat[1] 13304.pngHuuma Calm Mind[2] Increases damage of Throw Huuma Shuriken skill by 25%.

Receive 3% less damage from Long Ranged Physical Attack per refine of Munak Hat.

Reduces damage taken from Demihuman monsters by 10%.
  • Defense: 5
  • Location: Upper, Middle, Lower
  • Level Req.: 1
Increases damage of Throw Huuma Shuriken skill by 30%.

Casting cannot be interrupted.

Unbreakable.

  • Attack: 112
  • Weight: 155
  • Weapon Lv. 3
  • Level Req.: 70
5168.pngBongun Hat[1] 13304.pngHuuma Calm Mind[2] Increases damage of Throw Huuma Shuriken skill by 25%.

Increases 40% tolerance to Stun and Curse.

Increases 4% tolerance to Stun and Curse for each upgrade level of Bongun Hat.

Reduces damage taken from Demihuman monsters by 10%.
  • Defense: 5
  • Location: Upper, Middle, Lower
  • Level Req.: 1
Increases damage of Throw Huuma Shuriken skill by 30%.

Casting cannot be interrupted.

Unbreakable.

  • Attack: 112
  • Weight: 155
  • Weapon Lv. 3
  • Level Req.: 70
5367.pngHyegun Hat[1] 13304.pngHuuma Calm Mind[2] Increases damage of Throw Huuma Shuriken skill by 25%.

Ignore normal monster's physical defense +20%. Ignore normal monster's physical defense +3%, per upgrade level of Hyegun Hat.

Reduces damage taken from Demihuman monsters by 10%.

Mdef +3

  • Defense: 5
  • Location: Upper, Middle, Lower
  • Level Req.: 10
Increases damage of Throw Huuma Shuriken skill by 30%.

Casting cannot be interrupted.

Unbreakable.

  • Attack: 112
  • Weight: 155
  • Weapon Lv. 3
  • Level Req.: 70