Equipment Enhancement: Difference between revisions
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== Enhancement Master == | == Enhancement Master == | ||
[[File:Claymorebonus.png|thumb|320x320px|Claymore[2] enhanced with 2 options]]Hi | [[File:Claymorebonus.png|thumb|320x320px|Claymore[2] enhanced with 2 options]]Hi | ||
"Basic Stats","Substats","Status Effect","Physical Damage","Magic Damage","Element Resist","Misc"; | |||
=== Weapon Bonus List === | |||
==== Basic Stats ==== | |||
{| class="wikitable" | |||
!Stat | |||
!Minimum | |||
!Maximum | |||
|- | |||
|STR | |||
|1 | |||
|2 | |||
|- | |||
|AGI | |||
|1 | |||
|2 | |||
|- | |||
|VIT | |||
|1 | |||
|2 | |||
|- | |||
|LUK | |||
|1 | |||
|2 | |||
|- | |||
|INT | |||
|1 | |||
|2 | |||
|- | |||
|DEX | |||
|1 | |||
|1 | |||
|} | |||
==== Substats ==== | |||
{| class="wikitable" | |||
!Stat | |||
!Minimum | |||
!Maximum | |||
|- | |||
|Aspd | |||
|2% | |||
|5% | |||
|- | |||
|Atk | |||
|10 | |||
|25 | |||
|- | |||
|Matk | |||
|15 | |||
|30 | |||
|- | |||
|Hit | |||
|5 | |||
|15 | |||
|- | |||
|Critical | |||
|3 | |||
|5 | |||
|} | |||
==== Status Effect ==== | |||
{| class="wikitable" | |||
|+ | |||
!Effect | |||
!Minimum | |||
!Maximum | |||
|- | |||
|Blind | |||
|1% | |||
|4% | |||
|- | |||
|Confusion | |||
|1% | |||
|4% | |||
|- | |||
|Curse | |||
|1% | |||
|4% | |||
|- | |||
|Freeze | |||
|1% | |||
|4% | |||
|- | |||
|Poison | |||
|1% | |||
|4% | |||
|- | |||
|Silence | |||
|1% | |||
|4% | |||
|- | |||
|Sleep | |||
|1% | |||
|4% | |||
|- | |||
|Stone Curse | |||
|1% | |||
|4% | |||
|- | |||
|Stun | |||
|1% | |||
|4% | |||
|} | |||
==== Physical Damage ==== | |||
{| class="wikitable" | |||
|+ | |||
!Race | |||
!Minimum | |||
!Maximum | |||
|- | |||
|Formless | |||
|5% | |||
|15% | |||
|- | |||
|Undead | |||
|5% | |||
|15% | |||
|- | |||
|Brute | |||
|5% | |||
|15% | |||
|- | |||
|Plant | |||
|5% | |||
|15% | |||
|- | |||
|Insect | |||
|5% | |||
|15% | |||
|- | |||
|Fish | |||
|5% | |||
|15% | |||
|- | |||
|Demon | |||
|5% | |||
|15% | |||
|- | |||
|DemiHuman | |||
|5% | |||
|15% | |||
|- | |||
|Angel | |||
|5% | |||
|15% | |||
|- | |||
|Dragon | |||
|5% | |||
|15% | |||
|} | |||
==== Magical Damage ==== | |||
{| class="wikitable" | |||
|+ | |||
!Race | |||
!Minimum | |||
!Maximum | |||
|- | |||
|Formless | |||
|2% | |||
|6% | |||
|- | |||
|Undead | |||
|2% | |||
|6% | |||
|- | |||
|Brute | |||
|2% | |||
|6% | |||
|- | |||
|Plant | |||
|2% | |||
|6% | |||
|- | |||
|Insect | |||
|2% | |||
|6% | |||
|- | |||
|Fish | |||
|2% | |||
|6% | |||
|- | |||
|Demon | |||
|2% | |||
|6% | |||
|- | |||
|DemiHuman | |||
|2% | |||
|6% | |||
|- | |||
|Angel | |||
|2% | |||
|6% | |||
|- | |||
|Dragon | |||
|2% | |||
|6% | |||
|} | |||
==== Weapon Miscellaneous ==== | |||
{| class="wikitable" | |||
|+ | |||
!Bonus | |||
!Minimum | |||
!Maximum | |||
|- | |||
|Unbreakable | |||
|100% | |||
|100% | |||
|- | |||
|Healing Power | |||
|3% | |||
|6% | |||
|- | |||
|Sp Consumption | |||
| -5% | |||
| -10% | |||
|} | |||
=== Shield Bonus === | |||
==== Substats ==== | |||
{| class="wikitable" | |||
|+ | |||
!Stat | |||
!Minimum | |||
!Maximum | |||
|- | |||
|Aspd | |||
|2% | |||
|5% | |||
|- | |||
|MaxHp | |||
|2% | |||
|5% | |||
|- | |||
|MaxSp | |||
|1% | |||
|3% | |||
|- | |||
|Def | |||
|1 | |||
|2 | |||
|- | |||
|Mdef | |||
|1 | |||
|3 | |||
|- | |||
|Flee | |||
|5 | |||
|10 | |||
|- | |||
|Dodge | |||
|1 | |||
|2 | |||
|} | |||
==== Element Resistance ==== | |||
{| class="wikitable" | |||
|+ | |||
!Element | |||
!Minimum | |||
!Maximum | |||
|- | |||
|Water | |||
|5% | |||
|10% | |||
|- | |||
|Earth | |||
|5% | |||
|10% | |||
|- | |||
|Fire | |||
|5% | |||
|10% | |||
|- | |||
|Wind | |||
|5% | |||
|10% | |||
|- | |||
|Poison | |||
|5% | |||
|10% | |||
|- | |||
|Holy | |||
|5% | |||
|10% | |||
|- | |||
|Dark | |||
|5% | |||
|10% | |||
|- | |||
|Ghost | |||
|5% | |||
|10% | |||
|- | |||
|Undead | |||
|5% | |||
|10% | |||
|} | |||
==== Miscellaneous ==== | |||
{| class="wikitable" | |||
|+ | |||
!Bonus | |||
!Minimum | |||
!Maximum | |||
|- | |||
|Sp Consumption | |||
| -5% | |||
| -10% | |||
|- | |||
|Cast Rate | |||
| -2% | |||
| -5% | |||
|- | |||
|Healing Power | |||
|5% | |||
|10% | |||
|} | |||
==== Substats ==== | |||
=== Shield Class List === | === Shield Class List === | ||
==== Class A ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
!Sprite | !Sprite | ||
!Shield | !Shield | ||
Line 155: | Line 482: | ||
|Valkyrja's Shield [1] | |Valkyrja's Shield [1] | ||
|} | |} | ||
==== Class B ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
!Sprite | !Sprite | ||
!Shield | !Shield | ||
Line 169: | Line 497: | ||
|Bradium Shield [1] | |Bradium Shield [1] | ||
|} | |} | ||
==== Class C ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
!Sprite | !Sprite | ||
!Shield | !Shield |
Revision as of 16:36, 22 November 2022
Enchantments or Upgrades are ways to improve your equipment. They are separated into two types and applied by different workers.
- Armors and Top Headgears are enchanted by Apprentice Craftsman using Orbs, Crystals or Gemstones. The bonus are Basic Stats and Substats such as Vit, Def, MaxHp, Dex... In this case only one enchantment per equipment is possible and the gear may break when trying. However for top headgears, only Orbs are possible (Enchantment Lv.1).
- Weapons and Shields are improved by Enhancement Master. In this case the equipment has no chance of breaking and refines and card are preserved. The number of times a weapon can be enchanted is inversely proportional to the number of card slots it has while shield depends on it class. Bravery Badge is consumed to enhance weapons and Monster Coin for shields.
NPC | Weapon | Shield | Armor | Top Headgear |
---|---|---|---|---|
Apprentice Craftsman | X | X | ||
Enhancement Master | X | X |
Apprentice Craftsman
Material List
Enhancement Master
Hi
"Basic Stats","Substats","Status Effect","Physical Damage","Magic Damage","Element Resist","Misc";
Weapon Bonus List
Basic Stats
Stat | Minimum | Maximum |
---|---|---|
STR | 1 | 2 |
AGI | 1 | 2 |
VIT | 1 | 2 |
LUK | 1 | 2 |
INT | 1 | 2 |
DEX | 1 | 1 |
Substats
Stat | Minimum | Maximum |
---|---|---|
Aspd | 2% | 5% |
Atk | 10 | 25 |
Matk | 15 | 30 |
Hit | 5 | 15 |
Critical | 3 | 5 |
Status Effect
Effect | Minimum | Maximum |
---|---|---|
Blind | 1% | 4% |
Confusion | 1% | 4% |
Curse | 1% | 4% |
Freeze | 1% | 4% |
Poison | 1% | 4% |
Silence | 1% | 4% |
Sleep | 1% | 4% |
Stone Curse | 1% | 4% |
Stun | 1% | 4% |
Physical Damage
Race | Minimum | Maximum |
---|---|---|
Formless | 5% | 15% |
Undead | 5% | 15% |
Brute | 5% | 15% |
Plant | 5% | 15% |
Insect | 5% | 15% |
Fish | 5% | 15% |
Demon | 5% | 15% |
DemiHuman | 5% | 15% |
Angel | 5% | 15% |
Dragon | 5% | 15% |
Magical Damage
Race | Minimum | Maximum |
---|---|---|
Formless | 2% | 6% |
Undead | 2% | 6% |
Brute | 2% | 6% |
Plant | 2% | 6% |
Insect | 2% | 6% |
Fish | 2% | 6% |
Demon | 2% | 6% |
DemiHuman | 2% | 6% |
Angel | 2% | 6% |
Dragon | 2% | 6% |
Weapon Miscellaneous
Bonus | Minimum | Maximum |
---|---|---|
Unbreakable | 100% | 100% |
Healing Power | 3% | 6% |
Sp Consumption | -5% | -10% |
Shield Bonus
Substats
Stat | Minimum | Maximum |
---|---|---|
Aspd | 2% | 5% |
MaxHp | 2% | 5% |
MaxSp | 1% | 3% |
Def | 1 | 2 |
Mdef | 1 | 3 |
Flee | 5 | 10 |
Dodge | 1 | 2 |
Element Resistance
Element | Minimum | Maximum |
---|---|---|
Water | 5% | 10% |
Earth | 5% | 10% |
Fire | 5% | 10% |
Wind | 5% | 10% |
Poison | 5% | 10% |
Holy | 5% | 10% |
Dark | 5% | 10% |
Ghost | 5% | 10% |
Undead | 5% | 10% |
Miscellaneous
Bonus | Minimum | Maximum |
---|---|---|
Sp Consumption | -5% | -10% |
Cast Rate | -2% | -5% |
Healing Power | 5% | 10% |
Substats
Shield Class List
Class A
Sprite | Shield |
---|---|
Valkyrja's Shield [1] |
Class B
Sprite | Shield |
---|---|
Thorny Buckler [1] | |
Orleans's Server [1] | |
Bradium Shield [1] |
Class C
Sprite | Shield |
---|---|
Apprentice Guard | |
Guard [1] | |
Buckler [1] | |
Shield [1] | |
Mirror Shield [1] | |
Arm Guard [1] | |
Advanced Arm Guard [1] | |
Platinum Shield |
Equipment | Material Consumed |
---|---|
Armor | Orb (Lv.1), Crystal (Lv.2) or Gemstone (Lv.3) |
Top Headgear | Orb (Lv.1) |
Shield | Monster Coin |
Weapon | Bravery Badge |