Custom Cards
-Each unique monster dwelling within the dungeons of Midgard Kingdom has a chance of dropping its corresponding card.
Midgard Kingdom
Accessory
Armor
Name | Sprite | Effect | Script | Combo | Combo Bonus |
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Cornus | |||||
Baroness of Retribution | Reflect 1% of all Physical Melee Damage back to the enemy which inflicted it per upgrade level of armor. | bonus bShortWeaponDamageReturn,getrefine(); | |||
Lava Golem | Make an armor indestructible (except in upgrade attempts).
Destroy an enemy's armor by 3% chance. MDef -5. |
bonus bBreakArmorRate,300;
bonus bUnbreakableArmor; bonus bMdef-5; |
Golem Card | Increase damage on DemiHuman monster by 10%. | |
Gig | MDef +3
Maximum HP + 5% |
bonus bMdef,3;
bonus bMaxHPrate,5; |
Iron Fist | Gain immunity to the Stone Curse status. | |
Strouf | Maximum HP + 15 * Job Level
Increase resistance to the Freeze status by 30%. [Super Novice] Gain protection from the Freeze status. |
bonus bMaxHP,(JobLevel*15);
bonus2 bResEff,Eff_Freeze,(BaseJob==Job_SuperNovice?10000:3000); |
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Tri Joint | Ignore 10% of the DEF from Demihuman monsters. | bonus2 bIgnoreDefRaceRate,RC_DemiHuman,10;
bonus2 bIgnoreDefRaceRate,RC_Player_Human,10; |
Footgear
Name | Sprite | Effect | Script | Combo | Combo Bonus |
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Am Mut | Reduces after-cast delay of Falcon Assault skill by 20% | bonus2 bSkillDelay,381,20; | |||
Ancient Worm | Def+1 per refine of the footgear.
Refine > 7: MaxHp +5% |
bonus bDef,getrefine();
if (getrefine()>7) bonusMaxHPrate,5; |
Centipede Card | MaxHp +5% | |
Christmas Cookie | Int +1.
Mdef + 5. |
bonus bInt,1;
bonus bMdef,5; |
Cookie Card | Inflict 100% more damage with Holy Light. | |
Explosion | Int +2
MaxSP +100 |
bonus bInt,2;
bonus bMaxSP,100; |
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Gajomart | Int +2
MaxSP -50 Matk +3% |
bonus bInt,2;
bonus bMaxSP,-50; bonus bMatkRate,3; |
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Gullinbursti | VIT + 3
Maximum HP + 5% |
bonus bVit,3;
bonus bMaxHPrate,5; |
Savage Card | Maximum HP + 10% | |
Iron Fist | Mdef +2
Maximum HP + 8% |
bonus bMdef,2;
bonus bMaxHPrate,8; |
Gig Card | Gain immunity to the Stone Curse status. | |
Mini Demon | Reduce SP Consumption of skills by 20%. | bonus bUseSPrate,-20; | |||
Skeleton General | Increase damage on DemiHuman
monster by 2%. [Refine >= 7] Damage increased +2% [Refine >= 9] Damage increased +2% |
bonus2 bAddRace,RC_DemiHuman,(getrefine()>=9?6:(getrefine()>=7?4:2));
bonus2 bAddRace,RC_Player_Human,(getrefine()>=9?6:(getrefine()>=7?4:2)); |
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Zombie Prisoner | Reduce damage from DemiHuman
monster by 5%. [ Two Handed Staff, Two Handed Spear, Two Handed Axe, Bow] Damage reduced by +10% |
bonus2 bSubRace,RC_DemiHuman,5;
bonus2 bSubRace,RC_Player_Human,5; if(getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSTAFF || if(getiteminfo(getequipid(EQI_HAND_R),11)==W_2HSPEAR || if(getiteminfo(getequipid(EQI_HAND_R),11)==W_2HAXE || if(getiteminfo(getequipid(EQI_HAND_R),11)==W_BOW ){bonus2 bSubRace,RC_DemiHuman,10; bonus2 bSubRace,RC_Player_Human,10;} |
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Driller | Reduces after-cast delay of Spiral Pierce skill by 20% | bonus2 bSkillDelay,397,20; | |||
Gremlin | Atk +20
[ Unarmed / No Weapon ] Atk +20 per refine level of the footgear. |
bonus bBaseAtk,20;
if(getequipid(EQI_HAND_R)==-1)bonus bBaseAtk,20*getrefine(); |
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Teddy Bear | Reduces after-cast delay of Soul Breaker skill by 50% | bonus2 bSkillDelay,379,20; | |||
Goblin Steamrider | |||||
Crab | Adds 20% chance to auto cast Tripple Attack when dealing physical attack.
[Triple Attack Lv. 10] Chance is fixed to 100% |
Garment
Headgear
Name | Sprite | Effect | Script | Combo | Combo Bonus |
---|---|---|---|---|---|
Cramp | Str +1
Atk +5 |
bonus bStr,1;
bonus bBaseAtk,5; |
Tarou Card | Str +3 | |
Dryad | MDef +2
Add a 10% resistance against Earth Property attacks. |
bonus2 bSubEle,Ele_Earth,10;
bonus bMdef,2; |
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Giant Hornet | MDef +2
Add a 10% resistance against Wind Property attacks. |
bonus2 bSubEle,Ele_Wind,10;
bonus bMdef,2; |
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Knocker | Dex +1
Int -1 Hit +5 |
bonus bDex,1;
bonus bInt,-1; bonus bHit,5; |
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Leaf Cat | MDef +2
Add a 10% resistance against Water Property attacks. |
bonus2 bSubEle,Ele_Water,10;
bonus bMdef,2; |
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Leib Olmai | MDef +2
Add a 10% resistance against Fire Property attacks. |
bonus2 bSubEle,Ele_Fire,10;
bonus bMdef,2; |
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Myst Case | Inflict 10% more damage with Mammonite. | bonus2 bSkillAtk,"MC_MAMMONITE",10; | |||
Centipede | MDef +2 per refine of the headgear.
Refine >= 8: MaxHp +5% |
bonus bMdef,2*getrefine();
if (getrefine()>=8) bonus MaxHPrate,5; |
Ancient Worm Card | MaxHp +5% | |
False Angel | Skill casting can not be interrupted.
Increase Casting Time by 25%. |
bonus bNoCastCancel;
bonus bCastrate,25; |
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Deviace | Int +1.
Maximum SP + 50. [Ninja] Int +2. Matk +10%. |
bonus bInt,1;
bonys bMaxSP,50; if(Base_Job==Job_Ninja){ bonus bInt,2; bonus bMatkRate,10;} |
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Zombie Master | Reduce damage from DemiHuman
monster by 3%, plus 1% per upgrade level above +5. |
bonus2 bSubRace,RC_DemiHuman,3+max(0,getrefine()-5);
bonus2 bSubRace,RC_Player_Human,3+max(0,getrefine()-5); |
Shield
Weapon
Name | Sprite | Effect | Script | Combo | Combo Bonus | ||
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Anacondaq | Poison an enemy when you Attack (Chance 3%)
Silence an enemy when you Attack (Chance 3%) Atk +10 |
bonus2 bAddEff,Eff_Silence,300;
bonus2 bAddEff,Eff_Poison,300; bonus bBaseAtk,10; |
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Aster | Increases damage of Throw Shuriken and Throw Huuma Shuriken skill by 30%. | bonus2 bSkillAtk,523,35;
bonus2 bSkillAtk,525,35; |
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Beetle King | Reduce damage from Long Range attacks by 4% | bonus bLongAtkDef,4; | |||||
Bloody Murderer | Increase damage on DemiHuman monster by 8%.
Enable a 5% chance of gaining 25% of the damage inflicted on an enemy as HP with each attack. |
bonus2 bAddRace,RC_DemiHuman,8;
bonus2 bAddRace,RC_Player_Human,8; bonus2 bHpDrainRate,50,25; |
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Caramel | ATK +10
Aspd +1% [Super Novice] Deals more damage depending on the target's Defense. |
bonus bBaseAtk,10;
bonus bAspdRate,1; if (BaseJob==Job_SuperNovice)bonus bDefRatioAtkClass,Class_All; |
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Caterpillar | VIT + 2
Maximum HP + 50 |
bonus bVit,2;
bonus bMaxHP,100; |
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Cruiser | Ranged Attack Damage + 15%
Dex -1 [ Gunslinger ] Ranged Attack Damage + 10%. Dex +2 |
bonus bLongAtkRate,15;
bonus bDex,-1; if(BaseJob==JOB_GUNSLINGER){ bonus bLongAtkRate,10; bonus bDex,2;} |
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Desert Wolf | INT +1
Max SP + 25 |
bonus bInt,1;
bonus bMaxSP,25; |
Baby Desert Wolf Card | Matk +5% | |||
Diabolic | Reduce SP Consumption of skills by 10%. | bonus bUseSPrate,-10; | |||||
Dolor of Thanatos | Reduce damage from DemiHuman monster by 3%. | bonus2 bSubRace,RC_DemiHuman,3;
bonus2 bSubRace,RC_Player_Human,3; |
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Drainliar | Blind an enemy when you Attack (Chance 3%)
Curse an enemy when you Attack (Chance 3%) Atk +10 |
bonus2 bAddEff,Eff_Curse,300;
bonus2 bAddEff,Eff_Blind,300; bonus bBaseAtk,10; |
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Dullahan | Increases Bash skill damage by 35%. | bonus2 bSkillAtk,5,35; | |||||
Earth Petite | Increases Attack Speed by 3%. | bonus bAspdRate,3; | |||||
Goblin Archer | Increase Critical Rate + 10 damage with Long Range Physical attack. | bonus bCriticalLong,10; | |||||
Goblin | Aspd +2%.
Hit +5. [Super Novice] Nullify reduction in damage inflicted on enemies resulting from enemy's size. |
bonus bHit,5;
bonus bAspdRate,2; if(BaseJob==Job_SuperNovice) bonus bNoSizeFix; |
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Kaho | ATK + 35
HIT - 10 |
bonus bBaseAtk,35;
bonus bHit,-10; |
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Mao Guai | Int +1
Str +1 [Sage, Professor] Increases Attack Speed by +5%. |
bonus bInt,1;
bonus bStr,1; if(BaseJob==Job_Sage) bonus bAspdRate,5; |
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Nereid | Dex +1
Matk +5 [ Ninja ] Reduces casting time by 2%. |
bonus bDex,1;
bonus bMatk,5; if(BaseJob==Job_Ninja) bonus bCastrate,-2; |
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Orc Lady | Increase damage on DemiHuman monster by 10%. | bonus2 bAddRace,RC_DemiHuman,10;
bonus2 bAddRace,RC_Player_Human,10; |
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Orc Skeleton | Increase damage on Emperium and Guardian Stone by 20%. | bonus2 bAddRace,RC2_GVG,20; | |||||
Panzer Goblin | Reduces after-cast delay by 2%. | bonus bDelayrate,-2; | |||||
Peco Peco Egg | Def +3 | bonus bDef,3; | |||||
Santa Poring | Increases Holy Cross damage by 30%.
[Crusader, Paladin, Priest, High Priest] Int +1 Matk +5% |
bonus2 bSkillAtk,253,30;
if (Base_Job==Job_Crusader || Base_Job==Job_Priest){ bonus bInt,1;bonus bMatkRate,5;} |
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Scorpion | Increases Pierce and Brandish Spear skill damage by 35%. | bonus2 bSkillAtk,57,35;
bonus2 bSkillAtk,56,35; |
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Seal | Sleep an enemy when you Attack (Chance 3%)
Freeze an enemy when you Attack (Chance 3%) Atk +10 |
bonus2 bAddEff,Eff_Sleep,300;
bonus2 bAddEff,Eff_Freeze,300; bonus bBaseAtk,10; |
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Shell Fish | Mdef +3
[Priest, High Priest] Mdef +2. |
bonus bMdef,(BaseJob == Job_Priest?5:3); | |||||
Skeggiold | Reduces casting time by 3%. | bonus bCastrate,-3; | |||||
Vadon | Maximum HP + 200 | bonus bMaxHP,200; |
Edited Combos
Removed Combo | Effect | New Effect |
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Inflict 30% more damage on Water Property enemies.
30% chance of gaining 'Raw Fish' item each time a Fish monster is killed. |
- Removed - |
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STR + 4
Maximum HP and SP + 7% Inflict 20% more damage with Mammonite. Gain 1 SP on every physical attack on enemies. [Alchemist, Creator] Add a 1% chance of auto casting Level 1 Adrenaline Rush on the user when attacking. Add a chance of gaining "Glistening Coat" or "Stem" each time a monster is killed. |
STR + 4
Maximum HP and SP + 7% Inflict 20% more damage with Mammonite. Gain 1 SP on every physical attack on enemies. [Alchemist, Creator] Enable the skill Lv. 2 Adrenaline Rush |
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Restore 2 SP every time when attacking.
Inflict 20% more damage with Mammonite. LUK + 10 [Merchant Class] Add a chance of gaining "Old Purple Box" each time a monster is killed. Reflect single target Magic back at the caster (Success Chance 20%). |
Restore 2 SP every time when attacking.
Inflict 20% more damage with Mammonite. LUK + 10 [Merchant Class]
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Inflict 20% more damage with Long Range Physical attack.
AGI + 5, DEX + 3 Perfect Hit (which never miss its target) + 20%. [Archer Class] Receive 5% more Experience Points from Brute monsters. Add 1% chance of auto casting 'Coma' on Brute monster when attacking. |
Inflict 20% more damage with Long Range Physical attack.
AGI + 5, DEX + 3 Perfect Hit (which never miss its target) + 20%. [Archer Class] Add 1% chance of auto casting 'Coma' on DemiHuman monster when attacking. |
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VIT + 10
Reduce Casting Time by 10%. Reduce 10% SP comsumption. [Acolyte Class] Receive 30% less damage from Demon and Undead monster. Receive 5% more Experience Points from Demon and Undead monsters. |
VIT + 10
Reduce Casting Time by 10%. Reduce 10% SP comsumption. [Acolyte Class] Receive 35% less damage from DemiHuman monster. |
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INT + 3
Inflict 10% more damage with Heaven's Drive and Thunder Storm. [Sage, Professor] Reflect single target Magic back at the caster (Success Chance 20%). Add a 1% chance of gaining 'Red Gemstone' or 'Yellow Gemstone' item each time a monster is killed. Reduce Casting Time by 20%. |
INT + 3
Inflict 10% more damage with Heaven's Drive and Thunder Storm. [Sage, Professor] Reflect single target Magic back at the caster (Success Chance 20%). Reduce Casting Time by 20%. |