Headgear
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Weapon
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Description
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Angeling Hat
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Sword [4]
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Enables the use of Fatal Blow.
[Super Novice]
MaxHP +100%
Increases power of Bash skill by 15%, per upgrade level of Angeling Hat.
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Helm of Angel
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Sword [4]
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Aspd +15%
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Wanderer's Sakkat [1]
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Tsurugi [2]
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Increases power of Back Stab skill by 30%, per upgrade level of Wanderer's Sakkat.
Str +1, per upgrade level of Tsurugi.
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Pirate Bandana [1]
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Ring Pommel Saber [3]
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Increases power of Bash skill by 50%.
Atk +5, per refine level of Pirate Bandana.
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Corsair [1]
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Saber [3]
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Dereases SP Consumption of skills by 25%
Autocasts Provoke on self when using Magnum Break. Provoke Level is equal to upgrade level of Corsair.
[Berserk active]
Critical +100, if player is not riding a Peco._
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Grand Circlet
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Haedonggum [2]
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Matk +15%
Int +1, for each two refine level of Haedonggum.
Reduces casting time by 3%, per upgrade level of Grand Circlet.
30% chance of autocasting Heal on self when using Grand Cross.
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Bone Head [1]
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Jeweled Sword
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Additional 10% tolerance to Stun and Bleeding for each upgrade level of Bone Head.
Increases physical damage inflicted on Medium size monsters by 3%, per refine level of Jeweled Sword.
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Dark Bacilium [1]
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Gaia Sword
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Vit +1, per refine of Gaia Sword.
Additional 6% tolerance to Stone, Freeze, and Stun for each upgrade level of Dark Basilium.
Make the weapon indestructible in battle
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Captain's Hat
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Sashimi
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Enables use of One-Hand Quicken.
Enables use of Double Attack by 5% chance, per refine level of Sashimi.
Increases physical damage inflicted on Water elemental monsters by 3%, per upgrade level of Captain's Hat.
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