Experience Formula: Difference between revisions
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In Maroll Kingdom player starts stronger then on classic game, so a new formula for experience is need. The adjustment is very simple. The experience given in percentage is proportional to the character level. This mean if player is Lv 60/31 he will recieve 60% of the monster base exp and 31% of the mob job exp. | In [[Main Page|Maroll Kingdom]] player starts stronger then on classic game, so a new formula for experience is need. The adjustment is very simple. The experience given in percentage is proportional to the character level. This mean if player is Lv 60/31 he will recieve 60% of the monster base exp and 31% of the mob job exp. | ||
[[File:Grizzly.png|left|thumb|595x595px|Experience Formula: Only 60% of Base Exp are given and 31% of Job Exp]] | [[File:Grizzly.png|left|thumb|595x595px|Experience Formula: Only 60% of Base Exp are given and 31% of Job Exp]] | ||
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Note: This experience formula only applies when killing monsters and do not apply on quests, battlegrounds etc... | Note: This experience formula only applies when killing monsters and do not apply on quests, [[battlegrounds]] etc... |
Revision as of 18:54, 27 October 2022
In Maroll Kingdom player starts stronger then on classic game, so a new formula for experience is need. The adjustment is very simple. The experience given in percentage is proportional to the character level. This mean if player is Lv 60/31 he will recieve 60% of the monster base exp and 31% of the mob job exp.
In the image, the player has @showexp active and used @monsterinfo Grizzly so he can check the monster information.
Note the Base Exp: 16.705 and Job Exp: 10.060 but instead, player has only gained Base Exp 10.023 and Job Exp 3.118.
Final Base Exp = 16.705 x 60% = 10.023
Final Job Exp = 10.060 x 31% = 3.118
Note: This experience formula only applies when killing monsters and do not apply on quests, battlegrounds etc...