Special Combo List

From Maroll Wiki
Jump to navigation Jump to search

Bow

Bow
Headgear Weapon Description
5505.pngAsara Fairy Hat 1715.gifArbalest [2] Hit +3, per upgrade level of Arbalest.

Adds chance of inflicting Curse, Silence, Blind and Poison status on target when dealing physical attack.

The chance is 1%, per two upgrade level of Ashura Fairy Hat.

Staff

Staff
Headgear Weapon Description
5529.pngSatanic Bone Helm 1614.gifWand of Occult Reduces casting time by 1%, per upgrade level of Wand of Occult.

Increases power of Soul Strike and Napalm Beat skill by 30%, per upgrade level of Devil's Bone Helm

5379.pngTam [1] 1602.pngRod [4] Dex +2

[Super Novice]

Dex +3, MATK +15%

Knuckle

Knuckle
Headgear Weapon Description
5353.pngHat of the Sun God 1813.pngKaiser Knuckle MaxSP +50, per refine level of Kaiser Knuckle.

Increases physical damage inflicted on Boss monsters by 15%, per upgrade level of Hat of The Sun God.

Dagger

Headgear Weapon Description
5183.pngBird Nest Hat 1202.pngKnife [4] Aspd +10%

[Hiding Lv. 10]

Enables the use of Tunnel Dive Lv.5.

[Super Novice]

Pierces Defense of its target.

Aspd +5%

5025.pngHelm of Angel 1202.pngKnife [4] Aspd +15%
5481.pngHermose Cap [1] 1208.pngMain Gauche [4] Atk +20

Adds a chance to auto cast Level 5 Lex Divina when dealing physical attack

by 1%, for every refine level of Hermose Cap.

5378.pngBunny Top Hat 1217.pngStiletto [3] Flee +20

Aspd +5% Adds a chance to auto cast Level 5 Provoke when dealing physical attack by 1%, for every refine level of Bunny Ears Hat.

5161.pngSpiky Band [1] 1220.pngGladius [3] Increases power of Raid skill by 20%, per upgrade level of Gladius.

Autocasts Close Confine on target when using Back Stab skill on target by 10%, per upgrade level of Spiky Band

5021.pngBankruptcy of Heart 1238.pngZeny Knife Matk +15%

Int,Dex +1 per upgrade level of Zeny Knife

5165.pngCrown [1] 1240.pngPrincess Knife Int, Mdef +1 per upgrade level of Crown.

Increases power of Claymore Trap skill by 50%, per upgrade level of Princess Knife.

Sword

Headgear Weapon Description
5132.pngAngeling Hat 1102.pngSword [4] Enables the use of Fatal Blow.

[Super Novice]

MaxHP +100%

Increases power of Bash skill by 15%, per upgrade level of Angeling Hat.

5025.pngHelm of Angel 1102.pngSword [4] Aspd +15%
5579.pngWanderer's Sakkat [1] 1120.pngTsurugi [2] Increases power of Back Stab skill by 30%, per upgrade level of Wanderer's Sakkat.

Str +1, per upgrade level of Tsurugi.

5350.pngPirate Bandana [1] 1125.pngRing Pommel Saber [3] Increases power of Bash skill by 50%.

Atk +5, per refine level of Pirate Bandana.

5163.pngCorsair [1] 1127.pngSaber [3] Dereases SP Consumption of skills by 25%

Autocasts Provoke on self when using Magnum Break. Provoke Level is equal to upgrade level of Corsair.

[Berserk active]

Critical +100, if player is not riding a Peco._

5007.pngGrand Circlet 1128.pngHaedonggum [2] Matk +15%

Int +1, for each two refine level of Haedonggum. Reduces casting time by 3%, per upgrade level of Grand Circlet. 30% chance of autocasting Heal on self when using Grand Cross.

5398.pngBone Head [1] 1142.pngJeweled Sword Additional 10% tolerance to Stun and Bleeding for each upgrade level of Bone Head.

Increases physical damage inflicted on Medium size monsters by 3%, per refine level of Jeweled Sword.

5808.pngDark Bacilium [1] 1143.pngGaia Sword Vit +1, per refine of Gaia Sword.

Additional 6% tolerance to Stone, Freeze, and Stun for each upgrade level of Dark Basilium.

Make the weapon indestructible in battle

5184.pngCaptain's Hat 1144.pngSashimi Enables use of One-Hand Quicken.

Enables use of Double Attack by 5% chance, per refine level of Sashimi. Increases physical damage inflicted on Water elemental monsters by 3%, per upgrade level of Captain's Hat.

Two-Handed Sword

Headgear Weapon Description
5025.pngHelm of Angel 1117.pngKatana [4] Aspd +15%
5131.pngClose Helmet 1155.pngBastard Sword [3] Critical +5, per refine level of Bastard Sword.

Aspd +1%, per refine of Close Helmet

5205.pngEmperor's Laurel Crown 1162.pngBroad Sword [2] Reduce all element damage by 3%, per upgrade level of Emperor's Laurel Crown.

Enable effect of the Endure skill so long as the combo is equipped.

2229.pngHelm [1] 1172.pngClaymore [2] Ignore normal monster's physical defense +3%, per upgrade level of Helm.

Spear

Headgear Weapon Description

Axe

Headgear Weapon Description
5098.pngTiger Mask 1302.pngAxe [4] Reflects 10% physical damage.

[Super Novice]

Reflects 15% physical damage.

Increases power of Mammonite skill by 10%, per level of Pushcart skill.

5025.pngHelm of Angel 1302.pngAxe [4] Aspd +15%

Two-Handed Axe

Headgear Weapon Description

Mace

Headgear Weapon Description
5535.pngSide Cap 1505.pngMace [4] Def +5

Reduces damage received by Demihuman monsters by 10%.

[Super Novice]

Increases Healing skills by 100%.

Autocasts Lv. 3 Soul Burn on target when using Soul Strike skill on target by 10%, per upgrade level of Side Cap.

Musical Instrument

Headgear Weapon Description

Whip

Headgear Weapon Description

Book

Headgear Weapon Description

Katar

Headgear Weapon Description
5395.pngTiraya Bonnet [1] 1251k.pngJur [3] Def +5

Increases power of Grimtooth skill by 5%, per upgrade level of Tiraya Bonnet

5360.pngWickebine's Black Cat Ears 1251k.pngJur [3] Flee +10

Critical +7 Increases critical attack damage by 2%, per upgrade level of Black Cat Ears.

5495.pngPower of Thor [1] 1251k.pngJur [3] Hit +10

Increases power of Sonic Blow skill by 4%, per upgrade level of Power of Thor.

Gun

Headgear Weapon Description

Shuriken

Headgear Weapon Description