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<strong><big>Welcome to Maroll Kingdom Wiki 0.8</big></strong> | <strong><big>Welcome to Maroll Kingdom Wiki 0.8.3</big></strong> | ||
The main page contains summaries of the game modifications. Click on the desired page to read more about it at the left sidebar or related pages table. | The main page contains summaries of the game modifications. Click on the desired page to read more about it at the left sidebar or related pages table. | ||
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[[File:Maroll worldmap beta.jpg|thumb|World Map (Beta)|471x471px]] | [[File:Maroll worldmap beta.jpg|thumb|World Map (Beta)|471x471px]] | ||
=== Server === | === Server === | ||
Maroll Kingdom is a modification of the classic game, | Maroll Kingdom is a modification of the classic game, focusing on Player vs. Player content. | ||
Players can choose their desired class right away, without needing to grind for rebirth. Status and skill points start maximized and remain this way, even when leveling up, allowing players to engage in PvP from their first day on the server. | |||
The game offers several PvP arena modes, a custom battleground, and a unique GvG system called War of Factions. | |||
Players can earn experience points, rewards, and zeny by participating in battlegrounds and PvP. | |||
=== Plot === | === Plot === | ||
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* Max Aspd: 190 | * Max Aspd: 190 | ||
* Instant Cast: 150 Dex | * Instant Cast: 150 Dex | ||
* Party-member bonus exp: 15% (cap 12 members) | * Party-member bonus exp: 15% (cap 12 members) | ||
* Max. party members: 30 | * Max. party members: 30 | ||
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Some custom features were added to the game: | Some custom features were added to the game: | ||
=== Level Mechanics === | === Level Mechanics === | ||
Maroll Kingdom | A notable modification in Maroll Kingdom allows players to '''immediately adopt their chosen class''', bypassing the need to grind to Level 99 and undertake rebirth. | ||
At '''Base Lv. 1''', characters are set with '''maximum Skill and Stat points''', and a base of '''99 Hit''' and '''99 Flee''' (except for 1 Agi and 1 Dex). | |||
Characters also start with maximum '''MaxHP''' and '''MaxSP''', and these values '''do not change''' as they level up. | |||
It's important to note that gear and skill level requirements are still enforced. | |||
Additionally, there are base level requirements for participating in major events and PvP arenas. | |||
Players are eligible for a range of discounts on event entry fees, inn expenses, Kafra services, and more, varying from 1% to as much as 75%, with the discount rate increasing alongside the player’s base level. | |||
The game introduces an innovative '''Reborn system''', allowing players to reset '''to Level 1/1''' after reaching the maximum base and job levels. Upon rebirth, players have the choice of gaining either a '''permanent Extra Skill Point''' or an additional '''permanent skill''' such as "Increase Agility Lv.2," "Teleportation Lv.1,", "Hiding Lv. 1." and others... | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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=== Weapon and Shield Sprites === | === Weapon and Shield Sprites === | ||
[[File:Valk Shield Orleans Server.png|thumb|Valkyrja's Shield and Orleans's Server Sprites|335x335px]]In the classic game | [[File:Valk Shield Orleans Server.png|thumb|''Valkyrja's Shield'' and ''Orleans's Server'' Sprites|335x335px]]In the classic game, players were often inundated with large quantities of items and equipment, but there were relatively few battle sprites for weapons and shields. | ||
To address this issue, Maroll Kingdom has added battle sprites for all weapons and shields, giving players a more nostalgic and immersive experience as they explore the game world | To address this issue, Maroll Kingdom has added '''battle sprites''' '''for''' '''all weapons and shields''', giving players a more nostalgic and immersive experience as they explore the game world. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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|} | |} | ||
[[File:Weaponshieldsprite.png|thumb|461x461px|Weapon and Shield Sprites: Examples|none]] | [[File:Weaponshieldsprite.png|thumb|461x461px|Weapon and Shield Sprites: Examples|none]] | ||
=== Special Combo Set === | |||
In Maroll Kingdom, combos have been added to classic weapons and headgears that were often forgotten and unusable in the original game. These combos provide powerful bonuses that can vary according to the refinement level of the equipment. Additionally, certain weapons have received minor modifications to their status, weight, and bonuses. | |||
{| class="wikitable" | |||
|+Examples | |||
!Sprite | |||
!Headgear | |||
!Weapon | |||
!Description | |||
|- | |||
|[[File:Hat of Sun.png]] | |||
![[File:5353.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5353 Hat of the Sun God] | |||
![[File:1813.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1813 Kaiser Knuckle] | |||
|Each refine level of Hat of the Sun God increases damage on '''Demihuman''' by 5% and also increases damage recieved by '''Demihuman''' by 3%. | |||
|- | |||
|[[File:Hockey Combo.png]] | |||
! [[File:5314.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5314 Hockey Mask] | |||
![[File:1529.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1529 Iron Driver] | |||
|'''[Priest / High Priest]''' | |||
Atk +50 | |||
Adds 30% chance of inflicting Stun status on target when dealing physical attack. | |||
Enables use of '''Bash'''. Skill level is equal to refine level of Iron Driver. | |||
|- | |||
|[[File:Orc Hero Headdres Combo.png]] | |||
![[File:5375.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5375 <nowiki>Orc Hero Headdress [1]</nowiki>] | |||
! [[File:1302.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1302 <nowiki>Axe [4]</nowiki>] | |||
| Reflects 10% physical damage, plus 1% per upgrade level of Orc Hero Headdress. | |||
'''[Super Novice]''' | |||
Increases power of Mammonite skill by 10%, per level of Pushcart skill. | |||
|} | |||
{| class="wikitable" | |||
|+ | |||
! colspan="2" |Related Pages | |||
|- | |||
|[[Special Combo List]] | |||
|[[Equipment Sprites|Weapon and Shield Sprites]] | |||
|} | |||
=== Custom Cards === | |||
To accommodate certain cards that would not function effectively within the mechanics of Maroll Kingdom, some classic cards have been modified. | |||
These adjustments primarily aim to balance unusable and unbalanced skills or builds that were neglected in the original game. | |||
{| class="wikitable" | |||
!Card | |||
!Sprite | |||
!Effect | |||
!Place | |||
|- | |||
|'''Sky Deleter''' | |||
|[[File:Sky Deleter.png|100x100px]] | |||
|Increases '''Soul Breaker''' damage by 15%. | |||
|Accessory | |||
|- | |||
|'''Am Mut''' | |||
|[[File:Am Mut.png|100x100px]] | |||
|Reduces after-cast delay of '''Falcon Assault''' skill by 20% | |||
|Footgear | |||
|- | |||
|'''Myst Case''' | |||
|[[File:Myst Case.png|100x100px]] | |||
|Inflict 10% more damage with '''Mammonite'''. | |||
|Headgear | |||
|- | |||
|'''Dark Shadow''' | |||
|[[File:Dark Shadow.png|100x100px]] | |||
|Reduce damage recieved from '''Asura Strike''' by 50% | |||
|Shield | |||
|- | |||
|'''Scorpion''' | |||
|[[File:Scorpion.png|100x100px]] | |||
|Increases '''Pierce''' and '''Brandish Spear''' skill damage by 35%. | |||
|Weapon | |||
|} | |||
{| class="wikitable" | |||
!Related Pages | |||
|- | |||
|[[Custom Cards]] | |||
|} | |||
=== Equipment Enhancement === | === Equipment Enhancement === | ||
Enchantments or upgrades are ways to improve your equipment in Maroll Kingdom. These enhancements are separated into two types, and they are applied by different workers in the game. | Enchantments or upgrades are ways to improve your equipment in Maroll Kingdom. These enhancements are separated into two types, and they are applied by different workers in the game. | ||
* Armors and top headgears can be enchanted by '''Apprentice Craftsman''' using orbs, crystals, or gemstones. These enchantments provide bonuses to basic stats and substats, such as vitality, defense, maximum hit points, and dexterity. Only one enchantment can be applied to a piece of equipment in this way, and there is a chance that the gear may break when the enchantment is attempted. | * Armors and top headgears can be enchanted by '''Apprentice Craftsman''' using orbs(Lv.1), crystals (Lv. 2), or gemstones (Lv. 3). These enchantments provide bonuses to basic stats and substats, such as vitality, defense, maximum hit points, and dexterity. Only one enchantment can be applied to a piece of equipment in this way, and there is a chance that the gear may break when the enchantment is attempted for Lv.1. It wont preserve the refinements or cards. | ||
[[File:Thiefclothes.png|thumb|Thief Clothes[1] [LUK +2]Enchanted with Crystal of Fortune (Lv.2)|405x405px]] | * Weapons and shields, on the other hand, can be improved by '''Enhancement Master.''' In this case, there is no chance of the equipment breaking, and any refinements or cards that are already applied to the gear will be preserved. The number of times a weapon can be enchanted is inversely proportional to the number of card slots it has, while the number of enchantments that can be applied to a shield depends on its class. [[Battlegrounds Badges|Bravery Badges]] are consumed to enhance weapons and shields.[[File:Thiefclothes.png|thumb|Thief Clothes[1] [LUK +2]Enchanted with Crystal of Fortune (Lv.2)|405x405px]] | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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| | | | ||
| | | | ||
|} | |||
{| class="wikitable" | |||
|+ | |||
!NPC | |||
!Success Rate | |||
!Refinement and Cards | |||
!Overwrite previous enchantment | |||
|- | |||
|Apprentice Craftsman | |||
|75% (Lv.1) | |||
|erased | |||
|yes | |||
|- | |||
|Enhancement Master | |||
|100% | |||
|preserved | |||
|yes | |||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
|Shield | |Shield | ||
|[[ | |[[Battlegrounds Badges|Valor Badge]] | ||
|- | |- | ||
|Weapon | |Weapon | ||
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{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
! colspan=" | ! colspan="2" |Related Pages | ||
|- | |- | ||
|[[Equipment Enhancement]] | |[[Equipment Enhancement]] | ||
|[[Battlegrounds Badges|Battlegrounds Badge]] | |[[Battlegrounds Badges|Battlegrounds Badge]] | ||
|}[[File:Claymorebonus.png|thumb|320x320px|Claymore[2] enhanced with 2 options|none]] | |}[[File:Claymorebonus.png|thumb|320x320px|Claymore[2] enhanced with 2 options|none]] | ||
=== | === Citizens === | ||
Residents inhabit both Midgard Towns and Trinity Port, functioning as a unique type of NPC known as Fake Players. | |||
Players can engage with them in various activities such as '''trading''', participating in '''tour''' or '''hunt''' quests, or simply listening to their dialogue. | |||
However, players must exercise caution, as certain guards patrol the towns seeking immigrants without passports; if apprehended, the player will be incarcerated. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Related Pages | |||
! | |||
|- | |- | ||
|[[ | |[[Citizens]] | ||
|} | |} | ||
[[File:Citizens2.png|frameless|976x976px]] | |||
=== Team Headquarter === | |||
[[File:Team Home.png|thumb|447x447px|Team Home]]The guild leader of a castle can establish a team home by utilizing the command '''@setteamhome''' in the town where the guild owns a castle in the feud. | |||
| | Subsequently, all guild members can employ the command '''@teamhome''' to be instantly teleported to the Team Home. | ||
A guild can establish only one Team Home regardless of how many castles it possesses. | |||
The greater the level of the guild skill "Guild Expansion," the larger the area of the team home will be. | |||
The guild leader has the authority to change the sprite of the Mascot, Storage, and Guardian NPCs. Additionally, they can alter the facing direction of these NPCs, including the Guild Bulletin Flag. | |||
{| class="wikitable" | {| class="wikitable" | ||
!Related Pages | !Related Pages | ||
|- | |- | ||
|[[ | |[[Team Home]] | ||
|} | |} | ||
=== Skills === | === Skills === | ||
In order to preserve the classic game system as much as possible, few skill modifications were made just to adapt to the game's mode. | In order to preserve the classic game system as much as possible, few skill modifications were made just to adapt to the game's mode. | ||
The '''Discount''' skill lowers event entries price and '''Overcharge''' increases the participatory prize as a mercenary in [[Battlegrounds]]. | The '''Discount''' skill lowers event entries price and '''Overcharge''' increases the participatory prize as a mercenary in [[Battlegrounds]]. | ||
Katar Forging has been introduced to the '''Forge''' system, and a modification has been made to the weapon materials: [http://marollkingdom.com/cp/?module=item&action=view&id=756 Rough Oridecon] is now utilized instead of [http://marollkingdom.com/cp/?module=item&action=view&id=984 Oridecon]. | |||
The '''Taekwon Mission''' monster list has been adapted for the Maroll Kingdom. Also the Max Level Difference for '''Devotion''' is 30. '''Super Novice Spirit''' has 10% to erase the death record instead of 1% and it is not lost in BG, PvP and WoE enviroments. | |||
'Es' Soul linker skills are enabled against players. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
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|- | |- | ||
|Discount | |Discount | ||
|Only applies to event fees | |Only applies to event fees, kafra services, warpers, and nother npc interactions. | ||
|- | |- | ||
|Overcharge | |Overcharge | ||
| | |Applies only to [[battlegrounds]] and [[PvP Clash]] zeny rewards. | ||
|- | |- | ||
|Devotion | |Devotion | ||
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|- | |- | ||
|Forging | |Forging | ||
|[http://marollkingdom.com/cp/?module=item&action=view&id=756 Rough Oridecon] is used in place of [http://marollkingdom.com/cp/?module=item&action=view&id=984 Oridecon] | |Every Weapon -except Books- can be forged. [http://marollkingdom.com/cp/?module=item&action=view&id=756 Rough Oridecon] is used in place of [http://marollkingdom.com/cp/?module=item&action=view&id=984 Oridecon] as material. | ||
|- | |- | ||
|Taekwon Mission | |Taekwon Mission | ||
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|Super Novice Spirit | |Super Novice Spirit | ||
|10% chance to 'erase' the death record. Do not erase death record in BG, PvP and WoE | |10% chance to 'erase' the death record. Do not erase death record in BG, PvP and WoE | ||
|- | |||
|Super Novice Death Bonus | |||
|Instead of +10 Bonus when Job Lv. 70 or above, death bonus record gives +1 bonus for each 10 job level, starting from Level 9 | |||
|- | |||
|'Es' Soul Linker Skills | |||
|Are possible to be used on players | |||
|- | |||
|Abracadabra (Hocus-Pocus) | |||
|Transforming mobs into MvP and summoning monsters are disabled | |||
|} | |} | ||
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Some classic commands and '''custom commands''' are available to all players. | Some classic commands and '''custom commands''' are available to all players. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+Classic Commands | ||
!Command | !Command | ||
!Description | !Description | ||
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|autotrade | |autotrade | ||
|Turns on Autotrade feature | |Turns on Autotrade feature | ||
|} | |||
{| class="wikitable" | |||
|+Custom Commands | |||
!Command | |||
!Description | |||
|- | |- | ||
|'''joinbg''' | |'''joinbg''' | ||
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|'''leavebg''' | |'''leavebg''' | ||
|'''Leaves BG Qeue''' | |'''Leaves BG Qeue''' | ||
|- | |||
|'''joinpvp''' | |||
|'''Joins PvP Survival Hourglass qeue''' | |||
|- | |||
|'''leavepvp''' | |||
|'''Leaves PvP Survival Hourglass qeue''' | |||
|- | |- | ||
|'''itemlink''' | |'''itemlink''' | ||
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|'''droplist''' | |'''droplist''' | ||
|'''Show drop list from a mob as link''' | |'''Show drop list from a mob as link''' | ||
|- | |||
|'''lootquest''' | |||
|'''List all headgear quests necessitating the specified loot as a material''' | |||
|- | |||
|'''headgearquest''' | |||
|'''List the required materials and costs for crafting a specific headgear if a quest is available for it''' | |||
|- | |||
|'''deal''' | |||
|'''Open trade with a specified NPC for whatever goods they are offering or buying''' | |||
|- | |||
|'''tour''' | |||
|'''Start a tour quest offered by the specified NPC''' | |||
|- | |||
|'''tourinfo''' | |||
|'''Display details about the currently active tour quest''' | |||
|- | |||
|'''tourleave''' | |||
|'''Cancel the ongoing tour quest''' | |||
|- | |||
|'''hunt''' | |||
|'''Acept to the hunting quest offered by the specified NPC''' | |||
|- | |||
|'''huntinfo''' | |||
|'''Provide information about the currently active Hunt Quest''' | |||
|- | |||
|'''huntquit''' | |||
|'''Cancel the ongoing hunt quest''' | |||
|- | |||
|'''fame''' | |||
|'''Display your currently fame points''' | |||
|- | |||
|'''setteamhome''' | |||
|'''Set a guild team home if the player, as guild leader, owns a castle in the town's feud where they are situated''' | |||
|- | |||
|'''teamhome''' | |||
|'''Teleport the player directly to the guild team home''' | |||
|- | |||
|'''midgardshop''' | |||
|'''Show the price of a specified gear in the Midgard NPC shop and compare it to the price in Maroll''' | |||
|} | |} | ||
[[File:Droplist osiris.png|none|thumb|511x511px|Player has used @droplist 1038 (Osiris ID)]] | [[File:Droplist osiris.png|none|thumb|511x511px|Player has used @droplist 1038 (Osiris ID)]] | ||
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=== Pet === | === Pet === | ||
The ''' | The '''cute pets''' will give special stat bonuses to the player when they are Cordial and Loyal. There are various types of pets, each with different levels of difficulty to obtain and keep well-fed. You can obtain '''pet eggs''' by randomly opening a wrapped pet egg, which can be purchased from the [[Medal Collector|Medal Collector shop]]. The shop also sells some aesthetic pets that do not provide any bonuses. | ||
Note that pets do not lose intimacy while in Battlegrounds, PvP, or War of Emperium environments. | Note that pets do not lose intimacy while in Battlegrounds, PvP, or War of Emperium environments. | ||
{| class="wikitable" | {| class="wikitable" | ||
|+Examples | |+Examples | ||
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|} | |} | ||
==Player vs Player== | ==Player vs Player== | ||
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=== Player vs Player === | === Player vs Player === | ||
==== Party Deathmatch ==== | |||
[[File:Pvppdm.png|thumb|PvP Party Death Match Entrance|396x396px]] | [[File:Pvppdm.png|thumb|PvP Party Death Match Entrance|396x396px]] | ||
In addition to the classic free-for-all mode, in Maroll Kingdom the strongest warriors team up with friends to participate in Party vs Party battle rounds. Upon winning the battle, the champion team receives Treasure Chests that can contain valuable items such as ores, exclusive gears and costumes. | In addition to the classic free-for-all mode, in Maroll Kingdom the strongest warriors team up with friends to participate in Party vs Party battle rounds. Upon winning the battle, the champion team receives Treasure Chests that can contain valuable items such as ores, exclusive gears and costumes. | ||
To start the battle the leader of each team must sign up (enter the chatroom) for the desired mode. A complete list of treasure drops can be checked. The game starts when the chatroom is full so the team is warped and recharged. When a player dies, he is warped to the center of the map where the cemetery is. Place where you can't use skills, items or even talk.The round ends when only one party is alive or time up. All players are teleported to their respective bases and recharged and then the next round begins. The party that wins is the one that scores the most points at the end of the battle. Killing or winning the round adds points while dying or logging out decreases. | To start the battle the leader of each team must sign up (enter the chatroom) for the desired mode. A complete list of treasure drops can be checked. The game starts when the chatroom is full so the team is warped and recharged. When a player dies, he is warped to the center of the map where the cemetery is. Place where you can't use skills, items or even talk.The round ends when only one party is alive or time up. All players are teleported to their respective bases and recharged and then the next round begins. The party that wins is the one that scores the most points at the end of the battle. Killing or winning the round adds points while dying or logging out decreases. | ||
==== Survival Hourglass ==== | |||
[[File:PvP SH.png|thumb|396x396px|PvP Survival Hourglass]]The PvP Survival Hourglass is a rotating PvP mode where players join either the Offensive or Supportive team. The Supportive team aims to survive, while the Offensive team tries to prevent them from doing so. Matches are evenly matched, with no uneven matchups like 8vs5 or 3vs1. If there's an uneven queue, the extra players are assigned to the Beholder position, which allows them to spectate and receive a prize equal to the losing team's. Matches last up to 15 minutes. If any Supportive player survives for 4 minutes, they win; otherwise, the Offensive team wins when time's up. | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ | ||
! colspan=" | ! colspan="3" |Related Pages | ||
|- | |- | ||
|[[Party Deathmatch|PvP Party Deathmatch]] | |[[Party Deathmatch|PvP Party Deathmatch]] | ||
|[[PvP Free-for-all|PvP Free-for-]]All | |[[PvP Free-for-all|PvP Free-for-]]All | ||
|[[Survival Hourglass|PvP Survival Hourglass]] | |||
|} | |} | ||
[[File:Pvppdm2.png|none|thumb|592x592px|PvP Party Death Match: Cemetery]] | [[File:Pvppdm2.png|none|thumb|592x592px|PvP Party Death Match: Cemetery]] | ||
=== War of Faction === | |||
[[File:WoF Church.png|thumb|400x400px|Faction Recruiters]] | |||
Due to a decrease in Midgard's forces, Marolleans have been invited into Midgard's castle feuds to help control the area and cities. In return for aiding Midgard with its monster issue, Marolleans now have the chance to gain control of Midgard castles and share political and economic responsibilities with the city ruler. However, Marolleans are divided into two factions: the Berserkers and the Runeblades. Both factions seek to implement their ideologies in Midgard but can't agree on which is correct. | |||
Thus, the War of Factions unfolds in Midgard as the Berserkers and Runeblades from Maroll Kingdom compete to implement their ideologies and control Midgard's main towns. | |||
The War of Factions mirrors the classic War of Emperium and takes place in the same castles where the Midgard WoE occurred. There are 20 castles divided into 4 feuds. | |||
This war is continuous throughout the day, with castles vulnerable to attack for 4 hours and 30 minutes, rotating 5 times daily. Members of the same faction cannot harm each other during the conflict. | |||
Guilds controlling castles can defend them and invest in their economy, with treasure chests spawning in the castle's treasure room daily. Other guilds in the same faction may also defend castles to prevent loss of control. | |||
{| class="wikitable" | |||
|+ | |||
!Related Page | |||
|- | |||
|[[Waf of Factions]] | |||
|} | |||
=== War of Emperium === | === War of Emperium === | ||
[[File:Empentrance.png|thumb| | [[File:Empentrance.png|thumb|396x396px|War of Emperium Feuld Entrance]] | ||
War of Emperium maintains the same mechanics as the classic game. To get to the castle map there is an Emperium in the center of Trinity town that will take you to the feud. There is a castle for every feud in the classic game. The WoE Treasure Chest however have been modified as well as the Guild Dungeons. | War of Emperium maintains the same mechanics as the classic game. To get to the castle map there is an Emperium in the center of Trinity town that will take you to the feud. There is a castle for every feud in the classic game. The WoE Treasure Chest however have been modified as well as the Guild Dungeons. | ||
{| class="wikitable" | {| class="wikitable" | ||
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|[[Monster Race]] | |[[Monster Race]] | ||
|[[Turbo Track]] | |[[Turbo Track]] | ||
|[[ | |[[Pirate Raid]] | ||
|- | |- | ||
|[[Medal Collector|Prize Medal Shop]] | |[[Medal Collector|Prize Medal Shop]] |
Latest revision as of 12:38, 9 June 2024
Welcome to Maroll Kingdom Wiki 0.8.3
The main page contains summaries of the game modifications. Click on the desired page to read more about it at the left sidebar or related pages table.
Maroll Kingdom
Server
Maroll Kingdom is a modification of the classic game, focusing on Player vs. Player content.
Players can choose their desired class right away, without needing to grind for rebirth. Status and skill points start maximized and remain this way, even when leveling up, allowing players to engage in PvP from their first day on the server.
The game offers several PvP arena modes, a custom battleground, and a unique GvG system called War of Factions.
Players can earn experience points, rewards, and zeny by participating in battlegrounds and PvP.
Plot
Maroll Kingdom is a far-off land of adventure and excitement, located beyond the borders of Rune Midgard. The kingdom is in need of a new ruler, as the current king, Marcel Marollo VII, has fallen ill and is unable to continue ruling. In order to ensure that the kingdom is in good hands, King Marcel has declared that two of his sons, Prince Guillaume and Prince Croix, will compete in a battle to determine who will be the next king.
To prepare for the appointed battle, the kingdom of Maroll is hiring mercenaries from Rune Midgard to fight on their behalf. This is a unique opportunity for players to join the fight and earn great rewards for their efforts. As a mercenary, you will fight for a prince and help them gather support from the people of Rune-Midgarts in preparation for the epic showdown. The stakes are high, and the rewards for victory will be great, so don't miss out on this chance to become a hero and help shape the future of Maroll Kingdom.
Settings
- Pre-Renewall
- Max Lv.: 99/70
- Max Stats: 99
- Max Aspd: 190
- Instant Cast: 150 Dex
- Party-member bonus exp: 15% (cap 12 members)
- Max. party members: 30
Features
Some custom features were added to the game:
Level Mechanics
A notable modification in Maroll Kingdom allows players to immediately adopt their chosen class, bypassing the need to grind to Level 99 and undertake rebirth.
At Base Lv. 1, characters are set with maximum Skill and Stat points, and a base of 99 Hit and 99 Flee (except for 1 Agi and 1 Dex).
Characters also start with maximum MaxHP and MaxSP, and these values do not change as they level up.
It's important to note that gear and skill level requirements are still enforced.
Additionally, there are base level requirements for participating in major events and PvP arenas.
Players are eligible for a range of discounts on event entry fees, inn expenses, Kafra services, and more, varying from 1% to as much as 75%, with the discount rate increasing alongside the player’s base level.
The game introduces an innovative Reborn system, allowing players to reset to Level 1/1 after reaching the maximum base and job levels. Upon rebirth, players have the choice of gaining either a permanent Extra Skill Point or an additional permanent skill such as "Increase Agility Lv.2," "Teleportation Lv.1,", "Hiding Lv. 1." and others...
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Level Mechanics |
Weapon and Shield Sprites
In the classic game, players were often inundated with large quantities of items and equipment, but there were relatively few battle sprites for weapons and shields.
To address this issue, Maroll Kingdom has added battle sprites for all weapons and shields, giving players a more nostalgic and immersive experience as they explore the game world.
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Weapon and Shield Sprites |
Special Combo Set
In Maroll Kingdom, combos have been added to classic weapons and headgears that were often forgotten and unusable in the original game. These combos provide powerful bonuses that can vary according to the refinement level of the equipment. Additionally, certain weapons have received minor modifications to their status, weight, and bonuses.
Sprite | Headgear | Weapon | Description |
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Hat of the Sun God | Kaiser Knuckle | Each refine level of Hat of the Sun God increases damage on Demihuman by 5% and also increases damage recieved by Demihuman by 3%. | |
Hockey Mask | Iron Driver | [Priest / High Priest]
Atk +50 Adds 30% chance of inflicting Stun status on target when dealing physical attack. Enables use of Bash. Skill level is equal to refine level of Iron Driver. | |
Orc Hero Headdress [1] | Axe [4] | Reflects 10% physical damage, plus 1% per upgrade level of Orc Hero Headdress.
[Super Novice] Increases power of Mammonite skill by 10%, per level of Pushcart skill. |
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Special Combo List | Weapon and Shield Sprites |
Custom Cards
To accommodate certain cards that would not function effectively within the mechanics of Maroll Kingdom, some classic cards have been modified.
These adjustments primarily aim to balance unusable and unbalanced skills or builds that were neglected in the original game.
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Custom Cards |
Equipment Enhancement
Enchantments or upgrades are ways to improve your equipment in Maroll Kingdom. These enhancements are separated into two types, and they are applied by different workers in the game.
- Armors and top headgears can be enchanted by Apprentice Craftsman using orbs(Lv.1), crystals (Lv. 2), or gemstones (Lv. 3). These enchantments provide bonuses to basic stats and substats, such as vitality, defense, maximum hit points, and dexterity. Only one enchantment can be applied to a piece of equipment in this way, and there is a chance that the gear may break when the enchantment is attempted for Lv.1. It wont preserve the refinements or cards.
- Weapons and shields, on the other hand, can be improved by Enhancement Master. In this case, there is no chance of the equipment breaking, and any refinements or cards that are already applied to the gear will be preserved. The number of times a weapon can be enchanted is inversely proportional to the number of card slots it has, while the number of enchantments that can be applied to a shield depends on its class. Bravery Badges are consumed to enhance weapons and shields.
NPC | Weapon | Shield | Armor | Top Headgear |
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Apprentice Craftsman | X | X | ||
Enhancement Master | X | X |
NPC | Success Rate | Refinement and Cards | Overwrite previous enchantment |
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Apprentice Craftsman | 75% (Lv.1) | erased | yes |
Enhancement Master | 100% | preserved | yes |
Equipment | Material Consumed |
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Armor | Orb (Lv.1), Crystal (Lv.2) or Gemstone (Lv.3) |
Top Headgear | Orb (Lv.1) |
Shield | Valor Badge |
Weapon | Bravery Badge |
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Equipment Enhancement | Battlegrounds Badge |
Citizens
Residents inhabit both Midgard Towns and Trinity Port, functioning as a unique type of NPC known as Fake Players.
Players can engage with them in various activities such as trading, participating in tour or hunt quests, or simply listening to their dialogue.
However, players must exercise caution, as certain guards patrol the towns seeking immigrants without passports; if apprehended, the player will be incarcerated.
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Citizens |
Team Headquarter
The guild leader of a castle can establish a team home by utilizing the command @setteamhome in the town where the guild owns a castle in the feud.
Subsequently, all guild members can employ the command @teamhome to be instantly teleported to the Team Home.
A guild can establish only one Team Home regardless of how many castles it possesses.
The greater the level of the guild skill "Guild Expansion," the larger the area of the team home will be.
The guild leader has the authority to change the sprite of the Mascot, Storage, and Guardian NPCs. Additionally, they can alter the facing direction of these NPCs, including the Guild Bulletin Flag.
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Team Home |
Skills
In order to preserve the classic game system as much as possible, few skill modifications were made just to adapt to the game's mode.
The Discount skill lowers event entries price and Overcharge increases the participatory prize as a mercenary in Battlegrounds.
Katar Forging has been introduced to the Forge system, and a modification has been made to the weapon materials: Rough Oridecon is now utilized instead of Oridecon.
The Taekwon Mission monster list has been adapted for the Maroll Kingdom. Also the Max Level Difference for Devotion is 30. Super Novice Spirit has 10% to erase the death record instead of 1% and it is not lost in BG, PvP and WoE enviroments.
'Es' Soul linker skills are enabled against players.
Skill | Modification |
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Discount | Only applies to event fees, kafra services, warpers, and nother npc interactions. |
Overcharge | Applies only to battlegrounds and PvP Clash zeny rewards. |
Devotion | Max. Level Difference between players set to 30. |
Forging | Every Weapon -except Books- can be forged. Rough Oridecon is used in place of Oridecon as material. |
Taekwon Mission | Mob list have been adapted |
Super Novice Spirit | 10% chance to 'erase' the death record. Do not erase death record in BG, PvP and WoE |
Super Novice Death Bonus | Instead of +10 Bonus when Job Lv. 70 or above, death bonus record gives +1 bonus for each 10 job level, starting from Level 9 |
'Es' Soul Linker Skills | Are possible to be used on players |
Abracadabra (Hocus-Pocus) | Transforming mobs into MvP and summoning monsters are disabled |
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Skill Adjustments |
Stylist
The custom dress changer in Maroll Kingdom allows players to customize their character's appearance by changing their hairstyle and clothing colors. To use the dress changer, players can access the open Hairstyle Catalog and choose the colors they want to use for their clothes and hair. The colors can be selected by name, or players can navigate through the catalog to find the colors they want.
Once players have chosen their colors, they can decide whether they want to make a permanent or temporary change. A temporary change will disappear as soon as the character logs off, while a permanent change will remain in place until the player chooses to change it again. To make a permanent change, players will need to consume a dyesetuff material corresponding to the color they have chosen. These materials can be purchased from the Monster Coin Shop, and they are used to recolor the character's clothes and hair.
Additionally, players can also change their hairstyle by purchasing a hairstyle ticket from the Stylist NPC for 50,000 zeny. This allows players to experiment with different hairstyles and find the one that best suits their character and playstyle. Overall, the custom dress changer provides a convenient and flexible way for players to customize their character's appearance in Maroll Kingdom.
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Stylist | Prize Medal |
Resetter
To reset Stats and Skills just talk to Hypnotist, a fee is required.
Service | Price |
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Reset Stats | 500z |
Reset Skills | 500z |
Reset Both | 850z |
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Resetter |
Player Commands
Some classic commands and custom commands are available to all players.
Command | Description |
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join | Join a channel |
hominfo | Show homunculus stats |
mobinfo | Show Monster Info |
whodrops | Show who drops the item |
showexp | Gained exp is shown |
showzeny | Gained zeny is shown |
exp | Show current exp |
refresh | Refreshes player position |
noks | Kill Steal Protection |
autotrade | Turns on Autotrade feature |
Command | Description |
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joinbg | Joins BG Qeue |
leavebg | Leaves BG Qeue |
joinpvp | Joins PvP Survival Hourglass qeue |
leavepvp | Leaves PvP Survival Hourglass qeue |
itemlink | Display the link of an item |
droplist | Show drop list from a mob as link |
lootquest | List all headgear quests necessitating the specified loot as a material |
headgearquest | List the required materials and costs for crafting a specific headgear if a quest is available for it |
deal | Open trade with a specified NPC for whatever goods they are offering or buying |
tour | Start a tour quest offered by the specified NPC |
tourinfo | Display details about the currently active tour quest |
tourleave | Cancel the ongoing tour quest |
hunt | Acept to the hunting quest offered by the specified NPC |
huntinfo | Provide information about the currently active Hunt Quest |
huntquit | Cancel the ongoing hunt quest |
fame | Display your currently fame points |
setteamhome | Set a guild team home if the player, as guild leader, owns a castle in the town's feud where they are situated |
teamhome | Teleport the player directly to the guild team home |
midgardshop | Show the price of a specified gear in the Midgard NPC shop and compare it to the price in Maroll |
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Player Commands |
Pet
The cute pets will give special stat bonuses to the player when they are Cordial and Loyal. There are various types of pets, each with different levels of difficulty to obtain and keep well-fed. You can obtain pet eggs by randomly opening a wrapped pet egg, which can be purchased from the Medal Collector shop. The shop also sells some aesthetic pets that do not provide any bonuses.
Note that pets do not lose intimacy while in Battlegrounds, PvP, or War of Emperium environments.
Sprite | Name | Bonus |
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Poring | Luk +2
Critical +1 | |
Orc Warrior | Def -3
Atk +10 | |
Goblin Leader | Increases damage to Demi human monsters by 3%. | |
Incubus | MaxSP +3% |
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Pet System |
Player vs Player
Battlegrounds
Two princes are fighting for the throne of Maroll, mercenaries from all over the continent are ready to fight!
Despite being similar to the classic extended battlegrounds, Maroll Battlegrounds have unique systems and games. Unlike the classic mode, instead of the warriors joining a common guild, they will be automatically attached to a Party. So all skills that affect the party will be automatically released as soon as the match starts like Angelus, Magnificat, Weapon Perfection etc...
When a player join a game (@joinbg), he is randomly chosen to fight for a prince. In the end of every match, players will be rewarded with badges, zeny and experience proportionally to the player's total playing time. Skills wich requires zeny and ammunition are not consumed in battlegrounds and all kind of consumables items are forbidden however, BG exclusive consumables are given at the begging of the match and restocked for every time the player dies.
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Battlegrounds System | Battlegrounds Games | Battlegrounds Consumables |
Battlegrounds Shop | Battlegrounds Badges | - |
Player vs Player
Party Deathmatch
In addition to the classic free-for-all mode, in Maroll Kingdom the strongest warriors team up with friends to participate in Party vs Party battle rounds. Upon winning the battle, the champion team receives Treasure Chests that can contain valuable items such as ores, exclusive gears and costumes.
To start the battle the leader of each team must sign up (enter the chatroom) for the desired mode. A complete list of treasure drops can be checked. The game starts when the chatroom is full so the team is warped and recharged. When a player dies, he is warped to the center of the map where the cemetery is. Place where you can't use skills, items or even talk.The round ends when only one party is alive or time up. All players are teleported to their respective bases and recharged and then the next round begins. The party that wins is the one that scores the most points at the end of the battle. Killing or winning the round adds points while dying or logging out decreases.
Survival Hourglass
The PvP Survival Hourglass is a rotating PvP mode where players join either the Offensive or Supportive team. The Supportive team aims to survive, while the Offensive team tries to prevent them from doing so. Matches are evenly matched, with no uneven matchups like 8vs5 or 3vs1. If there's an uneven queue, the extra players are assigned to the Beholder position, which allows them to spectate and receive a prize equal to the losing team's. Matches last up to 15 minutes. If any Supportive player survives for 4 minutes, they win; otherwise, the Offensive team wins when time's up.
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PvP Party Deathmatch | PvP Free-for-All | PvP Survival Hourglass |
War of Faction
Due to a decrease in Midgard's forces, Marolleans have been invited into Midgard's castle feuds to help control the area and cities. In return for aiding Midgard with its monster issue, Marolleans now have the chance to gain control of Midgard castles and share political and economic responsibilities with the city ruler. However, Marolleans are divided into two factions: the Berserkers and the Runeblades. Both factions seek to implement their ideologies in Midgard but can't agree on which is correct.
Thus, the War of Factions unfolds in Midgard as the Berserkers and Runeblades from Maroll Kingdom compete to implement their ideologies and control Midgard's main towns.
The War of Factions mirrors the classic War of Emperium and takes place in the same castles where the Midgard WoE occurred. There are 20 castles divided into 4 feuds.
This war is continuous throughout the day, with castles vulnerable to attack for 4 hours and 30 minutes, rotating 5 times daily. Members of the same faction cannot harm each other during the conflict.
Guilds controlling castles can defend them and invest in their economy, with treasure chests spawning in the castle's treasure room daily. Other guilds in the same faction may also defend castles to prevent loss of control.
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Waf of Factions |
War of Emperium
War of Emperium maintains the same mechanics as the classic game. To get to the castle map there is an Emperium in the center of Trinity town that will take you to the feud. There is a castle for every feud in the classic game. The WoE Treasure Chest however have been modified as well as the Guild Dungeons.
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War of Emperium | Guild Dungeons |
Event Arena
The Event Arena is a place where the main routine events meet. Monster Race and Turbo Track are the classic modes but the prizes purchased in stores have been modified. Element Arena is a dungeon mode similar to Monster Stadium, but in this mode instead of specific races, monsters of the same element are randomly selected.
Most of consumables, costumes, gears and pets obtained in events are exclusive.
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Monster Race | Turbo Track | Pirate Raid |
Prize Medal Shop | Monster Coin Shop | Turbo Track Shop |