Special Combo List: Difference between revisions

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Int +1, for each two refine level of Haedonggum.
Int +1, for each two refine level of Haedonggum.
Reduces casting time by 3%, per upgrade level of Grand Circlet.
Reduces casting time by 3%, per upgrade level of Grand Circlet.
30% chance of autocasting Heal on self when using Grand Cross.
30% chance of autocasting Heal on self when using Grand Cross.
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|Enables use of One-Hand Quicken.
|Enables use of One-Hand Quicken.
Enables use of Double Attack by 5% chance, per refine level of Sashimi.
Enables use of Double Attack by 5% chance, per refine level of Sashimi.
Increases physical damage inflicted on Water elemental monsters by 3%, per upgrade level of Captain's Hat.
Increases physical damage inflicted on Water elemental monsters by 3%, per upgrade level of Captain's Hat.
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Revision as of 22:43, 7 November 2022

Bow

Bow
Headgear Weapon Description
5025.pngHelm of Angel 1702.pngBow [4] Aspd +15%
5505.pngAsara Fairy Hat 1715.gifArbalest [2] Hit +3, per upgrade level of Arbalest.

Adds chance of inflicting Curse, Silence, Blind and Poison status on target when dealing physical attack.

The chance is 1%, per two upgrade level of Ashura Fairy Hat.

5018.pngFeather Bonnet 1711.pngCrossbow [3] Critical +5, per upgrade level of Feather Bonnet.
2280.pngSakkat 1716.pngGakkung [2] Crit +15

Increases power of Sharp Shooting skill by 8%, per refine level of Gakkung. Reduces aftercast delay by 1%, by upgrade level of Sakkat.

5357.pngWings of Victory 1720.pngRudra Bow Dex +3, Vit +3

[Hunter / Sniper]

Increases power of Falcon Assault skill by 6%, per upgrade level of Wings of Victory.

Level of Heal enabled is equal to Rudra Bow upgrade Level.

2285.pngApple of Archer 1726.pngHunter Bow [1] Increase physical ranged attack by 3%, per upgrade level of Apple of Archer.

Staff

Staff
Headgear Weapon Description
5379.pngTam [1] 1602.pngRod [4] Dex +2

[Super Novice]

Dex +3, MATK +15%

5025.pngHelm of Angel 1602.pngRod [4] Reduces casting time by 15%
5666.pngCrown Cap [1] 1611.pngArc Wand [3] Perfect Dodge +1, per refine level of Arc Wand.

Increases resistance against Neutral elemental attack by 2%, per upgrade level of Crown Cap.

18595.pngAncient Horns [1] 1613.pngMighty Staff Attack Speed is fixed at 190.

Atk +20, per upgrade level of Mighty Staff

5529.pngDevil's Bone Helm [1] 1614.gifWand of Occult Reduces casting time by 1%, per upgrade level of Wand of Occult.

Increases power of Soul Strike and Napalm Beat skill by 30%, per upgrade level of Devil's Bone Helm

18656.pngWitch's Pumpkin Hat 1615.pngEvil Bone Wand Ignore Mdef of Demon and Undead monsters by +5%, per upgrade level of Witch's Pumpkin Hat.

Reduces casting time by 2%, per upgrade level of Evil Bone Wand.

Two-Handed Staff

Headgear Weapon Description
5045.pngMagician Hat 1472.pngSoul Staff Enables use of Level 1 Hiding.

Perfect Dodge +3, per upgrade level of Magician Hat. Matk +30, per upgrade level of Soul Staff.

5027.pngMage Hat 1473.pngWizardry Staff Reduces damage taken from Medium size monsters by 3%, per refine of Mage Hat.

Matk +30, per upgrade level of Wizardry Staff.

Knuckle

Knuckle
Headgear Weapon Description
5025.pngHelm of Angel 1802.pngWaghnak [4] Aspd +15%
5396.pngJasper Crest [1] 1808.pngFist [1] MaxSP +10, per refine level of Fist.

Reduces casting time by 2%, per upgrade level of Jasper Crest.

5171.pngValkyrie Helm [1] 1810.pngClaw [2] MaxSP +15, per refine level of Claw.

Increases power of Asura Strike skill by 3%, per upgrade level of Valkyrie Helm.

5158.pngMonk Hat [1] 1812.pngFinger [2] Def +1, per refine level of Finger.

Increases power of Finger Offensive skill by 2%, per upgrade level of Monk Hat.

5070.pngHot-blooded Headband 1816.pngBerserk [1] Adds 5% chance per upgrade level of Hot-blooded Headband to auto cast Tripple Attack when dealing physical attack
5353.pngHat of the Sun God 1813.pngKaiser Knuckle MaxSP +50, per refine level of Kaiser Knuckle.

Increases physical damage inflicted on Boss monsters by 15%, per upgrade level of Hat of The Sun God.

Dagger

Headgear Weapon Description
5183.pngBird Nest Hat 1202.pngKnife [4] Aspd +10%

[Hiding Lv. 10]

Enables the use of Tunnel Dive Lv.5.

[Super Novice]

Pierces Defense of its target.

Aspd +5%

5025.pngHelm of Angel 1202.pngKnife [4] Aspd +15%
5481.pngHermose Cap [1] 1208.pngMain Gauche [4] Atk +20

Adds a chance to auto cast Level 5 Lex Divina when dealing physical attack

by 1%, for every refine level of Hermose Cap.

5378.pngBunny Top Hat 1217.pngStiletto [3] Flee +20

Aspd +5% Adds a chance to auto cast Level 5 Provoke when dealing physical attack by 1%, for every refine level of Bunny Ears Hat.

5161.pngSpiky Band [1] 1220.pngGladius [3] Increases power of Raid skill by 20%, per upgrade level of Gladius.

Autocasts Close Confine on target when using Back Stab skill on target by 10%, per upgrade level of Spiky Band

5021.pngBankruptcy of Heart 1238.pngZeny Knife Matk +15%

Int,Dex +1 per upgrade level of Zeny Knife

5165.pngCrown [1] 1240.pngPrincess Knife Int, Mdef +1 per upgrade level of Crown.

Increases power of Claymore Trap skill by 50%, per upgrade level of Princess Knife.

Sword

Headgear Weapon Description
5132.pngAngeling Hat 1102.pngSword [4] Enables the use of Fatal Blow.

[Super Novice]

MaxHP +100%

Increases power of Bash skill by 15%, per upgrade level of Angeling Hat.

5025.pngHelm of Angel 1102.pngSword [4] Aspd +15%
5579.pngWanderer's Sakkat [1] 1120.pngTsurugi [2] Increases power of Back Stab skill by 30%, per upgrade level of Wanderer's Sakkat.

Str +1, per upgrade level of Tsurugi.

5350.pngPirate Bandana [1] 1125.pngRing Pommel Saber [3] Increases power of Bash skill by 50%.

Atk +5, per refine level of Pirate Bandana.

5163.pngCorsair [1] 1127.pngSaber [3] Dereases SP Consumption of skills by 25%

Autocasts Provoke on self when using Magnum Break. Provoke Level is equal to upgrade level of Corsair.

[Berserk active]

Critical +100, if player is not riding a Peco._

5007.pngGrand Circlet 1128.pngHaedonggum [2] Matk +15%

Int +1, for each two refine level of Haedonggum. Reduces casting time by 3%, per upgrade level of Grand Circlet.

30% chance of autocasting Heal on self when using Grand Cross.

5398.pngBone Head [1] 1142.pngJeweled Sword Additional 8% tolerance to Stun and Bleeding for each upgrade level of Bone Head.

Increases physical damage inflicted on Medium size monsters by 3%, per refine level of Jeweled Sword.

5808.pngDark Bacilium [1] 1143.pngGaia Sword Vit +1, per refine of Gaia Sword.

Additional 6% tolerance to Stone, Freeze, and Stun for each upgrade level of Dark Basilium.

Make the weapon indestructible in battle

5184.pngCaptain's Hat 1144.pngSashimi Enables use of One-Hand Quicken.

Enables use of Double Attack by 5% chance, per refine level of Sashimi.

Increases physical damage inflicted on Water elemental monsters by 3%, per upgrade level of Captain's Hat.

Two-Handed Sword

Headgear Weapon Description
5025.pngHelm of Angel 1117.pngKatana [4] Aspd +15%
5131.pngClose Helmet 1155.pngBastard Sword [3] Critical +5, per refine level of Bastard Sword.

Aspd +1%, per refine of Close Helmet

5205.pngEmperor's Laurel Crown 1162.pngBroad Sword [2] Reduce all element damage by 3%, per upgrade level of Emperor's Laurel Crown.

Enable effect of the Endure skill so long as the combo is equipped.

2229.pngHelm [1] 1172.pngClaymore [2] Ignore normal monster's physical defense +3%, per upgrade level of Helm.

Spear

Headgear Weapon Description
5025.pngHelm of Angel 1405.pngSpear [4] Aspd +15%

Two-Handed Spear

Headgear Weapon Description
5363.pngHelm of Abyss [1] 1410.pngLance Increases physical damage inflicted on Boss monsters by 3%, per refine of Lance.

Additional 1% resistance from Boss and reduction of 1% resistance from Demihuman when the user receives physical attack, per upgrade level of Helm of Abyss

5312.pngAyothaya King's Hat [1] 1458.pngPartizan [2] Reduces damage taken from Demihuman monsters by 30%

Adds a chance of autocasting Level 5 Pierce when dealing physical attack.

Chance is 3% for each upgrade level of Ayothaya King's Hat.

2261.pngArmy Cap 1461.pngTrident [3] Prevents knock-back effect.

Increases physical damage inflicted on Large size monsters by 3%, per refine level of Trident

Reduces damage from Large sized monsters by 3%, per refine level of Army Cap

5166.pngSphinx Hat [1] 1464.pngHalberd [2] Reduces damage taken from Medium size monsters by 25%.

Reduces after cast delay by 3%, per upgrade level of Hallberd

5181.pngHelm of Darkness [1] 1476.pngCrescent Scythe [1] Critical +5, per upgrade level of Crescent Scythe.

Aspd +1%, per upgrade level of Helm of Darkness.

5115.pngWinter Hat 1481.pngZephyrus [3] Gain immunity from the Frozen status.

Reduces damage taken from Water elemental attack by 5%, per refine level of Winter Hat.

Additional 1% chance of inflicting Silence status on target when dealing physical attack, per refine level of Zephyrus.

Axe

Headgear Weapon Description
5098.pngTiger Mask 1302.pngAxe [4] Reflects 10% physical damage.

[Super Novice]

Reflects 15% physical damage.

Increases power of Mammonite skill by 10%, per level of Pushcart skill.

5025.pngHelm of Angel 1302.pngAxe [4] Aspd +15%

Two-Handed Axe

Headgear Weapon Description
5094.pngHelmet of Orc Hero 1355.pngHammer [3] Reduces damage from Large sized monsters by 15%.

Critical + 7, per refine of Orc Hero Helmet.

5375.pngOrc Hero Headdress [1] 1355.pngHammer [3] Reduces damage from Medium sized monsters by 15%.

Critical + 7, per refine of Orc Hero Headdress.

5157.pngOrc Helm [1] 1358.pngBuster [2] Increases damage with Cart Revolution skill by 10%, per Orc Helm upgrade level.

Prevents knock-back effect.

5162.pngBone Helm [1] 1361.pngTwo-Handed Axe [2] Reduce all element damage by 3%, per upgrade level of Bone Helm.

Enable effect of the Endure skill so long as the combo is equipped.

5160.pngMajestic Goat [1] 1363.pngBloody Axe Atk +20, per refine of Magestic Goat.

Reflect 5% of every Physical Attack Damage.

5142.pngCrescent Helm [1] 1366.pngLight Epsilon Reduces damage taken from Demihuman monsters by 4%, per refine of Light Epsilon.

Increases heal amount of all heal skills by 10%, per refine of Crescent Helm.

Mace

Headgear Weapon Description
5535.pngSide Cap 1505.pngMace [4] Def +5

Reduces damage received by Demihuman monsters by 10%.

[Super Novice]

Increases Healing skills by 100%.

Autocasts Lv. 3 Soul Burn on target when using Soul Strike skill on target by 10%, per upgrade level of Side Cap.

5409.pngPurple Cowboy Hat [1] 1517.pngSword Mace [1] Increases power of Mammonite skill by 5%, per upgrade level of Purple Cowboy Hat.
5062.pngStraw Hat 1520.pngChain [3] Increases power of Cart Revolution skill by 5%, per upgrade level of Straw Hat
5314.pngHockey Mask 1529.pngIron Driver Agi + 20

[Priest / High Priest]

Adds 30% chance of inflicting Stun status on target when dealing physical attack.

Enables use of Bash. Skill level is equal to refine level of Iron Driver.

5031.pngMine Helmet 1531.pngWrench Hit +20

[Priest / High Priest]

Receive 3% less damage from Long Ranged Physical Attack per refine of Mine Helmet.

Additional chance of inflicting Stun, Blind, Poison or Frozen by 1%, per refine level of Wrench.

5263.pngPagdayaw 1532.pngStunner [2] Enables use of Double Attack by 50% chance.

Adds 1% chance of inflicting Curse status on target when dealing physical attack per refine level of Stunner.

Reduces damage taken from Water, Wind and Fire elemental attack by 3%, per upgrade level of Pagdayaw.

5502.pngNecromancer's Hood 1538.pngSpike [2] Critical +30

Aspd +1%, per upgrade level of Necromancer's Hood.

If player is affected both by Poison and Slow Poison status, Critical +10 Atk +100 Flee +50.

5159.pngGolden Gear [1] 1539.pngGolden mace [2] Reduces damage taken from Demon and Undead monsters by 2%, per upgrade level of Golden Gear.

[Mace Mastery Lv 10]

Pierces Defense of Demon and Undead monsters.

Enables use of Holy Cross. Skill level is equal to refine level of Golden Mace.

Musical Instrument

Headgear Weapon Description
5067.pngSombrero 1906.pngLute [3] Int +2, Dex + 2

Increases power of Arrow Vulcan skill by 10%, per upgrade level of Sombrero.

5003.pngJoker Jester 1906.pngLute [3] Perfect dodge +2, per refine level of Lute.

Mdef, Int +1, per upgrade level of Joker Jester.

5188.pngWandering Minstrel Hat 1906.pngLute [3] MaxHP +1%, per refine level of Lute.

Vit, Int +1, per upgrade level of Wandering Minstrel Hat.

Whip

Headgear Weapon Description
5025.pngHelm of Angel 1951.pngRope [4] Aspd +15%
5179.pngGolden Tiara 1957.pngRante Whip [1] Mdef +15

Increases power of Arrow Vulcan skill by 10%, per upgrade level of Golden Tiara.

5185.pngLaurel Wreath [1] 1959.pngTail Whip [2] Perfect dodge +4, per refine level of Tail Whip.

Increases tolerance to Curse and Blind statuses by 5%, per upgrade level of Laurel Wreath.

5164.pngTiara [1] 1961.pngWhip [2] Def +15

Increases power of Arrow Vulcan skill by 10%, per upgrade level of Tiara

Book

Headgear Weapon Description
2217.pngBiretta [1] 1551.pngBible [2] Matk +15%.

Increases power of Holy Light skill by 10%, per upgrade level of Biretta.

Reduction of Casting Time for Holy Light, Turn Undead, and Magnus Exorcismus by 3%, per refine level of Bible.

5038.pngDeviruchi Hat 1557.pngBook of the Apocalypse Aspd +1%, per upgrade level of Deviruchi Hat.

Adds a chance equal to Book of the Apocalypse refine level of autocasting an Elemental Skill depending on the element of the weapon when dealing physical attack. Water: Lv 5 Cold Bolt Fire: Lv 5 Fire Bolt Wind: Lv 5 Lightning Bolt Earth: Lv 5 Heaven's Drive

5364.pngEvil Snake Lord Hat [1] 1568.pngBook of Billows [3] Matk +15%.

Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Frost Diver on target when using Cold Bolt skill on target by 2%, per upgrade level of Book of Billows.

Adds a chance equal to Book of Billows refine level to auto cast Level 5 Frost Diver when dealing physical attack

5364.pngEvil Snake Lord Hat [1] 1569.pngBook of Mother Earth [3] Matk +15%.

Int, Str, Agi +1, per refine of Evil Snake Lord Hat. Autocasts Level 5 Heaven's Drive on target when using Earth Spike skill on target by 2%, per upgrade level of Book of Mother Earth.

Adds a chance equal to Book of Mother Earth refine level to auto cast Level 5 Heaven's Drive when dealing physical attack

5364.pngEvil Snake Lord Hat [1] 1570.pngBook of Blazing Sun [3] Matk +15%.

Int, Str, Agi +1, per refine of Evil Snake Lord Hat.

Autocasts Level 5 Fire Ball on target when using Fire Bolt skill on target by 2%, per upgrade level of Book of Blazing Sun.

Adds a chance equal to Book of Blazing Sun refine level to auto cast Level 5 Fire Ball when dealing physical attack

5364.pngEvil Snake Lord Hat [1] 1571.pngBook of Gust of Wind [3] Matk +15%.

Int, Str, Agi +1, per refine of Evil Snake Lord Hat.

Autocasts Level 5 Thunder Storm on target when using Lightning Bolt skill on target by 2%, per upgrade level of Book of Gust of Wind.

Adds a chance equal to Book of Gust of Wind refine level to auto cast Level 5 Thunder Storm when dealing physical attack

5347.pngPh.D Hat [1] 1573.pngAncient Magic [2] Def, Mdef +1 per upgrade level of Ph.D Hat.

Reduces casting time by 2%, per upgrade level of Ancient Magic.

Katar

Headgear Weapon Description
5395.pngTiraya Bonnet [1] 1251k.pngJur [3] Def +5

Increases power of Grimtooth skill by 5%, per upgrade level of Tiraya Bonnet

5360.pngWickebine's Black Cat Ears 1251k.pngJur [3] Flee +10

Critical +7 Increases critical attack damage by 2%, per upgrade level of Black Cat Ears.

5495.pngPower of Thor [1] 1251k.pngJur [3] Hit +10

Increases power of Sonic Blow skill by 4%, per upgrade level of Power of Thor.

Gun

Headgear Weapon Description
5359.pngShip Captain's Hat [1] 13105.pngGarrison [2] MaxHP +700, Dex +2

Increases long range physical attacks by 2%, per upgrade level of Ship Captain's Hat.

5349.pngBoy's Cap [1] 13154.pngRolling Stone [1] Receive 2% less damage from Long Ranged Physical Attack, per upgrade level of Boy's Cap.

Reduces aftercast delay of Full Buster.

5304.pngCap of Blindness [1] 13157.pngDrifter [1] Immune to Curse state.

Adds 1% chance of inflicting Silence status on target when dealing physical attack per upgrade level of Cap of Blindness.

[Madness Canceller Active]

Critical +100.

Adds 1% chance of inflicting Bleeding status on target when dealing physical attack per refine level of Drifter.

5373.pngDark Randgris Helm [1] 13164.pngLong Barrel [1] Critical +30

Reduces casting of Tracking time by 8%, per upgrade level of Dark Randgris Helm.