Citizens: Difference between revisions
Admburaquera (talk | contribs) (Created page with "thumb|479x479px|Dealer Citizen and Ranger Residents inhabit both Midgard Towns and Trinity Port, functioning as a unique type of NPC known as Fake Players. Players can engage with them in various activities such as trading, participating in tour or hunt quests, or simply listening to their dialogue. However, players must exercise caution, as certain guards patrol the towns seeking immigrants without passports; if apprehended, the player will be...") |
Admburaquera (talk | contribs) No edit summary |
||
Line 5: | Line 5: | ||
However, players must exercise caution, as certain guards patrol the towns seeking immigrants without passports; if apprehended, the player will be incarcerated. | However, players must exercise caution, as certain guards patrol the towns seeking immigrants without passports; if apprehended, the player will be incarcerated. | ||
== Deal == | == Deal == | ||
Approaching a citizen and using the command '''"@deal <NPC Name>"''' grants you the opportunity to engage in trading with them. The items they offer for sale are all NPC purchasable, but they consistently sell at a discount or buy at an inflated price. Upon completing a deal, the citizen will teleport out of town, only to be replaced by a newly generated citizen after some time, creating an infinite cycle. | Approaching a citizen and using the command '''"@deal <NPC Name>"''' grants you the opportunity to engage in trading with them. The items they offer for sale are all NPC purchasable, but they consistently sell at a discount or buy at an inflated price. Upon completing a deal, the citizen will teleport out of town, only to be replaced by a newly generated citizen after some time, creating an infinite cycle. | ||
== Tour == | == Tour Quest == | ||
[[File:Tour.png|thumb|484x484px|Tour Quest offering]] | [[File:Tour.png|thumb|484x484px|Tour Quest offering]] | ||
In every tourist town, citizens will offer tour quests where you visit the locations they describe. Upon accepting the quest, all NPC interactions, items, or commands will be disabled except for '''"@tourleave"''', until you finish the quest. You must locate the specified place and then return to the NPC who assigned you the quest. Upon completion, you'll receive a reward, and similar to the trading process, the NPC will teleport away to make room for a new NPC. | In every tourist town, citizens will offer tour quests where you visit the locations they describe. Upon accepting the quest, all NPC interactions, items, or commands will be disabled except for '''"@tourleave"''', until you finish the quest. You must locate the specified place and then return to the NPC who assigned you the quest. Upon completion, you'll receive a reward, and similar to the trading process, the NPC will teleport away to make room for a new NPC. | ||
Line 75: | Line 74: | ||
|1~3 | |1~3 | ||
|5 | |5 | ||
|} | |||
== Hunting Quest == | |||
[[File:Hunting Quest2.png|thumb|374x374px]] | |||
Upon approaching a Citizen offering a Hunting Quest and using the command '''"@hunt <NPC Name>,"''' you can accept a specific Hunting Quest targeting 150 monsters of a particular race. | |||
Be swift in your hunt, as the citizen, like any other, may teleport away abruptly. If you encounter another citizen offering the same hunting quest, you can collect your reward, if you meet the minimum level requirement. However, note that there is a 120-minute cooldown before you can interact with this NPC again. | |||
After completing the hunt, return to the same NPC to claim your reward. | |||
=== Rewards: === | |||
==== Citizen Headgear Reward ==== | |||
There is a 2% chance that you will obtain the Top Headgear or Mid Headgear currently worn by the NPC. | |||
If the citizen is wearing both Top and Mid headgear, one of the two will be randomly selected, with a 75% chance for the top headgear. | |||
==== Exp Reward ==== | |||
Additionally, if no headgear is obtained, there will be a 66% chance of the player receiving Experience Points (Exp) as a reward, as shown in the following table: | |||
{| class="wikitable" | |||
|+ | |||
!Base Level | |||
!Exp Rate | |||
|- | |||
|1~10 | |||
|100% | |||
|- | |||
|11~40 | |||
|75~95% | |||
|- | |||
|41~50 | |||
|50~70% | |||
|- | |||
|51~60 | |||
|25~55% | |||
|- | |||
|61~70 | |||
|15~35% | |||
|- | |||
|71~80 | |||
|10~25% | |||
|- | |||
|81~90 | |||
|7~15% | |||
|- | |||
|91~99 | |||
|5~10% | |||
|} | |||
==== Item Reward ==== | |||
If neither the headgear nor the experience reward is given, the player will receive one of the following items as a reward: | |||
{| class="wikitable" | |||
|+ | |||
!Item | |||
!Sprite | |||
!Amount | |||
!Chance | |||
|- | |||
|[http://marollkingdom.com/cp/?module=item&action=view&id=607 Yggdrasil Berry] | |||
|[[File:Yggdrasil Berry.gif|frameless]] | |||
|1~3 | |||
|5 | |||
|- | |||
|[http://marollkingdom.com/cp/?module=item&action=view&id=617 Old Purple Box] | |||
|[[File:Old Purple Box.gif|frameless]] | |||
|2~3 | |||
|4 | |||
|- | |||
|[http://marollkingdom.com/cp/?module=item&action=view&id=985 Elunium] | |||
|[[File:Elunium.gif]] | |||
|1~2 | |||
|3 | |||
|- | |||
|[http://marollkingdom.com/cp/?module=item&action=view&id=984 Oridecon] | |||
|[[File:Oridecon.gif]] | |||
|2~3 | |||
|4 | |||
|- | |||
|[http://marollkingdom.com/cp/?module=item&action=view&id=714 Emperium] | |||
|[[File:Emperium.gif|frameless]] | |||
|1 | |||
|1 | |||
|- | |||
|[http://marollkingdom.com/cp/?module=item&action=view&id=40032 Stat Crystal] | |||
|[[File:Stat Crystal.gif]] | |||
|1 | |||
|1 | |||
|} | |||
== Town Settings == | |||
* '''Trade City:''' Towns where citizens frequently offer better and more lucrative deals. | |||
* '''Tourist :''' Locations exclusively offering touristic quests by citizens. | |||
* '''Warrior Town:''' Places where citizens predominantly offer Hunting Quests. | |||
* '''Armory Town:''' Cities known for citizens actively selling and buying gears. | |||
{| class="wikitable" | |||
|+ | |||
!Place | |||
!Trade City | |||
!Touristic Hub | |||
!Warrior Town | |||
!Armory Town | |||
|- | |||
|Alberta | |||
|X | |||
|X | |||
| | |||
| | |||
|- | |||
|Aldebaran | |||
| | |||
| | |||
|x | |||
|x | |||
|- | |||
|Amatsu | |||
| | |||
|x | |||
| | |||
| | |||
|- | |||
|Ayothaya | |||
| | |||
|x | |||
| | |||
| | |||
|- | |||
|Brasilis | |||
| | |||
|x | |||
| | |||
| | |||
|- | |||
|Comodo | |||
| | |||
|x | |||
| | |||
| | |||
|- | |||
|Geffen | |||
| | |||
| | |||
|x | |||
| | |||
|- | |||
|Izlude | |||
|x | |||
| | |||
| | |||
|x | |||
|- | |||
|Payon | |||
| | |||
|x | |||
| | |||
| | |||
|- | |||
|Prontera | |||
|x | |||
| | |||
| | |||
| | |||
|- | |||
|Trinity Port | |||
|x | |||
| | |||
| | |||
|x | |||
|} | |} |
Revision as of 10:07, 19 March 2024
Residents inhabit both Midgard Towns and Trinity Port, functioning as a unique type of NPC known as Fake Players.
Players can engage with them in various activities such as trading, participating in tour or hunt quests, or simply listening to their dialogue.
However, players must exercise caution, as certain guards patrol the towns seeking immigrants without passports; if apprehended, the player will be incarcerated.
Deal
Approaching a citizen and using the command "@deal <NPC Name>" grants you the opportunity to engage in trading with them. The items they offer for sale are all NPC purchasable, but they consistently sell at a discount or buy at an inflated price. Upon completing a deal, the citizen will teleport out of town, only to be replaced by a newly generated citizen after some time, creating an infinite cycle.
Tour Quest
In every tourist town, citizens will offer tour quests where you visit the locations they describe. Upon accepting the quest, all NPC interactions, items, or commands will be disabled except for "@tourleave", until you finish the quest. You must locate the specified place and then return to the NPC who assigned you the quest. Upon completion, you'll receive a reward, and similar to the trading process, the NPC will teleport away to make room for a new NPC.
You have a 20% chance of receiving 5,000 to 15,000 zeny.
You have an 80% chance of receiving one of the following item rewards:
Item | Sprite | Amount | Chance |
---|---|---|---|
Gift Box | 2~4 | 10 | |
Old Blue Box | 2~3 | 4 | |
Old Purple Box | 1~2 | 2 | |
Stat Crystal | 1 | 1 | |
Prize Medal | 2~3 | 10 | |
Wrapped Egg | 1 | 1 | |
Professional Cooking Kit | 2~4 | 10 | |
Royal Cooking Kit | 1~2 | 3 | |
Job Battle Manual | 1 | 1 | |
Oridecon Hammer | 1~3 | 5 |
Hunting Quest
Upon approaching a Citizen offering a Hunting Quest and using the command "@hunt <NPC Name>," you can accept a specific Hunting Quest targeting 150 monsters of a particular race.
Be swift in your hunt, as the citizen, like any other, may teleport away abruptly. If you encounter another citizen offering the same hunting quest, you can collect your reward, if you meet the minimum level requirement. However, note that there is a 120-minute cooldown before you can interact with this NPC again.
After completing the hunt, return to the same NPC to claim your reward.
Rewards:
Citizen Headgear Reward
There is a 2% chance that you will obtain the Top Headgear or Mid Headgear currently worn by the NPC.
If the citizen is wearing both Top and Mid headgear, one of the two will be randomly selected, with a 75% chance for the top headgear.
Exp Reward
Additionally, if no headgear is obtained, there will be a 66% chance of the player receiving Experience Points (Exp) as a reward, as shown in the following table:
Base Level | Exp Rate |
---|---|
1~10 | 100% |
11~40 | 75~95% |
41~50 | 50~70% |
51~60 | 25~55% |
61~70 | 15~35% |
71~80 | 10~25% |
81~90 | 7~15% |
91~99 | 5~10% |
Item Reward
If neither the headgear nor the experience reward is given, the player will receive one of the following items as a reward:
Item | Sprite | Amount | Chance |
---|---|---|---|
Yggdrasil Berry | 1~3 | 5 | |
Old Purple Box | 2~3 | 4 | |
Elunium | 1~2 | 3 | |
Oridecon | 2~3 | 4 | |
Emperium | 1 | 1 | |
Stat Crystal | 1 | 1 |
Town Settings
- Trade City: Towns where citizens frequently offer better and more lucrative deals.
- Tourist : Locations exclusively offering touristic quests by citizens.
- Warrior Town: Places where citizens predominantly offer Hunting Quests.
- Armory Town: Cities known for citizens actively selling and buying gears.
Place | Trade City | Touristic Hub | Warrior Town | Armory Town |
---|---|---|---|---|
Alberta | X | X | ||
Aldebaran | x | x | ||
Amatsu | x | |||
Ayothaya | x | |||
Brasilis | x | |||
Comodo | x | |||
Geffen | x | |||
Izlude | x | x | ||
Payon | x | |||
Prontera | x | |||
Trinity Port | x | x |