Skill Adaptation
In order to preserve the classic game system as much as possible, few skill modifications were made just to adapt to the game's mode.
The Discount skill lowers event entries price and Overcharge increases the participatory prize as a mercenary in Battlegrounds. The Forge system was changed only in the detail that instead of using Oridecon as a material, Rough Oridecon is used instead. The Taekwon Mission monster list has been adapted for the Maroll Kingdom. Also the Max Level Difference for Devotion is 30. Super Novice Spirit has 10% to erase the death record instead of 1% and it is not lost in BG, PvP and WoE enviroments.
Skill | Modification |
---|---|
Discount | Only applies to event fees |
Overcharge | Only applies to battlegrounds zeny rewards |
Devotion | Max. Level Difference between players set to 30. |
Weapon Forging | Rough Oridecon is used in place of Oridecon |
Taekwon Mission | Mob list have been adapted |
Super Novice Spirit | 10% chance to 'erase' the death record. Do not erase death record in BG, PvP and WoE |
Super Novice No Death Bonus | Instead of +10 all stat bonus, death bonus record gives +1 bonus for each 10 job level, starting from Level 9 |
Abracadabra (Hocus-Pocus) | Transforming mobs into MvP and summoning monsters are disabled |
Job Level Skill Requirements
Despite not having undergone modifications, some skills that may have gone unnoticed in classic games have some variations based on the character's job level.
Class | Skill | Description |
---|---|---|
Sniper | Blitz Beat | The total number of auto hits it delivers is based on the users job level and is equal to [(Job Level-1)/10]+1. |
Lord Knight | Berserk | Player must be at least Job Level 50. |
Whitesmith | Weapon Refine | Below job level 50, you have less chances of upgrading as Hollgrehenn (can break Lv1 weapon attempt to +7).
At job level 50, you have about the same chances of upgrading as Hollgrehenn. At job 70, you have an about 10% better success chance than Hollgrehenn. |
Super Novice Death Bonus
To make job leveling more interesting for super novices, instead of the classic game where only player above job level 70 and no death record get +10 all stat bonus, in Maroll Kingdom every super novice with no death records get +1 all stat bonus for every 10 job level starting from level 9.
Job Level | Bonus |
---|---|
9 | +1 |
19 | +2 |
29 | +3 |
39 | +4 |
49 | +5 |
59 | +6 |
69 | +7 |
79 | +8 |
89 | +9 |
99 | +10 |
Weapon Forging
Dagger
Weapon | Source Item(s) | Skill Requirements |
---|---|---|
Knife | Iron x 1
Jellopy x 10 |
Skill: Smith Dagger Level 1 |
Main Gauche | Iron x 50 | Skill: Smith Dagger Level 1 |
Stiletto | Steel x 40 | Skill: Smith Dagger Level 2 |
Gladius | Sapphire x 1
Steel x 40 Rough Oridecon x 4 |
Skill: Smith Dagger Level 3 |
Sword
Weapon | Source Item(s) | Skill Requirements |
---|---|---|
Sword | Iron x 2 | Skill: Smith Sword Level 1 |
Ring Pommel Saber | Steel x 40
Wolf Claw x 50 |
Skill: Smith Sword Level 2 |
Tsurugi | Garnet x 1
Steel x 15 Rough Oridecon x 8 |
Skill: Smith Sword Level 3 |
Saber | Opal x 1
Steel x 5 Rough Oridecon x 8 |
Skill: Smith Sword Level 3 |
Headonggum | Topaz x 1
Steel x 10 Rough Oridecon x 8 |
Skill: Smith Sword Level 3 |
Two-Handed Sword
Weapon | Source Item(s) | Skill Requirements |
---|---|---|
Katana | Horrendous Mouth x 15
Iron x 35 |
Skill: Smith Two-Handed Sword Level 1 |
Bastard Sword | Steel x 45 | Skill: Smith Two-Handed Sword Level 2 |
Broad Sword | Steel x 20
Rough Oridecon x 12 |
Skill: Smith Two-Handed Sword Level 3 |
Claymore | Cracked Diamond x 1
Steel x 20 Rough Oridecon x 16 |
Skill: Smith Two-Handed Sword Level 3 |
Axe
Weapon | Source Item(s) | Skill Requirements |
---|---|---|
Axe | Iron x 10 | Skill: Smith Axe Level 1 |
Hammer | Steel x 30 | Skill: Smith Axe Level 2 |
Buster | Orc's Fang x 20
Steel x 20 Rough Oridecon x 4 |
Skill: Smith Axe Level 3 |
Two-Handed Axe | Amethyst x 1
Steel x 10 Rough Oridecon x 8 |
Skill: Smith Axe Level 3 |
Mace
Weapon | Source Item(s) | Skill Requirements |
---|---|---|
Mace | Iron x 10 | Skill: Smith Mace Level 1 |
Chain | Steel x 45 | Skill: Smith Mace Level 2 |
Sword Mace | Sharp Scale x 20
Steel x 100 |
Skill: Smith Mace Level 3 |
Stunner | Heroic Emblem x 1
Steel x 120 |
Skill: Smith Mace Level 3 |
Knuckle
Weapon | Source Item(s) | Skill Requirements |
---|---|---|
Waghnak | Pearl x 1
Iron x 160 |
Skill: Smith Brass Knuckle Level 1 |
Knuckle Dusters | Steel x 50 | Skill: Smith Brass Knuckle Level 2 |
Studded Knuckles | Steel x 65 | Skill: Smith Brass Knuckle Level 2 |
Claw | Topaz x 10
Rough Oridecon x 8 |
Skill: Smith Brass Knuckle Level 3 |
Finger | Opal x 10
Rough Oridecon x 4 |
Skill: Smith Brass Knuckle Level 3 |
Fist | Ruby x 10
Rough Oridecon x 4 |
Skill: Smith Brass Knuckle Level 3 |
Spear
Weapon | Source Item(s) | Skill Requirements |
---|---|---|
Spear | Iron x 35 | Skill: Smith Spear Level 1 |
Partizan | Steel x 55 | Skill: Smith Spear Level 2 |
Trident | Aquamarine x 5
Steel x 10 Rough Oridecon x 8 |
Skill: Smith Spear Level 3 |
Halberd | Steel x 10
Rough Oridecon x 12 |
Skill: Smith Spear Level 3 |
Lance | Ruby x 3
Evil Horn x 2 Rough Oridecon x 12 |
Skill: Smith Spear Level 3 |
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