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<strong><big>Welcome to Maroll Kingdom Wiki 0.8</big></strong>
<strong><big>Welcome to Maroll Kingdom Wiki 0.8.3</big></strong>


The main page contains summaries of the game modifications. Click on the desired page to read more about it at the left sidebar or related pages table.
The main page contains summaries of the game modifications. Click on the desired page to read more about it at the left sidebar or related pages table.
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[[File:Maroll worldmap beta.jpg|thumb|World Map (Beta)|471x471px]]
[[File:Maroll worldmap beta.jpg|thumb|World Map (Beta)|471x471px]]
=== Server ===
=== Server ===
Maroll Kingdom is a modification of the classic game, and it offers players the opportunity to start at a higher level of progression known as "transcend." In addition, the basic level status has been modified to provide players with more opportunities to engage with the game's content. The basic rates for experience are set at 5x / 5x, but there has been a small modification made to the experience formula to provide players with more opportunities to progress through the game.
Maroll Kingdom is a modification of the classic game, focusing on Player vs. Player content.


The main focus of Maroll Kingdom is to provide a balanced and rewarding experience for all types of players, regardless of their preferred playstyle. To achieve this, the server offers a variety of gameplay modes, including Battlegrounds, Events, PvM, MvP, and PvP. All of these modes are rewarded with exclusive prizes, allowing players to earn rewards for playing the game in the way that they enjoy most. Additionally, players can earn experience and zeny from Battlegrounds matches, in addition to the traditional badges.
Players can choose their desired class right away, without needing to grind for rebirth. Status and skill points start maximized and remain this way, even when leveling up, allowing players to engage in PvP from their first day on the server.
 
The game offers several PvP arena modes, a custom battleground, and a unique GvG system called War of Factions.  
 
Players can earn experience points, rewards, and zeny by participating in battlegrounds and PvP.


=== Plot ===
=== Plot ===
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* Max Aspd: 190
* Max Aspd: 190
* Instant Cast: 150 Dex
* Instant Cast: 150 Dex
* Base Exp Rates: 5x / 5x
* Party-member bonus exp: 15% (cap 12 members)
* Party-member bonus exp: 15% (cap 12 members)
* Max. party members: 30
* Max. party members: 30
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Some custom features were added to the game:
Some custom features were added to the game:
=== Level Mechanics ===
=== Level Mechanics ===
Maroll Kingdom is a modified version of the classic game, with some mechanics slightly altered to provide players with a fresh and exciting experience. One of the key changes is that players can switch to their chosen class right away, without needing to level up to Level 99 and be reborn. This allows players to dive into the game and start exploring the world of Maroll Kingdom right away.  
A notable modification in Maroll Kingdom allows players to '''immediately adopt their chosen class''', bypassing the need to grind to Level 99 and undertake rebirth.  


In addition, characters in Maroll Kingdom start with the maximum points of Skills and Stats to distribute, as well as a base of 99 Hit and 99 Flee (not considering 1 Agi and 1 Dex). The base MaxHP and MaxSP are already maximized, but these values will not increase when the character levels up, unlike in the classic version of the game. Note that gear and skill level requirements have been preserved, so players will still need to progress through the game and earn the right to use the most powerful items and abilities.
At '''Base Lv. 1''', characters are set with '''maximum Skill and Stat points''', and a base of '''99 Hit''' and '''99 Flee''' (except for 1 Agi and 1 Dex).


The experience calculation has also undergone a small modification in Maroll Kingdom, providing players with more opportunities to progress through the game and reach the highest levels of power. Overall, these changes provide a fresh and exciting twist on the classic game, and offer players a new way to experience the world of Maroll Kingdom.
Characters also start with maximum '''MaxHP''' and '''MaxSP''', and these values '''do not change''' as they level up.
 
It's important to note that gear and skill level requirements are still enforced.
 
Additionally, there are base level requirements for participating in major events and PvP arenas.
 
Players are eligible for a range of discounts on event entry fees, inn expenses, Kafra services, and more, varying from 1% to as much as 75%, with the discount rate increasing alongside the player’s base level.
 
The game introduces an innovative '''Reborn system''', allowing players to reset '''to Level 1/1''' after reaching the maximum base and job levels. Upon rebirth, players have the choice of gaining either a '''permanent Extra Skill Point''' or an additional '''permanent skill''' such as "Increase Agility Lv.2," "Teleportation Lv.1,", "Hiding Lv. 1." and others...
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=== Weapon and Shield Sprites ===
=== Weapon and Shield Sprites ===
[[File:Valk Shield Orleans Server.png|thumb|Valkyrja's Shield and Orleans's Server Sprites|335x335px]]In the classic game of Ragnarok Online, players were often inundated with large quantities of items and equipment, but there were relatively few battle sprites for weapons and shields. This could make the game feel less immersive and enjoyable, as players were not able to see their characters using the weapons and armor that they had collected.
[[File:Valk Shield Orleans Server.png|thumb|''Valkyrja's Shield'' and ''Orleans's Server'' Sprites|335x335px]]In the classic game, players were often inundated with large quantities of items and equipment, but there were relatively few battle sprites for weapons and shields.  


To address this issue, Maroll Kingdom has added battle sprites for all weapons and shields, giving players a more nostalgic and immersive experience as they explore the game world. This allows players to see their characters using the weapons and armor that they have collected, and it provides a deeper and more satisfying sense of progression as they acquire new items. Additionally, Maroll Kingdom plans to add even more weapons and shields in the future, providing players with even more options and choices as they progress through the game.
To address this issue, Maroll Kingdom has added '''battle sprites''' '''for''' '''all weapons and shields''', giving players a more nostalgic and immersive experience as they explore the game world.
{| class="wikitable"
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|}
|}
[[File:Weaponshieldsprite.png|thumb|461x461px|Weapon and Shield Sprites: Examples|none]]
[[File:Weaponshieldsprite.png|thumb|461x461px|Weapon and Shield Sprites: Examples|none]]
=== Special Combo Set ===
In Maroll Kingdom, combos have been added to classic weapons and headgears that were often forgotten and unusable in the original game. These combos provide powerful bonuses that can vary according to the refinement level of the equipment. Additionally, certain weapons have received minor modifications to their status, weight, and bonuses.
{| class="wikitable"
|+Examples
!Sprite
!Headgear
!Weapon
!Description
|-
|[[File:Hat of Sun.png]]
![[File:5353.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5353 Hat of the Sun God]
![[File:1813.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1813 Kaiser Knuckle]
|Each refine level of Hat of the Sun God increases damage on '''Demihuman''' by 5% and also increases damage recieved by '''Demihuman''' by 3%.
|-
|[[File:Hockey Combo.png]]
! [[File:5314.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5314 Hockey Mask]
![[File:1529.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1529 Iron Driver]
|'''[Priest / High Priest]'''
Atk +50
Adds 30% chance of inflicting Stun status on target when dealing physical attack.
Enables use of '''Bash'''. Skill level is equal to refine level of Iron Driver.
|-
|[[File:Orc Hero Headdres Combo.png]]
![[File:5375.png]][http://marollkingdom.com/cp/?module=item&action=view&id=5375 <nowiki>Orc Hero Headdress [1]</nowiki>]
! [[File:1302.png]][http://marollkingdom.com/cp/?module=item&action=view&id=1302 <nowiki>Axe [4]</nowiki>]
| Reflects 10% physical damage, plus 1% per upgrade level of Orc Hero Headdress.
'''[Super Novice]'''
Increases power of Mammonite skill by 10%, per level of Pushcart skill.
|}
{| class="wikitable"
|+
! colspan="2" |Related Pages
|-
|[[Special Combo List]]
|[[Equipment Sprites|Weapon and Shield Sprites]]
|}
=== Custom Cards ===
To accommodate certain cards that would not function effectively within the mechanics of Maroll Kingdom, some classic cards have been modified.
These adjustments primarily aim to balance unusable and unbalanced skills or builds that were neglected in the original game.
{| class="wikitable"
!Card
!Sprite
!Effect
!Place
|-
|'''Sky Deleter'''
|[[File:Sky Deleter.png|100x100px]]
|Increases '''Soul Breaker''' damage by 15%.
|Accessory
|-
|'''Am Mut'''
|[[File:Am Mut.png|100x100px]]
|Reduces after-cast delay of '''Falcon Assault''' skill by 20%
|Footgear
|-
|'''Myst Case'''
|[[File:Myst Case.png|100x100px]]
|Inflict 10% more damage with '''Mammonite'''.
|Headgear
|-
|'''Dark Shadow'''
|[[File:Dark Shadow.png|100x100px]]
|Reduce damage recieved from '''Asura Strike''' by 50%
|Shield
|-
|'''Scorpion'''
|[[File:Scorpion.png|100x100px]]
|Increases '''Pierce''' and '''Brandish Spear''' skill damage by 35%.
|Weapon
|}
{| class="wikitable"
!Related Pages
|-
|[[Custom Cards]]
|}
=== Equipment Enhancement ===
=== Equipment Enhancement ===
Enchantments or upgrades are ways to improve your equipment in Maroll Kingdom. These enhancements are separated into two types, and they are applied by different workers in the game.
Enchantments or upgrades are ways to improve your equipment in Maroll Kingdom. These enhancements are separated into two types, and they are applied by different workers in the game.


* Armors and top headgears can be enchanted by '''Apprentice Craftsman''' using orbs, crystals, or gemstones. These enchantments provide bonuses to basic stats and substats, such as vitality, defense, maximum hit points, and dexterity. Only one enchantment can be applied to a piece of equipment in this way, and there is a chance that the gear may break when the enchantment is attempted. However, for top headgears, only orbs can be used for enchantments (Enchantment Level 1).
* Armors and top headgears can be enchanted by '''Apprentice Craftsman''' using orbs(Lv.1), crystals (Lv. 2), or gemstones (Lv. 3). These enchantments provide bonuses to basic stats and substats, such as vitality, defense, maximum hit points, and dexterity. Only one enchantment can be applied to a piece of equipment in this way, and there is a chance that the gear may break when the enchantment is attempted for Lv.1. It wont preserve the refinements or cards.
 
* Weapons and shields, on the other hand, can be improved by '''Enhancement Master.''' In this case, there is no chance of the equipment breaking, and any refinements or cards that are already applied to the gear will be preserved. The number of times a weapon can be enchanted is inversely proportional to the number of card slots it has, while the number of enchantments that can be applied to a shield depends on its class. [[Battlegrounds Badges|Bravery Badges]] are consumed to enhance weapons, and [[Monster Coin|Monster Coins]] are consumed to enhance shields. Overall, enchantments and upgrades provide a powerful way for players to improve their equipment and become more powerful in Maroll Kingdom.


[[File:Thiefclothes.png|thumb|Thief Clothes[1] [LUK +2]Enchanted with Crystal of Fortune (Lv.2)|405x405px]]
* Weapons and shields, on the other hand, can be improved by '''Enhancement Master.''' In this case, there is no chance of the equipment breaking, and any refinements or cards that are already applied to the gear will be preserved. The number of times a weapon can be enchanted is inversely proportional to the number of card slots it has, while the number of enchantments that can be applied to a shield depends on its class. [[Battlegrounds Badges|Bravery Badges]] are consumed to enhance weapons and shields.[[File:Thiefclothes.png|thumb|Thief Clothes[1] [LUK +2]Enchanted with Crystal of Fortune (Lv.2)|405x405px]]
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|
|
|
|
|}
{| class="wikitable"
|+
!NPC
!Success Rate
!Refinement and Cards
!Overwrite previous enchantment
|-
|Apprentice Craftsman
|75% (Lv.1)
|erased
|yes
|-
|Enhancement Master
|100%
|preserved
|yes
|}
|}
{| class="wikitable"
{| class="wikitable"
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|-
|-
|Shield
|Shield
|[[Monster Coin]]
|[[Battlegrounds Badges|Valor Badge]]
|-
|-
|Weapon
|Weapon
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{| class="wikitable"
{| class="wikitable"
|+
|+
! colspan="3" |Related Pages
! colspan="2" |Related Pages
|-
|-
|[[Equipment Enhancement]]
|[[Equipment Enhancement]]
|[[Monster Coin]]
|[[Battlegrounds Badges|Battlegrounds Badge]]
|[[Battlegrounds Badges|Battlegrounds Badge]]
|}[[File:Claymorebonus.png|thumb|320x320px|Claymore[2] enhanced with 2 options|none]]
|}[[File:Claymorebonus.png|thumb|320x320px|Claymore[2] enhanced with 2 options|none]]
=== Special Combo Set ===
=== Citizens ===
In Maroll Kingdom, combos have been added to classic weapons and headgears that were often forgotten and unusable in the original game. These combos provide powerful bonuses that can vary according to the refinement level of the equipment. For example, a weapon with a high refinement level may have a greater chance of landing a critical hit, while a headgear with a high refinement level may provide a bonus to maximum hit points or other important stats.  
Residents inhabit both Midgard Towns and Trinity Port, functioning as a unique type of NPC known as Fake Players.
 
Players can engage with them in various activities such as '''trading''', participating in '''tour''' or '''hunt''' quests, or simply listening to their dialogue.


All of the features of the classic equipment have been preserved in Maroll Kingdom, so players will still be able to use and enjoy all of the items and gear that they are familiar with from the original game. Additionally, the new combos provide an exciting new way to enhance and improve these items, allowing players to get even more value and enjoyment from their gear. Overall, these changes provide a fresh and exciting twist on the classic game, and offer players a new way to experience the world of Maroll Kingdom.
However, players must exercise caution, as certain guards patrol the towns seeking immigrants without passports; if apprehended, the player will be incarcerated.
{| class="wikitable"
{| class="wikitable"
|+Examples
!Related Pages
!Headgear
!Weapon
!Description
|-
|-
|[[File:5025.png]]Helm of Angel
|[[Citizens]]
|[[File:1702.png]]Bow [4]
|Aspd +15%
|-
|[[File:18595.png]]Ancient Horns [1]
|[[File:1613.png]]Mighty Staff
|Attack Speed is fixed at 190.
Atk +20, per upgrade level of Mighty Staff
|-
| [[File:5396.png]]Jasper Crest [1]
|[[File:1808.png]]Fist [1]
|MaxSP +10, per refine level of Fist.
Reduces casting time by 2%, per upgrade level of Jasper Crest.
|-
|[[File:5350.png]]Pirate Bandana [1]
| [[File:1125.png]]Ring Pommel Saber [3]
| Increases power of Bash skill by 50%.
Atk +5, per refine level of Pirate Bandana.
|}
|}
{| class="wikitable"
[[File:Citizens2.png|frameless|976x976px]]
|+
 
! colspan="2" |Related Pages
=== Team Headquarter ===
|-
[[File:Team Home.png|thumb|447x447px|Team Home]]The guild leader of a castle can establish a team home by utilizing the command '''@setteamhome''' in the town where the guild owns a castle in the feud.
|[[Special Combo List]]
 
|[[Equipment Sprites|Weapon and Shield Sprites]]
Subsequently, all guild members can employ the command '''@teamhome''' to be instantly teleported to the Team Home.
|}[[File:Comboset.png|none|thumb|857x857px|Special Combo Set Examples: All combos have the specific Weapon and Headgear sprites]]
 
=== Vendind District ===
A guild can establish only one Team Home regardless of how many castles it possesses.
In Maroll Kingdom, there are several designated areas where players can set up their own stores to sell items to other players. These areas are marked with signs, and players can use them to create their own storefronts and start trading with others. However, the only place where players can use the Auto Trade system (@autotrade) is in the Vending District.


To access the Vending District, players can click on one of the signs located in the corners of the map. This will warp them to the desired block in a random order, and they will be arranged in rows at the sidewalk. The Auto Trade system allows players to set up their stores and sell items without needing to be logged in to the game, and the duration of '''@autotrade''' is 22 hours. After this time, the character will be disconnected.
The greater the level of the guild skill "Guild Expansion," the larger the area of the team home will be.


In addition to the main Vending District, there is also a specific place on the right side of the map where players can open vending chatrooms. This allows players to chat and negotiate with others in real time, making it easier to find the items they are looking for and make deals with other players. Overall, these features provide a convenient and easy way for players to trade with one another in Maroll Kingdom.
The guild leader has the authority to change the sprite of the Mascot, Storage, and Guardian NPCs. Additionally, they can alter the facing direction of these NPCs, including the Guild Bulletin Flag.
{| class="wikitable"
{| class="wikitable"
|+
!Related Pages
!Related Pages
|-
|-
|[[Vending District]]
|[[Team Home]]
|}[[File:Vending District.png|none|thumb|531x531px|Vending District]]
|}
 
=== Skills ===
=== Skills ===
In order to preserve the classic game system as much as possible, few skill modifications were made just to adapt to the game's mode.
In order to preserve the classic game system as much as possible, few skill modifications were made just to adapt to the game's mode.


The '''Discount''' skill lowers event entries price and '''Overcharge''' increases the participatory prize as a mercenary in [[Battlegrounds]]. The '''Forge''' system was changed only in the detail that instead of using [http://marollkingdom.com/cp/?module=item&action=view&id=984 Oridecon] as a material, [http://marollkingdom.com/cp/?module=item&action=view&id=756 Rough Oridecon] is used instead. The '''Taekwon Mission''' monster list has been adapted for the Maroll Kingdom. Also the Max Level Difference for '''Devotion''' is 30. '''Super Novice Spirit''' has 10% to erase the death record instead of 1% and it is not lost in BG, PvP and WoE enviroments.
The '''Discount''' skill lowers event entries price and '''Overcharge''' increases the participatory prize as a mercenary in [[Battlegrounds]].
 
Katar Forging has been introduced to the '''Forge''' system, and a modification has been made to the weapon materials: [http://marollkingdom.com/cp/?module=item&action=view&id=756 Rough Oridecon] is now utilized instead of [http://marollkingdom.com/cp/?module=item&action=view&id=984 Oridecon].
 
The '''Taekwon Mission''' monster list has been adapted for the Maroll Kingdom. Also the Max Level Difference for '''Devotion''' is 30. '''Super Novice Spirit''' has 10% to erase the death record instead of 1% and it is not lost in BG, PvP and WoE enviroments.
 
'Es' Soul linker skills are enabled against players.
{| class="wikitable"
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|+
|+
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|-
|-
|Discount  
|Discount  
|Only applies to event fees
|Only applies to event fees, kafra services, warpers,  and nother npc interactions.
|-
|-
|Overcharge
|Overcharge
|Only applies to [[battlegrounds]] zeny rewards
|Applies only to [[battlegrounds]] and [[PvP Clash]]  zeny rewards.
|-
|-
|Devotion
|Devotion
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|-
|-
|Forging
|Forging
|[http://marollkingdom.com/cp/?module=item&action=view&id=756 Rough Oridecon] is used in place of [http://marollkingdom.com/cp/?module=item&action=view&id=984 Oridecon]
|Every Weapon -except Books- can be forged. [http://marollkingdom.com/cp/?module=item&action=view&id=756 Rough Oridecon] is used in place of [http://marollkingdom.com/cp/?module=item&action=view&id=984 Oridecon] as material.
|-
|-
|Taekwon Mission
|Taekwon Mission
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|Super Novice Spirit
|Super Novice Spirit
|10% chance to 'erase' the death record. Do not erase death record in BG, PvP and WoE
|10% chance to 'erase' the death record. Do not erase death record in BG, PvP and WoE
|-
|Super Novice Death Bonus
|Instead of +10 Bonus when Job Lv. 70 or above, death bonus record gives +1 bonus for each 10 job level, starting from Level 9
|-
|'Es' Soul Linker Skills
|Are possible to be used on players
|-
|Abracadabra (Hocus-Pocus)
|Transforming mobs into MvP and summoning monsters are disabled
|}
|}


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Some classic commands and '''custom commands''' are available to all players.
Some classic commands and '''custom commands''' are available to all players.
{| class="wikitable"
{| class="wikitable"
|+
|+Classic Commands
!Command
!Command
!Description
!Description
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|autotrade
|autotrade
|Turns on Autotrade feature
|Turns on Autotrade feature
|}
{| class="wikitable"
|+Custom Commands
!Command
!Description
|-
|-
|'''joinbg'''
|'''joinbg'''
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|'''leavebg'''
|'''leavebg'''
|'''Leaves BG Qeue'''
|'''Leaves BG Qeue'''
|-
|'''joinpvp'''
|'''Joins PvP Survival Hourglass qeue'''
|-
|'''leavepvp'''
|'''Leaves PvP Survival Hourglass qeue'''
|-
|-
|'''itemlink'''
|'''itemlink'''
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|'''droplist'''
|'''droplist'''
|'''Show drop list from a mob as link'''
|'''Show drop list from a mob as link'''
|-
|'''lootquest'''
|'''List all headgear quests necessitating the specified loot as a material'''
|-
|'''headgearquest'''
|'''List the required materials and costs for crafting a specific headgear if a quest is available for it'''
|-
|'''deal'''
|'''Open trade with a specified NPC for whatever goods they are offering or buying'''
|-
|'''tour'''
|'''Start a tour quest offered by the specified NPC'''
|-
|'''tourinfo'''
|'''Display details about the currently active tour quest'''
|-
|'''tourleave'''
|'''Cancel the ongoing tour quest'''
|-
|'''hunt'''
|'''Acept to the hunting quest offered by the specified NPC'''
|-
|'''huntinfo'''
|'''Provide information about the currently active Hunt Quest'''
|-
|'''huntquit'''
|'''Cancel the ongoing hunt quest'''
|-
|'''fame'''
|'''Display your currently fame points'''
|-
|'''setteamhome'''
|'''Set a guild team home if the player, as guild leader, owns a castle in the town's feud where they are situated'''
|-
|'''teamhome'''
|'''Teleport the player directly to the guild team home'''
|-
|'''midgardshop'''
|'''Show the price of a specified gear in the Midgard NPC shop and compare it to the price in Maroll'''
|}
|}
[[File:Droplist osiris.png|none|thumb|511x511px|Player has used @droplist 1038 (Osiris ID)]]
[[File:Droplist osiris.png|none|thumb|511x511px|Player has used @droplist 1038 (Osiris ID)]]
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=== Pet ===
=== Pet ===
The '''Cute Pet System''' allows players to tame monsters to become pets. These pets can provide special stat bonuses to the player when they are Cordial and Loyal. There are various types of pets, each with different levels of difficulty to obtain and keep well-fed.
The '''cute pets''' will give special stat bonuses to the player when they are Cordial and Loyal. There are various types of pets, each with different levels of difficulty to obtain and keep well-fed. You can obtain '''pet eggs''' by randomly opening a wrapped pet egg, which can be purchased from the [[Medal Collector|Medal Collector shop]]. The shop also sells some aesthetic pets that do not provide any bonuses.


Note that pets do not lose intimacy while in Battlegrounds, PvP, or War of Emperium environments.
Note that pets do not lose intimacy while in Battlegrounds, PvP, or War of Emperium environments.  
{| class="wikitable"
{| class="wikitable"
|+Examples  
|+Examples  
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|}
|}


== Player vs Monster ==
[[File:Edenhq huntingboard.png|thumb|Eden Headquarter: Hunting Board|396x396px]]The PvM environment in Maroll Kingdom is an exciting and challenging place to explore and battle against powerful monsters. Unlike the classic game, players do not have access to the traditional dungeons and fields where they can hunt monsters. Instead, these maps are enabled randomly in arenas where monsters spawn, providing players with a dynamic and unpredictable environment to explore.
The [[Monster Loot|monster loots]] in Maroll Kingdom have been modified, and they are defined by the [[Monster Classes|Monster Class]] of each creature. This means that players can expect to find different types of items and rewards depending on the [[Monster Race|race of the monster]] they are fighting. Additionally, players will receive a certain amount of zeny when they defeat a monster, allowing them to earn rewards and progress through the game.
Overall, the PvM environment in Maroll Kingdom is an exciting and challenging place for players to explore and battle against powerful monsters. With its dynamic arenas and modified monster loots, this is a thrilling and rewarding place to test your skills and earn rewards.
{| class="wikitable"
|+
! colspan="3" |Related Pages
|-
|[[Monster Classes|Monster Class]]
|[[Monster Loot]]
|[[Monster Coin]]
|}
=== Eden Headquarter ===
[[Eden HQ]] is the perfect place for new players to start their journey. We have a Hunting Board where you can sign up for quests and take on challenging monsters. Our unique dungeons are home to [[Monster Classes|Class E]] monsters of different elements, and at the end of each quest, you'll be rewarded with valuable consumables and experience points.
{| class="wikitable"
|+
!Related Page
|-
|[[Eden HQ|Eden Headquarter]]
|}
=== Monster Stadium ===
[[File:Monster Stadium.png|thumb|393x393px|Monster Stadium Room]]
The [[Monster Stadium]] is a unique dungeon that pays homage to the kingdom's ancestors. Here, you'll find 8 portals that lead to randomly generated dungeons. The dungeons change every few days, so you'll always have new challenges to face. Each dungeon is populated by only one [[Monster Race|race of monster]] and is filled with valuable loot. Test your skills and see if you can survive the Monster Stadium.
{| class="wikitable"
|+
!Related Page
|-
|[[Monster Stadium]]
|}
[[File:Monster arena3.png|none|thumb|583x583px|Brute Race at Beach Dungeon]]
=== MvP Room ===
[[File:Mvproom osiris.png|thumb|403x403px|Osiris has been summoned]]
The sealed dungeon is a place of great power and danger. It was sealed by holy magic centuries ago, but now it can be accessed by those brave enough to face its challenges. In order to summon the bosses that lurk within, you must use a '''MVP Scroll''' and process it into magic. There are 8 summoning rooms available for booking, and access can be shared with your guild, party, or anyone else you choose. The loot has been modified to include the Special Combo Set gears, making it a valuable place to explore. Will you be able to survive the sealed dungeon and claim its riches?
{| class="wikitable"
|+
!Related Page
|-
|[[MvP Room]]
|}[[File:MvP Room.png|thumb|400x400px|MvP Room|none]]
==Player vs Player==
==Player vs Player==


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=== Player vs Player ===
=== Player vs Player ===
==== Party Deathmatch ====
[[File:Pvppdm.png|thumb|PvP Party Death Match Entrance|396x396px]]
[[File:Pvppdm.png|thumb|PvP Party Death Match Entrance|396x396px]]
In addition to the classic free-for-all mode, in Maroll Kingdom the strongest warriors team up with friends to participate in Party vs Party battle rounds. Upon winning the battle, the champion team receives Treasure Chests that can contain valuable items such as ores, exclusive gears and costumes.  
In addition to the classic free-for-all mode, in Maroll Kingdom the strongest warriors team up with friends to participate in Party vs Party battle rounds. Upon winning the battle, the champion team receives Treasure Chests that can contain valuable items such as ores, exclusive gears and costumes.  


To start the battle the leader of each team must sign up (enter the chatroom) for the desired mode. A complete list of treasure drops can be checked. The game starts when the chatroom is full so the team is warped and recharged. When a player dies, he is warped to the center of the map where the cemetery is. Place where you can't use skills, items or even talk.The round ends when only one party is alive or time up. All players are teleported to their respective bases and recharged and then the next round begins. The party that wins is the one that scores the most points at the end of the battle. Killing or winning the round adds points while dying or logging out decreases.
To start the battle the leader of each team must sign up (enter the chatroom) for the desired mode. A complete list of treasure drops can be checked. The game starts when the chatroom is full so the team is warped and recharged. When a player dies, he is warped to the center of the map where the cemetery is. Place where you can't use skills, items or even talk.The round ends when only one party is alive or time up. All players are teleported to their respective bases and recharged and then the next round begins. The party that wins is the one that scores the most points at the end of the battle. Killing or winning the round adds points while dying or logging out decreases.
==== Survival Hourglass ====
[[File:PvP SH.png|thumb|396x396px|PvP Survival Hourglass]]The PvP Survival Hourglass is a rotating PvP mode where players join either the Offensive or Supportive team. The Supportive team aims to survive, while the Offensive team tries to prevent them from doing so. Matches are evenly matched, with no uneven matchups like 8vs5 or 3vs1. If there's an uneven queue, the extra players are assigned to the Beholder position, which allows them to spectate and receive a prize equal to the losing team's. Matches last up to 15 minutes. If any Supportive player survives for 4 minutes, they win; otherwise, the Offensive team wins when time's up.
{| class="wikitable"
{| class="wikitable"
|+
|+
! colspan="2" |Related Pages
! colspan="3" |Related Pages
|-
|-
|[[Party Deathmatch|PvP Party Deathmatch]]
|[[Party Deathmatch|PvP Party Deathmatch]]
|[[PvP Free-for-all|PvP Free-for-]]All
|[[PvP Free-for-all|PvP Free-for-]]All
|[[Survival Hourglass|PvP Survival Hourglass]]
|}
|}
[[File:Pvppdm2.png|none|thumb|592x592px|PvP Party Death Match: Cemetery]]
[[File:Pvppdm2.png|none|thumb|592x592px|PvP Party Death Match: Cemetery]]
=== War of Faction ===
[[File:WoF Church.png|thumb|400x400px|Faction Recruiters]]
Due to a decrease in Midgard's forces, Marolleans have been invited into Midgard's castle feuds to help control the area and cities. In return for aiding Midgard with its monster issue, Marolleans now have the chance to gain control of Midgard castles and share political and economic responsibilities with the city ruler. However, Marolleans are divided into two factions: the Berserkers and the Runeblades. Both factions seek to implement their ideologies in Midgard but can't agree on which is correct.
Thus, the War of Factions unfolds in Midgard as the Berserkers and Runeblades from Maroll Kingdom compete to implement their ideologies and control Midgard's main towns.
The War of Factions mirrors the classic War of Emperium and takes place in the same castles where the Midgard WoE occurred. There are 20 castles divided into 4 feuds.
This war is continuous throughout the day, with castles vulnerable to attack for 4 hours and 30 minutes, rotating 5 times daily. Members of the same faction cannot harm each other during the conflict.
Guilds controlling castles can defend them and invest in their economy, with treasure chests spawning in the castle's treasure room daily. Other guilds in the same faction may also defend castles to prevent loss of control.
{| class="wikitable"
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!Related Page
|-
|[[Waf of Factions]]
|}


=== War of Emperium ===
=== War of Emperium ===
[[File:Empentrance.png|thumb|384x384px|War of Emperium Feuld Entrance]]
[[File:Empentrance.png|thumb|396x396px|War of Emperium Feuld Entrance]]
War of Emperium maintains the same mechanics as the classic game. To get to the castle map there is an Emperium in the center of Trinity town that will take you to the feud. There is a castle for every feud in the classic game. The WoE Treasure Chest however have been modified as well as the Guild Dungeons.  
War of Emperium maintains the same mechanics as the classic game. To get to the castle map there is an Emperium in the center of Trinity town that will take you to the feud. There is a castle for every feud in the classic game. The WoE Treasure Chest however have been modified as well as the Guild Dungeons.  
{| class="wikitable"
{| class="wikitable"
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|[[Monster Race]]
|[[Monster Race]]
|[[Turbo Track]]
|[[Turbo Track]]
|[[Element Arena]]
|[[Pirate Raid]]
|-
|-
|[[Medal Collector|Prize Medal Shop]]
|[[Medal Collector|Prize Medal Shop]]

Latest revision as of 12:38, 9 June 2024

Welcome to Maroll Kingdom Wiki 0.8.3

The main page contains summaries of the game modifications. Click on the desired page to read more about it at the left sidebar or related pages table.

Maroll Kingdom

World Map (Beta)

Server

Maroll Kingdom is a modification of the classic game, focusing on Player vs. Player content.

Players can choose their desired class right away, without needing to grind for rebirth. Status and skill points start maximized and remain this way, even when leveling up, allowing players to engage in PvP from their first day on the server.

The game offers several PvP arena modes, a custom battleground, and a unique GvG system called War of Factions.

Players can earn experience points, rewards, and zeny by participating in battlegrounds and PvP.

Plot

Maroll Kingdom is a far-off land of adventure and excitement, located beyond the borders of Rune Midgard. The kingdom is in need of a new ruler, as the current king, Marcel Marollo VII, has fallen ill and is unable to continue ruling. In order to ensure that the kingdom is in good hands, King Marcel has declared that two of his sons, Prince Guillaume and Prince Croix, will compete in a battle to determine who will be the next king.

To prepare for the appointed battle, the kingdom of Maroll is hiring mercenaries from Rune Midgard to fight on their behalf. This is a unique opportunity for players to join the fight and earn great rewards for their efforts. As a mercenary, you will fight for a prince and help them gather support from the people of Rune-Midgarts in preparation for the epic showdown. The stakes are high, and the rewards for victory will be great, so don't miss out on this chance to become a hero and help shape the future of Maroll Kingdom.

Settings

  • Pre-Renewall
  • Max Lv.: 99/70
  • Max Stats: 99
  • Max Aspd: 190
  • Instant Cast: 150 Dex
  • Party-member bonus exp: 15% (cap 12 members)
  • Max. party members: 30

Features

Some custom features were added to the game:

Level Mechanics

A notable modification in Maroll Kingdom allows players to immediately adopt their chosen class, bypassing the need to grind to Level 99 and undertake rebirth.

At Base Lv. 1, characters are set with maximum Skill and Stat points, and a base of 99 Hit and 99 Flee (except for 1 Agi and 1 Dex).

Characters also start with maximum MaxHP and MaxSP, and these values do not change as they level up.

It's important to note that gear and skill level requirements are still enforced.

Additionally, there are base level requirements for participating in major events and PvP arenas.

Players are eligible for a range of discounts on event entry fees, inn expenses, Kafra services, and more, varying from 1% to as much as 75%, with the discount rate increasing alongside the player’s base level.

The game introduces an innovative Reborn system, allowing players to reset to Level 1/1 after reaching the maximum base and job levels. Upon rebirth, players have the choice of gaining either a permanent Extra Skill Point or an additional permanent skill such as "Increase Agility Lv.2," "Teleportation Lv.1,", "Hiding Lv. 1." and others...

Related Pages
Level Mechanics
Status Window of a Lord Knight Lv.1/1

Weapon and Shield Sprites

Valkyrja's Shield and Orleans's Server Sprites

In the classic game, players were often inundated with large quantities of items and equipment, but there were relatively few battle sprites for weapons and shields.

To address this issue, Maroll Kingdom has added battle sprites for all weapons and shields, giving players a more nostalgic and immersive experience as they explore the game world.

Related Pages
Weapon and Shield Sprites
Weapon and Shield Sprites: Examples

Special Combo Set

In Maroll Kingdom, combos have been added to classic weapons and headgears that were often forgotten and unusable in the original game. These combos provide powerful bonuses that can vary according to the refinement level of the equipment. Additionally, certain weapons have received minor modifications to their status, weight, and bonuses.

Examples
Sprite Headgear Weapon Description
Hat of Sun.png 5353.pngHat of the Sun God 1813.pngKaiser Knuckle Each refine level of Hat of the Sun God increases damage on Demihuman by 5% and also increases damage recieved by Demihuman by 3%.
Hockey Combo.png 5314.pngHockey Mask 1529.pngIron Driver [Priest / High Priest]

Atk +50

Adds 30% chance of inflicting Stun status on target when dealing physical attack.

Enables use of Bash. Skill level is equal to refine level of Iron Driver.

Orc Hero Headdres Combo.png 5375.pngOrc Hero Headdress [1] 1302.pngAxe [4] Reflects 10% physical damage, plus 1% per upgrade level of Orc Hero Headdress.

[Super Novice]

Increases power of Mammonite skill by 10%, per level of Pushcart skill.

Related Pages
Special Combo List Weapon and Shield Sprites

Custom Cards

To accommodate certain cards that would not function effectively within the mechanics of Maroll Kingdom, some classic cards have been modified.

These adjustments primarily aim to balance unusable and unbalanced skills or builds that were neglected in the original game.

Card Sprite Effect Place
Sky Deleter Sky Deleter.png Increases Soul Breaker damage by 15%. Accessory
Am Mut Am Mut.png Reduces after-cast delay of Falcon Assault skill by 20% Footgear
Myst Case Myst Case.png Inflict 10% more damage with Mammonite. Headgear
Dark Shadow Dark Shadow.png Reduce damage recieved from Asura Strike by 50% Shield
Scorpion Scorpion.png Increases Pierce and Brandish Spear skill damage by 35%. Weapon
Related Pages
Custom Cards

Equipment Enhancement

Enchantments or upgrades are ways to improve your equipment in Maroll Kingdom. These enhancements are separated into two types, and they are applied by different workers in the game.

  • Armors and top headgears can be enchanted by Apprentice Craftsman using orbs(Lv.1), crystals (Lv. 2), or gemstones (Lv. 3). These enchantments provide bonuses to basic stats and substats, such as vitality, defense, maximum hit points, and dexterity. Only one enchantment can be applied to a piece of equipment in this way, and there is a chance that the gear may break when the enchantment is attempted for Lv.1. It wont preserve the refinements or cards.
  • Weapons and shields, on the other hand, can be improved by Enhancement Master. In this case, there is no chance of the equipment breaking, and any refinements or cards that are already applied to the gear will be preserved. The number of times a weapon can be enchanted is inversely proportional to the number of card slots it has, while the number of enchantments that can be applied to a shield depends on its class. Bravery Badges are consumed to enhance weapons and shields.
    Thief Clothes[1] [LUK +2]Enchanted with Crystal of Fortune (Lv.2)
NPC Weapon Shield Armor Top Headgear
Apprentice Craftsman X X
Enhancement Master X X
NPC Success Rate Refinement and Cards Overwrite previous enchantment
Apprentice Craftsman 75% (Lv.1) erased yes
Enhancement Master 100% preserved yes
Equipment Material Consumed
Armor Orb (Lv.1), Crystal (Lv.2) or Gemstone (Lv.3)
Top Headgear Orb (Lv.1)
Shield Valor Badge
Weapon Bravery Badge
Related Pages
Equipment Enhancement Battlegrounds Badge
Claymore[2] enhanced with 2 options

Citizens

Residents inhabit both Midgard Towns and Trinity Port, functioning as a unique type of NPC known as Fake Players.

Players can engage with them in various activities such as trading, participating in tour or hunt quests, or simply listening to their dialogue.

However, players must exercise caution, as certain guards patrol the towns seeking immigrants without passports; if apprehended, the player will be incarcerated.

Related Pages
Citizens

Citizens2.png

Team Headquarter

Team Home

The guild leader of a castle can establish a team home by utilizing the command @setteamhome in the town where the guild owns a castle in the feud.

Subsequently, all guild members can employ the command @teamhome to be instantly teleported to the Team Home.

A guild can establish only one Team Home regardless of how many castles it possesses.

The greater the level of the guild skill "Guild Expansion," the larger the area of the team home will be.

The guild leader has the authority to change the sprite of the Mascot, Storage, and Guardian NPCs. Additionally, they can alter the facing direction of these NPCs, including the Guild Bulletin Flag.

Related Pages
Team Home

Skills

In order to preserve the classic game system as much as possible, few skill modifications were made just to adapt to the game's mode.

The Discount skill lowers event entries price and Overcharge increases the participatory prize as a mercenary in Battlegrounds.

Katar Forging has been introduced to the Forge system, and a modification has been made to the weapon materials: Rough Oridecon is now utilized instead of Oridecon.

The Taekwon Mission monster list has been adapted for the Maroll Kingdom. Also the Max Level Difference for Devotion is 30. Super Novice Spirit has 10% to erase the death record instead of 1% and it is not lost in BG, PvP and WoE enviroments.

'Es' Soul linker skills are enabled against players.

Skill Modification
Discount Only applies to event fees, kafra services, warpers, and nother npc interactions.
Overcharge Applies only to battlegrounds and PvP Clash zeny rewards.
Devotion Max. Level Difference between players set to 30.
Forging Every Weapon -except Books- can be forged. Rough Oridecon is used in place of Oridecon as material.
Taekwon Mission Mob list have been adapted
Super Novice Spirit 10% chance to 'erase' the death record. Do not erase death record in BG, PvP and WoE
Super Novice Death Bonus Instead of +10 Bonus when Job Lv. 70 or above, death bonus record gives +1 bonus for each 10 job level, starting from Level 9
'Es' Soul Linker Skills Are possible to be used on players
Abracadabra (Hocus-Pocus) Transforming mobs into MvP and summoning monsters are disabled
Related Pages
Skill Adjustments

Stylist

Stylist catalog.jpg

The custom dress changer in Maroll Kingdom allows players to customize their character's appearance by changing their hairstyle and clothing colors. To use the dress changer, players can access the open Hairstyle Catalog and choose the colors they want to use for their clothes and hair. The colors can be selected by name, or players can navigate through the catalog to find the colors they want.

Once players have chosen their colors, they can decide whether they want to make a permanent or temporary change. A temporary change will disappear as soon as the character logs off, while a permanent change will remain in place until the player chooses to change it again. To make a permanent change, players will need to consume a dyesetuff material corresponding to the color they have chosen. These materials can be purchased from the Monster Coin Shop, and they are used to recolor the character's clothes and hair.

Additionally, players can also change their hairstyle by purchasing a hairstyle ticket from the Stylist NPC for 50,000 zeny. This allows players to experiment with different hairstyles and find the one that best suits their character and playstyle. Overall, the custom dress changer provides a convenient and flexible way for players to customize their character's appearance in Maroll Kingdom.

Related Pages
Stylist Prize Medal
Male Hairstyle Catalog

Resetter

A fee is required

To reset Stats and Skills just talk to Hypnotist, a fee is required.

Service Price
Reset Stats 500z
Reset Skills 500z
Reset Both 850z
Related Pages
Resetter

Player Commands

Some classic commands and custom commands are available to all players.

Classic Commands
Command Description
join Join a channel
hominfo Show homunculus stats
mobinfo Show Monster Info
whodrops Show who drops the item
showexp Gained exp is shown
showzeny Gained zeny is shown
exp Show current exp
refresh Refreshes player position
noks Kill Steal Protection
autotrade Turns on Autotrade feature
Custom Commands
Command Description
joinbg Joins BG Qeue
leavebg Leaves BG Qeue
joinpvp Joins PvP Survival Hourglass qeue
leavepvp Leaves PvP Survival Hourglass qeue
itemlink Display the link of an item
droplist Show drop list from a mob as link
lootquest List all headgear quests necessitating the specified loot as a material
headgearquest List the required materials and costs for crafting a specific headgear if a quest is available for it
deal Open trade with a specified NPC for whatever goods they are offering or buying
tour Start a tour quest offered by the specified NPC
tourinfo Display details about the currently active tour quest
tourleave Cancel the ongoing tour quest
hunt Acept to the hunting quest offered by the specified NPC
huntinfo Provide information about the currently active Hunt Quest
huntquit Cancel the ongoing hunt quest
fame Display your currently fame points
setteamhome Set a guild team home if the player, as guild leader, owns a castle in the town's feud where they are situated
teamhome Teleport the player directly to the guild team home
midgardshop Show the price of a specified gear in the Midgard NPC shop and compare it to the price in Maroll
Player has used @droplist 1038 (Osiris ID)
Related Pages
Player Commands

Pet

The cute pets will give special stat bonuses to the player when they are Cordial and Loyal. There are various types of pets, each with different levels of difficulty to obtain and keep well-fed. You can obtain pet eggs by randomly opening a wrapped pet egg, which can be purchased from the Medal Collector shop. The shop also sells some aesthetic pets that do not provide any bonuses.

Note that pets do not lose intimacy while in Battlegrounds, PvP, or War of Emperium environments.

Examples
Sprite Name Bonus
1973.gif Poring Luk +2

Critical +1

1023.gif Orc Warrior Def -3

Atk +10

1299.gif Goblin Leader Increases damage to Demi human monsters by 3%.
1374.gif Incubus MaxSP +3%
Related Pages
Pet System

Player vs Player

Battlegrounds

Two princes are fighting for the throne of Maroll, mercenaries from all over the continent are ready to fight!

Despite being similar to the classic extended battlegrounds, Maroll Battlegrounds have unique systems and games. Unlike the classic mode, instead of the warriors joining a common guild, they will be automatically attached to a Party. So all skills that affect the party will be automatically released as soon as the match starts like Angelus, Magnificat, Weapon Perfection etc...

When a player join a game (@joinbg), he is randomly chosen to fight for a prince. In the end of every match, players will be rewarded with badges, zeny and experience proportionally to the player's total playing time. Skills wich requires zeny and ammunition are not consumed in battlegrounds and all kind of consumables items are forbidden however, BG exclusive consumables are given at the begging of the match and restocked for every time the player dies.

Related Pages
Battlegrounds System Battlegrounds Games Battlegrounds Consumables
Battlegrounds Shop Battlegrounds Badges -
Prince Croix (Left) Prince Guillaume (Right)

Player vs Player

Party Deathmatch

PvP Party Death Match Entrance

In addition to the classic free-for-all mode, in Maroll Kingdom the strongest warriors team up with friends to participate in Party vs Party battle rounds. Upon winning the battle, the champion team receives Treasure Chests that can contain valuable items such as ores, exclusive gears and costumes.

To start the battle the leader of each team must sign up (enter the chatroom) for the desired mode. A complete list of treasure drops can be checked. The game starts when the chatroom is full so the team is warped and recharged. When a player dies, he is warped to the center of the map where the cemetery is. Place where you can't use skills, items or even talk.The round ends when only one party is alive or time up. All players are teleported to their respective bases and recharged and then the next round begins. The party that wins is the one that scores the most points at the end of the battle. Killing or winning the round adds points while dying or logging out decreases.

Survival Hourglass

PvP Survival Hourglass

The PvP Survival Hourglass is a rotating PvP mode where players join either the Offensive or Supportive team. The Supportive team aims to survive, while the Offensive team tries to prevent them from doing so. Matches are evenly matched, with no uneven matchups like 8vs5 or 3vs1. If there's an uneven queue, the extra players are assigned to the Beholder position, which allows them to spectate and receive a prize equal to the losing team's. Matches last up to 15 minutes. If any Supportive player survives for 4 minutes, they win; otherwise, the Offensive team wins when time's up.

Related Pages
PvP Party Deathmatch PvP Free-for-All PvP Survival Hourglass
PvP Party Death Match: Cemetery

War of Faction

Faction Recruiters

Due to a decrease in Midgard's forces, Marolleans have been invited into Midgard's castle feuds to help control the area and cities. In return for aiding Midgard with its monster issue, Marolleans now have the chance to gain control of Midgard castles and share political and economic responsibilities with the city ruler. However, Marolleans are divided into two factions: the Berserkers and the Runeblades. Both factions seek to implement their ideologies in Midgard but can't agree on which is correct.

Thus, the War of Factions unfolds in Midgard as the Berserkers and Runeblades from Maroll Kingdom compete to implement their ideologies and control Midgard's main towns.


The War of Factions mirrors the classic War of Emperium and takes place in the same castles where the Midgard WoE occurred. There are 20 castles divided into 4 feuds.

This war is continuous throughout the day, with castles vulnerable to attack for 4 hours and 30 minutes, rotating 5 times daily. Members of the same faction cannot harm each other during the conflict.

Guilds controlling castles can defend them and invest in their economy, with treasure chests spawning in the castle's treasure room daily. Other guilds in the same faction may also defend castles to prevent loss of control.

Related Page
Waf of Factions

War of Emperium

War of Emperium Feuld Entrance

War of Emperium maintains the same mechanics as the classic game. To get to the castle map there is an Emperium in the center of Trinity town that will take you to the feud. There is a castle for every feud in the classic game. The WoE Treasure Chest however have been modified as well as the Guild Dungeons.

Related Pages
War of Emperium Guild Dungeons
War of Emperium Feuld

Event Arena

Event Arena: Monster Race and Turbo Track
Event Arena: Medal, Coins and Track Points Shop

The Event Arena is a place where the main routine events meet. Monster Race and Turbo Track are the classic modes but the prizes purchased in stores have been modified. Element Arena is a dungeon mode similar to Monster Stadium, but in this mode instead of specific races, monsters of the same element are randomly selected.

Most of consumables, costumes, gears and pets obtained in events are exclusive.

Related Pages
Monster Race Turbo Track Pirate Raid
Prize Medal Shop Monster Coin Shop Turbo Track Shop
Event Arena Entrance